Portal 2

Portal 2

Katz Chamber 15
42 Comments
Whiskey 7 Oct, 2024 @ 8:45pm 
Your puzzles are great. The challenge level feels very much in line with Valve. Difficult enough to keep it very interesting, but not so difficult that it's virtually unsolvable. Nice balance.
savrantek 13 May, 2024 @ 1:49am 
simple walkthrough after doing the other 99. Ending works fine. Thx!
Techowl 11 May, 2023 @ 10:17am 
Here we go gathering cubes in May, cubes in May, cubes in May...

:p2cube: :p2cube:

- Techowl -
vallibus 25 Feb, 2023 @ 2:03pm 
Interesting map.
jayjohnson22222 18 Jul, 2021 @ 11:31am 
You make lovely test chambers koastkatz. I am impressed by your work into this puzzle
c4shurik 16 Jan, 2020 @ 7:49am 
Perfect as allways! Not so hard, but cool!
United Stealth 14 May, 2019 @ 7:57am 
Your maps are great, but can you please STOP with the lights turning off and on with that annoying sound. It's really distracting and ANNOYING. You have it in every map. Thanks.
gibber 18 Mar, 2019 @ 3:42pm 
I did it without complaints or transgressions against the creator.
Thinker 12 Jul, 2018 @ 5:09pm 
This test chamber is very nicely made. Buuuuuuuuut. I'm not sure if it means something or that if it represents something or even if it's just an everyday test chamber. Because, (I'm just saying my opinion, so please, don't be mad, please) if it's just an everyday test chamber, then I can't really see the heart (I'm not being rude or offencive, it's just my opinion. I don't mean any harm!) in it. I'm sorry.
jandlml 14 Jun, 2017 @ 7:06pm 
very nicely made!
--SD-- 5 Feb, 2017 @ 12:52pm 
@jgaultney please elaborate as to how a player at the start of the map can shortcut the map? You said "Major" shortcut. If you state that one can hit the BLUE walled panel from the room below, ok. But I would better define a 'major' shortcut one from the start to the end of the map? :steamfacepalm:
Petutski 29 Dec, 2016 @ 12:21pm 
Nicely done, fun, and logical. Thanks!
bullfrog 19 Nov, 2016 @ 12:21am 
Good map, not too hard, but good fun
jam.lab1 1 Oct, 2016 @ 1:06pm 
Great game. Good job.
Mr Fraggle (UK) 28 Sep, 2016 @ 7:59am 
Great experience.
76561198106618541 27 Aug, 2016 @ 2:06pm 
Nice one!
FinalDestiny 27 Aug, 2016 @ 1:52pm 
very nice ,thank you.
Mo Elfenwinter 24 Aug, 2016 @ 5:41pm 
GREAT ONE! Took me quite a while to find the solution because I overlooked one portal spot. Made me feel so proud when I finally completed it.
Thank you very much.
Btw. Funny Username!
bonkrood 20 Aug, 2016 @ 10:15am 
I really enjoyed this map, very well made. I liked it. :)
ktz2000 14 Aug, 2016 @ 8:01pm 
OMGOMGOMG DIS IS AWESOME!!!!!!!!!:steamhappy::steamhappy::steamhappy:
3413 14 Aug, 2016 @ 8:34am 
very funny gj
Sagramor 14 Aug, 2016 @ 8:28am 
ъишьпнлго
знолрнлгдшпго
♥♥♥♥♥♥♥♥♥♥ 13 Aug, 2016 @ 11:42pm 
good
MannsOverMeta 13 Aug, 2016 @ 10:37pm 
Once agian, you have amazed me.
You still have the difficulty that makes me feel good when I complete a puzzle, without the frustration that comes with it.
The level design is really good.
You made excellent use of the other assets at your disposal.
You got the abandoned theme down very good, without it interupting with the puzzles.
No gamebreaking things at all.

Overall, incredibly enjoyable all around. Thumbs up and a favorite.
6700 MMR worior 13 Aug, 2016 @ 8:47am 
Good work!
Čolibri 13 Aug, 2016 @ 3:04am 
Classic and easy puzzle, but very good staging. Thumb up.
bot 12 Aug, 2016 @ 3:21am 
good
KatzRool 11 Aug, 2016 @ 7:52pm 
Holy shit I saw this and was like "I didn't post this" and fount someone else with a "Katz" username.
tonyofpureevil 11 Aug, 2016 @ 5:52pm 
Nice work, but what is the unused laser emmitter and catcher for?
quatrus 11 Aug, 2016 @ 1:09pm 
Very nice work Nice climb to exit thanks for creating.
Malfaction 11 Aug, 2016 @ 9:15am 
Nice map! Thumbs up!!
Lautaro 10 Aug, 2016 @ 3:34pm 
Nice usage of Bee2.4. It was a good chamber. By the way, the Laserfield Frames have been packed incorrectly, as a "Red Bug", here is a Screen:


https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=741405463
cochetmichel49 10 Aug, 2016 @ 9:59am 
What a demonstration ! Perfect map ! Thanks
Robo SK. 10 Aug, 2016 @ 7:22am 
Wery, wery good. Thumb up.
Botaz ツ 9 Aug, 2016 @ 9:43am 
good job, thanks for that level :D
Jaxoshu 9 Aug, 2016 @ 7:50am 
How do you make catwalks have exits on the end of them? Just asking as i use bee2.4 to make test chambers myself, and it would be cool if i knew how to make them have exits on them
ZAEROS 9 Aug, 2016 @ 3:55am 
Almost gave upat exit door then saw the well hidden route for the reflector cube, Enjoyed, Thank you.
dven1 8 Aug, 2016 @ 5:13pm 
Nice map, well made and lit. Very enjoyable cube shuffling puzzle. Thanks for your work.
Jade BGE 8 Aug, 2016 @ 12:53pm 
Enjoyed, thanks.
dmuk 8 Aug, 2016 @ 11:32am 
Well done as an "overgrown" style. Figured out what the 'alternate' laser bridge types were along the way...
maumaudi 8 Aug, 2016 @ 9:34am 
Thanks... Good puzzle !
jgaultney 8 Aug, 2016 @ 9:25am 
Another good puzzle but you may want to move the panel in the screenshot so that it
can't be portaled from below which would allow a major shortcut.
Screenshot