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You can acquire the models either from another workshop addon or extracting files from TF2 to SFM.
Also to the other comment, Triad Trinket is not included in this addon, nor is it paintable to warrant a fix. Furthermore it is in SFM by default.
I downloaded this mod I have half but no Wipe Out Wraps
Thank you for the tip
Wipe out wraps have something in the "Unknown" section that fixes the clipping on the lower forearms. Just select it and drag the "default" slider and it's fixed. I wish I would have known that and saved myself like an hours of work D:
I can tell ya, some of the cosmetics like the Builder's Blueprint and the Pom-Pommed Provocateur were fairly hard to get fixed in a way that appears closer to as they do in game. And I'm sure you've seen the stupidity of fading textures with some beards.
Need to get me previews back lmao
I'll figure something out, but the Google Drive link SHOULD contain everything I've fixed up to date except robot hats.
However I do not have the motivation or patience to clean up the MANY textures that retain this grainy appearance you see.
Otherwise I'd have to say is be sure you're selecting "Base Tint" when coloring if you happen to be using the paint script.
If done right, they SHOULD appear as seen in the thumbnail above.
The only thing I have done is reverse the color values of the alpha layer (This in Source acts as a stencil for functionality whether it be changeable color or self illumination) from black to white, paste that onto the texture itself, and then make the alpha layer itself fully white. SFM's version of Source does not allow functionality to pass through anything other than white, anything less will decrease the effectiveness of the function.
However this cosmetic can be obtained through extracting assets from TF2 to SFM, there's a few videos on Youtube that can help with that.
Alternatively, there may be a workshop addon that can provide you with the model and textures.
explain tell me where I can get it
I will fix that soon.