Portal 2

Portal 2

A Little Higher: Off The Walls
51 Comments
Viflame 2 Jun, 2018 @ 10:06pm 
this is awesome! Please reepblue can we be friends?
Avatar 23 Jan, 2018 @ 5:12am 
The cube is a paintgun!:steamsad: And I was wondering how to jump back!
Petutski 4 Nov, 2014 @ 8:30pm 
Nice chamber. A little gooey..
big red foot 23 Mar, 2014 @ 11:41am 
Good one best of the day. Had to work for that one
76561197986105649 11 Aug, 2013 @ 7:45pm 
It took forever to paint , and then I had to wait for the paint to dry .
Sloth.ps 12 Jun, 2013 @ 1:48am 
Once I looked at these comments and found out the blue cube shoots bounce gel I found this was an excellent chamber.
mikemoody 24 Mar, 2013 @ 6:31pm 
Another Great map.... Thanks [rH] ReepBlue.. Than Blue cube can really shoot out some goo. I like covered the 2 walls in only a few seconds.. :) I like that.
feroid 13 Oct, 2012 @ 12:52pm 
nice map :)
PS:i get final jump to exit without bounce from walls. it is not propably your intention...
Ciirulean 18 Sep, 2012 @ 8:27pm 
ReepBlue, I think you'd quite approve of a project my team has been working on.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=97367009
And the versions Portal Nerd have worked on with Hammer are great!
If you'd like to help us with the project join here: https://steamhost.cn/steamcommunity_com/groups/icilaboratories
dgw 4 Sep, 2012 @ 8:30pm 
Needs an auto-save point when landing on the platform with the gel box. I'm still doing the easy bit at the beginning over and over because I keep dying per others' comments about the blue gel placement on the walls.
«- Flippie_X -» 15 Aug, 2012 @ 1:16pm 
You misscalculated the fact that every bounce on the wall will get you higher and you cant spray on the top of the walls, cause the gel stream is going horzontally.
wildgoosespeeder 18 Jul, 2012 @ 5:20pm 
I kept dying because I didn't put enough blue gel on the walls. Needs tweaking but otherwise a good concept.
Majicman444 4 Jul, 2012 @ 4:27pm 
this is an awesome puzzle if you set it up correctly get stuck or want to watch me fail through
http://www.youtube.com/majicman444
Ciirulean 2 Jul, 2012 @ 2:02pm 
Your RRC project is very good indeed. Nice bringing the Propulsion Gel into your test but the sprite you had used for Blue Portals 2 would have made sense if you applied it to the Propulsion Gel, due to your custom of blueified test chambers. Also the sprite of the RRC exposed to the Propulsion Gel doesn't make much sense either… does that certain metal grow mold on collision with certain gels?
PsychoBR 1 Jul, 2012 @ 11:50am 
Humm. Very cool. Thumbs up!
// Play my Map Pack: Damn Turrets .
// Watch the Video Trailer
AEon 30 Jun, 2012 @ 7:17am 
:)... I see you upped the skill level. Wall boucing is another skill one needs to aquire to do it properly.
Android Hell 27 Jun, 2012 @ 3:30pm 
I love the Goo Box idea.

"Come to Aperture Science Earth 270654, I know it's a long way for you, and I'm sure it will be hard for you with your FAT android legs, but, you should go anyway."

"I, Testchamber"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=76661349

or my Workshop @ https://steamhost.cn/steamcommunity_com/profiles/76561198007380402/myworkshopfiles/
Mathey2009 21 Jun, 2012 @ 4:33pm 
Awesome map, keep it up.
Heres a link to my workshop maps you should try them out:
https://steamhost.cn/steamcommunity_com/profiles/76561198040835562/myworkshopfiles/
Comment and try my workshop maps!
Thanks for playing!
theOfficePortal 13 Jun, 2012 @ 8:51pm 
I understand the puzzlue but is frustrating to accomplish because you go higher up the wall so you need to keep shooting the gel. Doesn't work sometimes so it is annoying.
TheAppleFreak 12 Jun, 2012 @ 1:26pm 
I noticed a bug in the chamber. If you shoot Repulsion Gel at the glass wall near the exit, the gel clips right through it and proceeds to paint the walls on the other side of the glass.
Spaghetti n Goofballs 10 Jun, 2012 @ 8:53am 
I loved this. Definitely the most fun out of all of these maps. I died so many times though.... I don't think I'd have figured it out for a looooooooooooong time if it wasn't called 'Off the Walls' and everything.
I would have thought we were supposed to try to make the jump just from the orange gel and everything.
But as soon as that failed for the 9999999th time, I would have figured that I was doing something really wrong.
Great test chamber!!!
o+= 6 Jun, 2012 @ 10:56am 
Difficulty 4/10
Fun 7/10

Getting better. Requiring a bit more thought. Could do with more though.
LonelyFern 4 Jun, 2012 @ 4:53pm 
The orange pipe should have been place veritcally so you can acuratly place the accleration gel it is tedious and boring to place the blue gel equally on the wall due to the tilt on the box it would be much easier if it gyrosope like a turret the box mak the blue box make the test easy if it would for the aiming issue overall need work
mood3rd 4 Jun, 2012 @ 2:56pm 
good map
the title gives it away though.
& the time to put the orange & blue goo where you want it,
was a bit tedious.
I'm glad you can wash off the blue repulsion goo.
I chased that cube all over the place.
my bad
should wash after use, before I put it down.
this cube firing repulsion goo,
would be a good weapon against turrets.
give you any idea's ?
sorry about negative coments.
overall I liked it.
thankyou.
jpmdc 4 Jun, 2012 @ 2:07pm 
a very good map. here u can test my map: u have to be good at reaction for the "reaction-test" => https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=74756976
moichri33 4 Jun, 2012 @ 11:45am 
UMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM,I DON'T KNOW
falconfetus8 4 Jun, 2012 @ 11:44am 
This one was easy, but frustrating as hell. When trying to get to the door, I kept missing the bounce gel and falling in the water.
moichri33 4 Jun, 2012 @ 11:42am 
HGJBNRGVBYHRFGTVBYRFBYVGDCYRDEYFRTGCVYGBRYBRYRBRV
bamboozl3 4 Jun, 2012 @ 10:43am 
did this in about 5 minutes :D hard, but when u get it it turns eassyyy :D
severin-1998 4 Jun, 2012 @ 10:12am 
i did it in 7:19 :) (first try)
Tabuu 4 Jun, 2012 @ 8:38am 
this test is very hard but is very good
Amaroq Leareth 3 Jun, 2012 @ 4:27pm 
Maybe you should make an Edgeless Propulsion Sphere or an Adhesion Cube.
ADTC 3 Jun, 2012 @ 5:14am 
(1) To bring the cube back, paint a porion of the floor nearest to toxic water with gel then while bouncing on the painted portion of floor, paint both walls as much as u can with the gel from top to bottom all the way! Get off the up-down bounce and initiate the wall-to-wall bounce to get to the initial place. (2) To finish the level, first paint the bottom part of the glass pane (near exit) with blue gel (bounce of blue gel if you can't reach). Then paint orange gel on the floor leading to the exit, except paint a small portion of the floor nearest to the exit in blue. Finally just slide fast on the orange and bounce off the blue. If you get stopped by the glass pane you will bounce up and then you can climb over the pane.
JrunkinDuncan 3 Jun, 2012 @ 4:13am 
CrustyCX 3 Jun, 2012 @ 2:59am 
Good collection but way too easy. The mod opened up tons of possibilities but the puzzles were extremely simple to solve.
BubbleBlimp 2 Jun, 2012 @ 10:17pm 
Cool concept, but very tedius how the gel makes the cube bouncy, making you have to go back to grab the cube again and again because of it's bouncyness. So, there's that.

Besides the tediusness, a very good mod overall, and a very good concept.
🐭 2 Jun, 2012 @ 12:24pm 
Getting the blue cube back isn't working out very well. 6 times in a row I painted the walls as best as I could with it and each time I fell into the water anyways cause with each bounce you bounce higher and higher until eventually you bounce too high, hit the wall above the gel and fall into the water. So then I tried spamming blue gel every where while I bounced back and forth and still fell into the water another 3 times until finally making it back on the 4th. I'm not trying to rage or imply this is a bad test. I'm only giving the results.
Straelight 2 Jun, 2012 @ 11:01am 
i dont know how to bring the cube back from that spot in the first room... how??
Finch 2 Jun, 2012 @ 10:52am 
smartass concept :D
Malazek 2 Jun, 2012 @ 10:37am 
BTW, I disagree with the few few comments below. I didn't experience any ninja-requirements or tediousness, nor did I have to use any "crazy" techniques to get through it. It all seemed pretty straightforward.
Malazek 2 Jun, 2012 @ 10:35am 
Again, the gel cube is awesome, but the chambers were all to easy. Felt like I was doing a "gel cube tutorial" the whole time. I hope you are going to do more of these, with ever increasing levels of difficulty?
Stric_Matic 2 Jun, 2012 @ 2:49am 
Agree, first couple of tries it turned out I applied too little gel to the walls so I had to virtually cover the whole wall surfaces with it. Was a bit tedious indeed, despite the fact you left some portal surfaces for easier painting.

The bouncy jumping to the exit was great fun though.
Le Petit Mort 1 Jun, 2012 @ 7:37pm 
Good use of the concept, but a bit too tedious.
TheWinrar 1 Jun, 2012 @ 4:57pm 
I gave myself a little gel on the ground to jump on, this made coating the walls easier.
Late Night Cafe 1 Jun, 2012 @ 1:30pm 
I find that this collection was quite easy, though a bit entertaining but I found the cube mechanics quite clunky probablly more so because of the the Source engine than anything when aiming. I definately think the 2nd level was the most difficult again to the mechanics trying to spray an area with blue gel in order to jump to the end door. But it wasn't a terrible collection, just needs some more difficulty.
ArgleBargle 31 May, 2012 @ 6:55pm 
OK, the first part is a shorter hallway that the second. I was able to get a good coating by aiming at both walls, then jumping a little as I coated the far end. Then I just ran at the wall to start low.
Enkay 31 May, 2012 @ 6:02pm 
@ArgleBargle That works for the speed part, but I'm still stuck trying to get the gel cube out. You pretty much HAVE to ninja that part because you can't aim up or down on the gel flow, so you can't spray it high enough to continue bouncing and not "stick" to the wall and fall to your death.
ArgleBargle 30 May, 2012 @ 8:03pm 
There are some gel tricks that let you get away from the ninja stuff. down the last hall I kept falling and dying as I went too high for the gel. The trick is not to jump to it, but lay down a coat of speed gel, then charge one of the blue walls and the gel takes care of the rest. No ninja.
Enkay 30 May, 2012 @ 4:57pm 
More than a little frustrating trying to get the gel cube out. You can't "aim" the cube and coat the whole wall, so you keep falling to your death.