Starbound

Starbound

Better Augments Mod
190 Comments
aolukuro  [author] 11 Mar @ 11:27am 
this mod is quite old and i made it when i was quite young, thus i didn't really have the foresight to balance it properly, plus it has a lot of oversights. i haven't played starbound in a while so a lot of mods have evolved whilst this one hasn't
The Caretaker 5 Mar @ 4:21am 
at 65 to 75resistance all dmg is nullified for most worlds only impossible worlds could kill me still
The Caretaker 5 Mar @ 4:20am 
just FU and RPG growth you can get to 75 to 90 in all resistances atleast i was able to
The Caretaker 5 Mar @ 4:19am 
Rpg with combinable augments and FU makes you invulnerable to all atacks so i advise dont use
The Caretaker 5 Mar @ 4:18am 
or use them if you want to be the chosen one or somthing lol
The Caretaker 5 Mar @ 4:17am 
FU with rpg growth is also busted . just dont use all these mods for balance
The Caretaker 5 Mar @ 4:14am 
then dont use all at once if you think its overpowered
Major Poison 11 Oct, 2024 @ 11:24pm 
sooo, this mod with armor augment slots and combinable augments is KINDA BUSTED. i'm at 400 hp, 550 energy, and 911% damage, only using vanilla augments combined together by level(all level 1s together, all level 2s together, etc.)
Major Poison 4 Oct, 2024 @ 1:13am 
I’m using a mod that adds augment slots for armor. Does this have a similar feature? Or would I still only have the EPP augment slot alone if I only had this mod installed?
Dahak 27 Jun, 2024 @ 8:10pm 
DId you have less than 150 health when you equipped it or is it applying the debuf multiple times?
Folio 27 Jun, 2024 @ 2:41pm 
I know this mod hasn't been updated in forever but the Bloom module just perma-softlocks my game by killing me eight million times.
FrankoDanko65 6 Dec, 2023 @ 7:54am 
Is there a mod that just adds the hybrid augments?
Aethis 22 Jul, 2022 @ 9:04am 
i hath returned to thank you for adding augments that slow you bc 40 agility kinda sucks and only increases my power slightly
Aethis 30 Dec, 2021 @ 9:24pm 
i have added all augments together and have done the following
1. slow myself a tad to where i move half of base speed
2. become an immovable wall type being with about 600 health
3. lagged the ever loving crepe out of my game
4.craved better armor and augment stacking
and 5. ate 1 bacon pancake stack
Dym0niter 29 Oct, 2021 @ 11:45pm 
i requested that one a while ago because i used the augment combiner to, well, combine every agility-enhancing augment in the game + mods. problem was, every time i jumped, i got launched to the moon.
xbxbxb123 29 Oct, 2021 @ 7:57pm 
The sprint augment is probably pretty bad because you won't be able to climb things that you normally can easily. Maybe shouldn't be included?
aolukuro  [author] 17 Sep, 2021 @ 9:31am 
yea it all stacks together, have fun haha
Доктор Сись 15 Sep, 2021 @ 1:00pm 
You know, I resently installed mod "Combinable augments" (or how it calls), and I combined ALL augments which FU and Project Knightfall are contains...
And now I've found THIS...
I think I'm going to become a f*cking god in Starbound)))))
FelmastProMcLane 8 Mar, 2021 @ 8:19am 
Wanted to add something about the stackable augments.
Augments stack if they don't use the same [effectname], for example, Health I, II, III, IV, V can be used together, but not two Health II.
If using combinable augments and armor augments, I would say it's best to separate same-type augments between armor pieces.
aolukuro  [author] 23 Feb, 2021 @ 10:40am 
Tiny update tweaking sprites and a few values for Juggernaut and Bloom. also made a silly new icon for the mod within like 45 mins
aolukuro  [author] 23 Feb, 2021 @ 7:07am 
starbound doesn't allow stacking of the same augment. since augments grants a buff, the same buff cannot be applied twice. again that's just how the game works.
Chet Walters 23 Feb, 2021 @ 2:29am 
Could you please make the Augment effects stack-able? I have this mod which allows me to augment even my gear, and would be really nice if I could have one augment on all my gear, so that the effects stack.
PJRamaglia 12 Dec, 2020 @ 2:57pm 
I'm not experiencing any crashes by the way. I probably should've clarified that, lol. I jut wanted to point out this particular error with this mod specifically.
Lyra 12 Dec, 2020 @ 1:58pm 
You've got a lot of errors in there from a lot of mods. I would figure the error at the end of the log would be the one that would cause your crash.
PJRamaglia 12 Dec, 2020 @ 9:48am 
Starbound Log [pastebin.com]

[12:20:34.184] [Error] Could not apply patch from file /stats/effects/lowgrav/lowgravaugment.statuseffect.patch in source: C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\735169732\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) Could not find "gravityModifier" to remove
FluffierBox448 2 Nov, 2020 @ 5:11pm 
double the effects of the juggernaut and ill download good and bad
Dym0niter 10 Jan, 2020 @ 3:05pm 
@43770gaming it already is compatible last time i checked.
43770gaming 10 Jan, 2020 @ 1:11pm 
can you make a compatibility patch for the EverLana, which makes all augments avaliable at once?
Dym0niter 22 Dec, 2019 @ 9:24am 
and yes, i was also using FU with it
Dym0niter 22 Dec, 2019 @ 9:23am 
it works. i was using this about two weeks ago and had no problems whatsoever. besides, i don't think mods like this really break, even when outdated. unless chucklefish revamps the augment system, these will most likely be fine
Angel 22 Dec, 2019 @ 8:44am 
I am doing a cross reference with the list of things on the FU page that they say conflicts in any way, and this isn't on there. But, I am more curious if it still works in general. I would hope it does, since a lot of things are standalone by the looks of it. But the tweaks to certain mods may cause conflict somewhere.
AbyssStarer 22 Dec, 2019 @ 8:05am 
Goes this work with FU?
Lyra 10 Mar, 2019 @ 2:34pm 
And what were those? Could I see your log file? Just curious.
tyedietacos 10 Mar, 2019 @ 12:59pm 
I receive numerous error messages in my log originating from this mod, and have thus removed it due to safety precautions.
aolukuro  [author] 26 Dec, 2018 @ 2:34pm 
i couldn't figure out how to make them as lootables in the world but you can buy them from lana
BallzDeep420 23 Dec, 2018 @ 11:31am 
Is there any specific place where you can get/buy all these augments?
Mark the Chinese Lawyer 8 Nov, 2018 @ 9:26pm 
k thanks dude
aolukuro  [author] 5 Nov, 2018 @ 6:46pm 
the most that should happen is just the stat values of the vanilla augments changing, i doubt your save file will be effected. should be safe to use
Mark the Chinese Lawyer 3 Nov, 2018 @ 6:40am 
Hey, so i have an EPP which has a bunch of augments including vanilla ones. Would it mess up my save if i were to install this?
guyfromnowhere 4 May, 2018 @ 10:07am 
im literally buying, crafting and combining all the highest tier augments
aolukuro  [author] 4 May, 2018 @ 7:58am 
With the right combininations then yes.. haha
guyfromnowhere 3 May, 2018 @ 5:47am 
isn't this OP with mods that let you combine augments?
aolukuro  [author] 26 Jan, 2018 @ 12:14am 
Hm, I’ll do some tweaks once I’m back from college. Thanks for the info
Lichdemon 25 Jan, 2018 @ 9:42pm 
The bloom augment is literally impossible to use. The max possible health a player can have without the health augment (and the Perfect armor set) is 160.
aolukuro  [author] 18 Jan, 2018 @ 10:12am 
i'm not sure if it would be clientside compatible (if you mean joining a server that doesn't have the mod), as i have not tested that.

i'm not exactly too sure on how starbound deals with that kind of stuff, but to my knowledge, if an item that is nonexistent (such as from a mod that a person doesn't have) is dropped in the world, it will cause said player to disconnect.

in short, it should be compatible in that sense, so long you don't drop anything from the mod. however, i'm not sure if the bonus effects from the augments would work, as each augment has its own modifier.
Luna 18 Jan, 2018 @ 9:01am 
Is it Clientside/Server Compatible?
Skyfry428 7 Jan, 2018 @ 2:16pm 
Alrighty
aolukuro  [author] 7 Jan, 2018 @ 2:13pm 
lana sells all augments that have been added on occasion, i have tried adding them to loot tables a few times but all seem to have failed
Skyfry428 7 Jan, 2018 @ 11:55am 
so.... how do you get these tier 5 augments? I crafted a few with the craftable augments mod... but that mod is currently making my game crash (I think.)
aolukuro  [author] 10 Aug, 2017 @ 3:41am 
high life