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Great mod and i can use it together with
Monsters Unique Sounds (SFX from Beta)?
Glad you found it X3
It's easy to search up though, the bar appears on the add-on's thumbinal.
You, sir, are a god. Thank you.
http://community.playstarbound.com/resources/screams-v2.3962/
http://community.playstarbound.com/resources/categories/starbound.21/
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=750554965
Feel free to test that yourself, though, if I'm wrong, then I apologize.
You can lock one sound to each type of procedural, Large Biped, Small Biped, Large Quadruped, and Small Quadruped, but it'd prevent any randomization and they'd all have the same kind of sound.
it's a 'give or take' system, you trade certain things for others. If you want to have more diversity, you can randomzie them but you can't have the same monster stay consistent with their sounds.
If you don't want them to be inconsistent each type can keep their single 'group' of sounds but they'd never change. LoPhatKao had plans with what I saw in his .lua work that could allow this, but I'm not sure how successful it ultimately was, I've been slowly looking into it myself to see if I can somehow get it to work, but I can't make any promises.
The unique monsters are left untouched, no worries. This only works on procedural monsters ^.^
are they? got to check that tomorrow...if they are your mod is subbed :D
Edit:
Do they add the sounds to the individuals too? cause they could stay as they are :o
mod is all yours - see my post in discussions here
Can do, though. I'll work on trying to record some footage of it in action (though I'm not sure when I'll get that up, I'll sure try.)