Starbound

Starbound

Triple "AND" Logic Gate
13 Comments
ZX-DX 1 Sep, 2018 @ 1:51am 
just place 2 and_gate's you fool
[LP] Shadow 3 Feb, 2017 @ 6:06pm 
Thank you very much! Building a multiplexer with more than 2 bits are quite hard to build with all that chaining. Your mod makes that a lot easier.
Fuyuno 7 Aug, 2016 @ 8:17am 
eksynn's fine xD though it was hardly any work so... up to you if you want to credit me ^^
and i'm known as fuyu by my friends, but my username's eksynn lol
Wispborne  [author] 7 Aug, 2016 @ 7:58am 
How do you want to be credited? "fuyu._" or "eksynn"? Or something else?
Fuyuno 7 Aug, 2016 @ 7:34am 
too late. xD literally only took 15 seconds to edit and reupload lol
Wispborne  [author] 7 Aug, 2016 @ 7:33am 
Why can't I edit my comments in Steam? Anyway, I got off my ass and fixed your spritesheet myself, no need to do it. I'll add it now :)
Wispborne  [author] 7 Aug, 2016 @ 7:30am 
Oh - there are three sprites in the bottom-right corner that are the old ones, with only two inputs. Could I bother you to replace those?
Wispborne  [author] 7 Aug, 2016 @ 7:28am 
You're really going to make me boot into windows to add this, huh? Kidding, this is awesome. I'm going with the non-alternative; it makes perfect sense to me at first glance.
Fuyuno 7 Aug, 2016 @ 7:23am 
you might wana move the output node to the top so it matches the alternative one if you go with that one xD
Fuyuno 7 Aug, 2016 @ 7:22am 
Wispborne  [author] 7 Aug, 2016 @ 6:57am 
Yeah, pixel editing just isn't something I've ever done and i figured that since the behavior of the gate was the same, having the sprite be the same wouldn't be too bad.

If anyone wants to make a new sprite that fits, I'd be happy to use it.
Fuyuno 7 Aug, 2016 @ 6:52am 
might need to change the sprite xD but thanks for this ^.^