Source Filmmaker

Source Filmmaker

Bionicle: Bohrok
20 Comments
OgglGoGs 7 May @ 5:18pm 
the kohrak shields are missing
Spore Cannon 24 Apr, 2020 @ 10:27pm 
Is it okay if I scavenge this for Pahrak shields so I can make a Bahrag model?
Spore Cannon 9 Mar, 2020 @ 8:46pm 
The model seems to be missing Kohrak shields, and instead only has Kohrak-kal shields. Just thought you should know.
Spore Cannon 19 Jan, 2020 @ 5:52pm 
Turns out my prior comment was incorrect, if the model consists of multiple textures. My bad.
Vent Xekart 15 Aug, 2019 @ 1:04pm 
For whatever reason the regular bohrok.mdl is showing up as an error for me. I'm not sure why though.
Emperor Justyce Popescu 8 Apr, 2018 @ 1:54pm 
Any Bohrok MOCs?
Spore Cannon 10 Mar, 2017 @ 2:41pm 
You can give them skins that have multiple colors. Just look at all the TF2 models.
Frosty Dr.  [author] 7 Mar, 2017 @ 12:36am 
It's not a problem, the skins are supposed to for the arms so you can have two colors on the bohrok like they are IRL, however, since these were intentionally made for Gmod I'm not sure how coloring them is supposed to work for SFM.
Spore Cannon 5 Mar, 2017 @ 8:35pm 
The bohroks' skins only affect their arms.
Is this a problem only I am having?
Fitne Por 15 Sep, 2016 @ 10:14am 
What's next? The queens?
Frosty Dr.  [author] 24 Aug, 2016 @ 12:07am 
The Kals don't have skins...but I guess it would have added more customization.
Fitne Por 23 Aug, 2016 @ 10:14am 
The skin selection doesnt do anything on the kals
Frosty Dr.  [author] 4 Aug, 2016 @ 5:19pm 
The thing is, people need to tell me if they can get color working on these. I see that it probably has a few down votes...but people need to speak up and address problems, how else am I going to make sure this is a fully functioning addon?? (thus more upvotes)
Geezer bloody Geezer 30 Jul, 2016 @ 3:45am 
nostalgia
Frosty Dr.  [author] 30 Jul, 2016 @ 12:11am 
Yep, I know how AO works, but it's not working with the normal Bohrok head because it has transparency, and transparency only works with $alphatest 1, not $translucent 1 (makes it look bugged) I also had to set $ambientocclusion to 0 on purpose. Eyes are a similar story (they also glow in the dark, so you know).
Kumquat [Velbud] 29 Jul, 2016 @ 11:53pm 
As for your AO problem, did you add $mostlyopaque to your qc, and fiddle around with the VMT to find the $ambientocclusion 1?
Kumquat [Velbud] 29 Jul, 2016 @ 11:49pm 
"This comes on the day LEGO announced that they are ending Bionicle, again. So what am I doing? Keeping Bionicle alive, the old school Bionicle that us older fans will never forget. " I love you so much, you beauitful son of a bitch! :'D
JikiriArts 29 Jul, 2016 @ 11:26pm 
I don't know... Maybe we should try it and find out
Frosty Dr.  [author] 29 Jul, 2016 @ 11:24pm 
Nope :( I dunno how to create rigs, HOWEVER, they do use the Valve Biped system, so, you'd think default rig would work, right?
JikiriArts 29 Jul, 2016 @ 11:23pm 
Do they have rigs? :)