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1. Some use of light strips might brighten up the chamber, as it can be a little dark in places. (Mostly just an aesthetic thing, but it makes the chamber look nicer)
2. The use of space in the chamber is a little wonky, I feel like the back wall could be closer. The chamber feels a little unnecessarily large.
Hope this helps!
I portaled up to the area where the turret was, and killed just by grabbing it through the grate.
I then took the reflector cube up there, stood on top of it, and grabbed the companion cube from the ledge.
I then went back down and placed the CC on the button to stop the lightbridge, and used the reflector cube to turn on the funnel. I went through the funnel to the exit, portaled back to bring the reflector cube to the exit.
Repositioned reflection cube to turn on wall flip panel.
Blew portals through wall flip panel and upper level.
Went through portal shared with laser to upper level to get cube.
Put cube on button.
Repositioned reflection cube to turn on funnel.
Blew portals at funnel and floor flip panel to get to exit door.
Blew portal on wall next to exit door button, came out at floor flip panel to grab cube from button.
Blew a portal through floor panel to exit door bringing cube with me.
Sorry I don't have a video for you. Hope this helps.