Age of Empires II (2013)

Age of Empires II (2013)

[Outdated] Enhanced Dat (No Decay)
23 Comments
Death 21 May, 2018 @ 9:16pm 
hey silent any news about this mod ?
Nigerian Prince 23 Jun, 2017 @ 5:51pm 
Hi, Silent Ape, the persistent corpse mod you've recommend me did not work on Campaign. Does yours work on Campaign?
Kaffeeaffe  [author] 8 May, 2017 @ 5:06pm 
I recommend Persistent Corpses , there it takes 10 minutes for each frame. Unfortunately I currently hardly have any time to mod, so anything mod-related is put on hold atm :/
Nigerian Prince 8 May, 2017 @ 5:01pm 
Hi, sir could you add a longer timer for the decay? Maybe 30 or 40 minutes?
komodo4ever 22 Feb, 2017 @ 3:59pm 
I would so much love if the mod would let the first frame (the bloody corpse) stay. Is there a chance that you modify the mod (or maybe create 2 mods: one that stays with the first frame, and another which stays at the last frame, so all are happy)?
Prosecutor Lurker 19 Dec, 2016 @ 3:56pm 
Hey ape, can you use the new workshop datamod support so there won't be a need to replace the file inside the data folder? Allowing me to play with the mod disabled but installed with other hosts?
Kaffeeaffe  [author] 12 Dec, 2016 @ 11:15am 
Yes, if everyone else you're playing with has this mod active. Otherwise unfortunately not :\
Dakiec 12 Dec, 2016 @ 7:33am 
can you play with this mod online?
Death 18 Nov, 2016 @ 11:29am 
okey thx for the information :D
Kaffeeaffe  [author] 27 Oct, 2016 @ 11:13am 
There is no fixed date for now, Cysion said on reddit that he thinks in terms of weeks rather than months, see the link for the full comment :)
https://www.reddit.com/r/aoe2/comments/59n6o9/patch_48_news/d9a34vl/
Death 27 Oct, 2016 @ 7:50am 
no problem silent :) i understand that when comes the new version?
Kaffeeaffe  [author] 27 Oct, 2016 @ 6:55am 
@Potato Salad: Nope, only corpses for now.

@rest: I'm currently pretty occupied with rl stuff, in addition there's a new patch underway which will make this mod unusable (meaning, I'll have to do a new one then). Hence I won't do/try other versions until the new patch, hope you all understand. Thanks!
PotatoSalad 10 Sep, 2016 @ 10:51am 
I also like the bloody corpse. Also, is this only for bodies or does it also affect rubble? My rubble isn't staying
Kisdaddy 25 Aug, 2016 @ 7:23pm 
I cant get this to work.
snick 20 Aug, 2016 @ 5:25am 
i personally think the bloody corpse would look better.
Cobex 19 Aug, 2016 @ 7:51am 
I like them both, as long as they stay forever im happy.

Thanks man for doing this!
Death 19 Aug, 2016 @ 7:14am 
in my opinion in the last frame.

thanks for the hard work silent!
Kaffeeaffe  [author] 19 Aug, 2016 @ 3:15am 
Thanks for the feedback! I don't have much time currently but I'll try to make a new version. Should the corpses stay forever at the first frame (e.g. the "bloody" one) or at the last frame (e.g. the skeleton after decaying)?
Cobex 17 Aug, 2016 @ 8:12pm 
This mod is great but PLEASE dude having corpses never disappear would be awesome!
snick 13 Aug, 2016 @ 5:21am 
great mod
Death 12 Aug, 2016 @ 1:06pm 
maybe make a new version with stay forever?

so people can decide what they want :steamhappy:
Kaffeeaffe  [author] 6 Aug, 2016 @ 1:47am 
They last 10 minutes now. I might change it based on feedback though, I just thought that staying the whole game might be too much and probably has an impact on performance.
CptAvacado 5 Aug, 2016 @ 5:54pm 
So does this mean the bodies stay for the duration of the game. Or just now last until ten minutes?