Stellaris

Stellaris

Norse Names List & Raven banner
22 Comments
Thorveim 19 Jun @ 6:40am 
shame that so many types of letters arent supported by stellaris, leads to words getting chopped up by symbols
Flamegear 9 May @ 7:26pm 
Brand new player here, so apologies if these are known quirks of modding this game, but I have found while playing after the 4.0+ updates that the randomize buttons do not work during Species set-up. (I only started using this mod today)

Species name = does not fill the field.
Species Adjective = works after typing into Species Name.
Empire name = works after typing into Species Name.
Homeworld Name = does not fill the field.
Starting Ruler Name = works after typing into Species Name.

Everything else seems to work during Species creation, as far as I can tell. If this not a bug or concern, feel free to delete my comment.
Thanks for the mod, have a great day. :)
Anglo-Saxophone 17 May, 2023 @ 4:05pm 
I've noticed a couple of oddities with this mod
1. Some letters are not supported by Stellaris, such as "ǿ" or "đ" which results in a "%" or some other symbol in game.
2. The names themselves, while bearing many belonging to the Northern Tongue of the Viking Age (which is what I assume this is going for judging by the Raven Banner), are also inconsistent, many are later Anglicisations or belong to later or earlier Scandinavian languages like Modern Norwegian and Proto-Norse/Proto-Germanic, which are unfitting for a "Viking Norsemen" name list.
Apart from that, it's a valiant effort, certainly the best Norse namelist on the workshop.
Fafnir  [author] 21 Apr, 2023 @ 7:45am 
I have updated the mod, and I'm sorry for that it took so long.
ShadowMarauder 2 Apr, 2023 @ 7:06am 
pls update, I'm getting %SEQ% as fleet names
Imperator 9 Mar, 2023 @ 5:21pm 
thank u <3
Knyghthawk 5 Jun, 2022 @ 8:37am 
Thank you Fafnir!
Fafnir  [author] 3 Jun, 2022 @ 7:41pm 
The mod has now been updated.
Knyghthawk 24 May, 2022 @ 10:36am 
This Mod finally need to be updated. the flag does not stay when you reload from a saved game
Fafnir  [author] 25 Oct, 2019 @ 5:21am 
There is currently a bug where the cache doesn't clear. This meant that certain mods show up as incompatible when they are. They will show it that way until you go to,
C:\Users<name>\Documents\Paradox Interactive\Stellaris
and delete the mods_registry.json
SlashingHorse7 31 Mar, 2019 @ 3:15am 
Is this NSC2 compatible?
Knyghthawk 21 Mar, 2019 @ 11:01am 
Love the Mod. any chance to add more ship type names I seem to run out a lot
Lord Frederick 25 Feb, 2018 @ 12:55pm 
thanks
Fafnir  [author] 25 Feb, 2018 @ 11:45am 
This namelist changes the names for whichever custom empire leaders, units and planets etc, you a choose apply it to.
Lord Frederick 25 Feb, 2018 @ 10:20am 
dose this change everthing to the viking names like as if you were using the Germania mod, or omly once you discover? bascally I am asking is dose it work like the name sets in base game or like the other mod that changes everthing
Kylath Kilstar 6 Dec, 2017 @ 2:50pm 
Oh man this is fucking awesome!, well done man! there was only one problem i noticed, that is that the names for males are wrong at times, like the last name sometimes have dottir(like Haraldsdottir) in them and that gets a bit wierd i mean dottir is Daughter haha, other then that its flawless.
Mr.Proper 16 Jul, 2017 @ 5:17am 
Thanks for the prompt reaction! All mods I am running just add music. To be certain, I disabled them all except yours.

What has been discussed in the link you posted still seems to be correct; Name lists deactiviate achievements. Quote from your link: "The game only ever displays the official checksum. It doesn't display the computed one like every other paradox game. Anything that goes in the 'common' folder will change the checksum. Name lists are one of those things."

Surprisingly, the game does not tell you if achievements are disabled! The method below is the only easy way if found:
1) Select a mod you want to test in the starting menu
2) Start the game and open Multiplayer
3) Check "same version" and uncheck "same mod"
If there is no game displayed in your list, the checksum is considered to have been modified (=> achievements are disabled). In the above test case, I see other games when not running any, or just the music mods enabled. With your mod, I no longer see any games.
Fafnir  [author] 16 Jul, 2017 @ 3:37am 
Did disable all other mods when you ran the game? because when I run the game with only my custom name lists Iron Man Achievements seems to be working fine.
Fafnir  [author] 16 Jul, 2017 @ 3:27am 
I have looked into this and, what I found out is that this is aparantley paradox disabled Iron Man achievments for custom namelists and phenon mods.

Check out this forum thread: https://forum.paradoxplaza.com/forum/index.php?threads/what-is-the-reason-for-phenotype-mods-disabling-achievements.957993/

Mr.Proper 16 Jul, 2017 @ 1:35am 
This is absolutely what I was looking for. Positive vote, obviously.

However, I would like to bring to the authors and everyone else attention that this mod unfortunatetly disables Ironman achievements in the current version (1.6.2).
Fafnir  [author] 6 Aug, 2016 @ 6:53am 
@Skallagrim Verardalr thanks
Rudolf Blodstrupmoen 6 Aug, 2016 @ 4:40am 
Nice