Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But with the opening with the turrets and me originally having no idea what to do, I died numerous times.
Good map, but a TERRIBLE first impression.
At the end, where you have to place the 2 boxes so the plates arrive above the water. If you place the sphere on one of the red buttons,(i just could take it with me) take it of en on again, the plates stay put and you can take the 2 boxes with you.
Don't know if it's supposed to go that way...
www.facebook.com/IntotheOpera
got stuck/could not walk or jump by dead turrets.
picked up turret & solved problem.
then had same problem again.
so lost my progress, by using both portals to move turrets out of the way.
then finished map.
still enjoyed it.
also this varies from the old one,
in the old one, you had higher panels.
so did not need the tractor beem to position the orange goo
that stumped me at first.
I found the singing turrets, in the observation room.
they did not shoot at me & I could not pick them up or in any way kill them. good though.
thankyou
Good first gel puzzle. The frame rate is a bit low in there for some reason, at least near the speed gel button.
Odd to have the trigger by the opening to the tractor beam, but I can see how it could potentially be abused.
I like the idea of being under the rows of seating in a hall, assuming that was the intention there.
I was able to drop down the dead turrets on top of the group there, though probably more work than needed. Yeah after continuing that was waay too much work, but fun nonetheless, though I would've liked to see the flinging too.
A curious ending. You have some narrative at the beginning, maybe finish with some too, to set up the next episode.
Loved the singing for the mother, I think I know what the punch line in the last episode will be now.
Great map!
[Play my Colection: Damn Turrets. Very fun]
And the second one (which was too short for me :( ) is great!
Love to know how to finish off like this in Hammer - got any hints or tips on how to get started?
I have designed a couple of maps in the Puzzle Maker - the most complicated is Labyrinthine Treasure Hunt (a number of interconnected chambers most of which need to be visited more than once) which uses just about the maximum number of items allowed by the compiler. Love to have your feedback onn it: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=72523373
[Play my maps. Very fun]
ahh
1 death
as for the twist at the end !
I fell for that.
good map. thankyou
how do you get the hammer editor? Thanks again!