Portal 2

Portal 2

The Time Reactor
6 Comments
Felix Griffin 7 Jun, 2012 @ 3:43pm 
If you use Fudgepacker you can remove the limit. ; )
ObeliX  [author] 1 Jun, 2012 @ 3:07pm 
Yup, but that's thanks to you, I wouldn't have considered it myself ;)
RogerL 1 Jun, 2012 @ 3:00pm 
Never mind, I just saw that you just did!
RogerL 1 Jun, 2012 @ 2:25pm 
Have you posted a link to this in thinkingwithportals.com? Some mappers there would probably be really interested in your mechanics.
ObeliX  [author] 31 May, 2012 @ 5:09pm 
The turrets' death might have had something to do with a laser. Try not hitting the button in the tractor beam at first, and later on the second try, hit it and observe the poor turrets :P
RogerL 31 May, 2012 @ 4:47pm 
This was an interesting concept map and I liked your new mechanics. And that was a very nice way of showing them off at the end. My one complaint was that adding timers to the buttons made it more complicated than it needed to be to show off those mechanics. And I never did figure out what happened to those turrets.