Left 4 Dead 2
195 HD Molotovs [Pure RNG] (1/2)
41 comentarios
Venomscout12 21 AGO 2024 a las 15:58 
Or can you do just one of the packs.
Venomscout12 21 AGO 2024 a las 15:58 
Does it require both of the mod files?
gatosexo 25 ENE 2024 a las 13:31 
the mod perfect
404_coffee.exe 8 DIC 2022 a las 12:14 
oh now thats pretty hype
stew 10 OCT 2022 a las 9:02 
can u do this but with the insurgency mod like last time
Publord Steve 18 SEP 2022 a las 15:10 
That's a lot of beer
LostWriter 26 ABR 2022 a las 21:07 
I truly love this mod, But it is too crashy even without RNG mods. Would it be possible to add a small pack of molotovs? like 50 instead?
JustV 1 AGO 2021 a las 19:55 
The Enhanced Graphic 2020 Final Version Conflicting the Molotov Mod
DeadGrip 13 MAY 2021 a las 22:52 
Will you add animation support eventually? it's the only thing keeping me from using this mod, sadly.
Dr. Tobias 4 FEB 2021 a las 9:55 
Hi Ellie, I made a 45 bottle rng version using your code and mostly your textures and included new textures (Löwenbräu, Little Creatures pale ale, Duff beer).
Is it ok if I upload it for the community or do you prefer I just keep it for personal use?

I can send you the new textures if you want them regardless of your decision
Ellie  [autor] 28 DIC 2020 a las 8:51 
@Dr. Tobias : Pure RNG do not cause crashes. It's the size of all textures that are loaded that cause crashes.
Dr. Tobias 28 DIC 2020 a las 8:34 
Another question would be is the resource usage coming mainly from how many bottles are being rngd or by the pure true rng technology?
Dr. Tobias 28 DIC 2020 a las 7:44 
Ah yes, it now does. It is not perfect because all molotovs in each map will be the same. This will be a backup if my edits to this true RNG one doesn't sufficiently improve performance/reduce crashing. Thanks.

Playtesting with my edits so far shows that my edits are definately working (reduced the RNG pool so fewer bottles are available), with no crash yet.
I seriously think I cracked it, or why would I be mistaken?
Ellie  [autor] 28 DIC 2020 a las 7:18 
@Dr. Tobias : Did you try the 60 Molotov mod after December 11th 2020 ? It now does make the world and hand model match. Also, there's no easy way to modify this 180 Molotov Mod.
Dr. Tobias 28 DIC 2020 a las 7:11 
Thanks, super quick reply :)
The one you linked is not as good as it does not rng the view model and world model to fit your hand for each new molotov on the map.

I looked into the code, and think I found a way.

in
Part1
root>materials>models>full_molo
using VTFEdit I edit the files v_rng.vmt and w_rng by making $skincount = 44.99 in both files, limiting the rng to 45 bottles instead of 194.
(also reduce the $skincount in rag.vmt and w_rag.vmt to 3.99 instead of 29.99)

Then I delete all the Bottle2, Bottle3, Bottle4 files from both parts (since they are no longer looked up for rng?).

Testing a few rounds didn't show errors yet.

Will this reduce the ram usage by around 75% to reduce crashes?
or do I make some mistake.
Any suggestion or advice?
Ellie  [autor] 28 DIC 2020 a las 6:06 
@Dr. Tobias : There's a version with 60 here .
Dr. Tobias 28 DIC 2020 a las 5:53 
How can we edit it so that it only has much fewer (maybe 30 or 60 even) so we can use it with other mods and reduce the chances for crashes?
Xx>₱ÙπIßH3D.X.M4π<xX 25 SEP 2020 a las 18:10 
this is pure black magic, I love it
Air Conditioner 13 MAR 2020 a las 19:04 
IS THAT CORONA?!?!
Rocky Stone Rogers 16 SEP 2018 a las 0:32 
also some time the molive in your inventoury changes skin
Priceless 21 AGO 2018 a las 15:02 
when you throw the bottle it will not match the one in your hand
seretoninagonismgovernmentcontro 4 JUL 2018 a las 16:25 
can you make one just with vodka
(its for my communist playthrough)
rapnoize 16 ABR 2018 a las 6:45 
@Ellie, why DXT5? Doesn't DXT1 .vtf allow animated textures?
Ellie  [autor] 5 JUL 2017 a las 10:23 
@Billy McSaggyTits : The Loading time at the beginning of L4D2 does not depend on the size of the addons, it's JUST the Workshop DESCRIPTIONS downloading.
Ajax Drinker 4 JUL 2017 a las 16:21 
Looks and works perfectly, but I must ask if you could develope a smaller version (Like, 24) with Pure RNG, as this adds about 2 minutes of load time, which is ridiculous.
twentyapm 27 ENE 2017 a las 16:53 
Almost everyone subscribed to this mod would appreciate insurgency animation compatibility, I'm sure. Looking forward to one <3
FortuneHost 9 ENE 2017 a las 11:33 
Absolutely stellar mod. Works smoothly and the RNG definitely works as advertised.
✠Tangle✠ 19 NOV 2016 a las 14:58 
@ellie: ok i will check
Ellie  [autor] 19 NOV 2016 a las 14:57 
@✠PENZER✠ : So either you haven't waited for them to fully download or you have conflicting addons. Try to look if it appears in red in the Addon Manager.
✠Tangle✠ 19 NOV 2016 a las 14:45 
@ellie : yes
Ellie  [autor] 19 NOV 2016 a las 14:42 
@✠PENZER✠ : They should not. Did you get both parts ?
✠Tangle✠ 19 NOV 2016 a las 14:41 
they r errors can you help me plz :(
Opposing Horse 27 OCT 2016 a las 7:27 
Does this have insurgency animation compatibility?
Ellie  [autor] 23 OCT 2016 a las 14:34 
@O'Nightmare! ⚣ : Nope it's not, I am pausing a bit modding lately, and only few people requested it so... :P
o'night 23 OCT 2016 a las 14:10 
Is this Pure Rng with Insurgency Animations released already?
nailmachine 7 AGO 2016 a las 5:52 
textures looks like very sharp and unreal. so as most of fan-made shit.
Ellie  [autor] 1 AGO 2016 a las 15:05 
@Johannes : Ty, I had copy-pasted most of it from the 180 Real RNG one ;) :steamfacepalm:
Johannes 1 AGO 2016 a las 15:02 
maybe you've overlooked it, but in the list of features it still says animation mods would be compatible, which isn't the case like you've mentioned above
Blev 1 AGO 2016 a las 14:51 
Alright, thanks!
Ellie  [autor] 1 AGO 2016 a las 14:50 
@Prophet : Nope, do NOT use the "Part 2" of the other Molotov or it will do shit xD. I didn't wanted to include Insurgency Animations (Base game ones are more popular somehow... ?!). But if nobody reported massive crash and stuff in 2 weeks, I'll do a "Part 2" with Insurgency Animations ;).
Blev 1 AGO 2016 a las 14:49 
Can this be paired up with insurgency animations?