Portal 2

Portal 2

Stealing Prometheus
19 Comments
teligence 23 Dec, 2018 @ 4:07pm 
odd - it still doesn't work for me - same message - even though I unsubscribe and re-subscribe
M1kke  [author] 29 Nov, 2018 @ 11:41am 
Work for me by subscribing. So propably was just hickup
M1kke  [author] 29 Nov, 2018 @ 5:18am 
Strange, really hope it's not lots forever. It might be due some updates along the way since this was made 6 years ago :D
teligence 28 Nov, 2018 @ 9:26pm 
When trying to play I get an error stating that it couldn't download a map... I deleted it from my list and added it back and I get the same error.
Mitch McWiggins 11 Feb, 2014 @ 8:01pm 
Cool design, fun exploring, thanks. Here's one of mine if you get a chance. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=134556522

Or my latest, whichever:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=223838777

Thanks!
emphes 19 Jul, 2012 @ 2:07am 
Nice. Took me a while to find that there were indeed two buttons on the ship. I loved the immense size of the space.
mood3rd 18 Jul, 2012 @ 3:20pm 
amazing
outstanding
(I miss stargate sg1)
perhaps more turrets would helo sell the idea of Stealing Prometheus ?
you could have had some where the fizzler's / stargate is.
so on activation it kills the turrets. ( as standing in front of a activating stargate would. )
I will subscribe to more of your maps.
thankyou
Constantine 26 Jun, 2012 @ 2:11am 
I really enjoyed this level!! Well done :)
#F4F please.
M1kke  [author] 23 Jun, 2012 @ 11:28pm 
Hi, thanks for the comments, I've tried to add the feeling in later episodes. The Editor is very limited and some things are impossible to create... The lasers are supposed to bring up the Stargate ;) I'll prob wont revise this map anymore but concentrate on new ones. I'll try to add some requested details later.

btw. the white room was supposed to look like a lab, but I had to narrow it strongly because of the item limit. I know - it's far from that idea :)
Rengor 23 Jun, 2012 @ 2:52pm 
Very creative map, looks great.
It has potential to add more of a space dock feel. In particular I didn't feel like the ball room really fit the theme. And I didn't quite feel like I was stealing it since there was little opposition. But those are details.
Seems like the lasers should remove the fizzler, as if to shoot through it, rather than bring it up?
As others mentioned, the key portal surface is a bit hard to spot.
TP16 16 Jun, 2012 @ 8:56pm 
Good idea my friend ! Looks we are on a different game !
Silly 16 Jun, 2012 @ 3:18am 
Nice map. :D However, I took a long time to figure out where to find the important stuff like buttons and passages. You could try making them stand out more with lights or putting them in plain sight.
scatgoblin 12 Jun, 2012 @ 8:19am 
Very nice concept, feels so different and fun to play
Vansiker 9 Jun, 2012 @ 4:20pm 
The exit is a ship. XD
M1kke  [author] 8 Jun, 2012 @ 3:17am 
Sorry, but havent seen the movie (yet - tomorrow most likely). This was inspired by the Prometheus ship from Stargate SG1. The movie was a stunning coincidence to be published at this very same time :) Have to create a nother series for that later :P
m 8 Jun, 2012 @ 2:50am 
I'm playing this after I watch the movie :) Looks fun.
Geneosis 7 Jun, 2012 @ 9:51am 
As I hoped : really new kind of map, and nice gameplay ^^
It tooks me a looong time to figure out what to do in the main chamber ( Mainly to find the pedestral buttons on the ship and understand what they do XD ) but I finally escaped with Prometheus! And with a beautiful light bridge in the elevator :p

One thing I suggest : add some lights close to the white surface you have to use to enter the ball dropper area... Tooks me a moment to understand that there was a portalable surface in there X)

Anyway really cool map ^^

If you want to try more maps I made, here is my workshop ;)

Backgrounds' 7 Jun, 2012 @ 7:03am 
I liked the idea, nice job.
frazzled 2 Jun, 2012 @ 3:12pm 
I like this one, particularly since the first thing I thought of when I realized you can make floating blocks was making a spaceship. But I got distracted, and you now appear to have done it better than I had thought of. Well done!