Space Engineers

Space Engineers

Vas's Speed Mod
18 Comments
ΔŦØΜ | NovaSpark 22 Jun, 2023 @ 12:07am 
possibly, the only fix I made was deleting the extra script for customizable remote block speed that you had and updated load order and deleted the mod entirely and uploaded my own for speed only then my advanced rotors, hinges, remote block settings came back. This mod made it so the block setings didnt exist we only just found out it alse affected those blocks.
Vas  [author] 21 Jun, 2023 @ 4:51pm 
Hmm, I guess I'll have to look into that. Its been a while since I updated stuff here. Space Engineers is a great game, but KeenSWH is a terrible company. I don't like what they did to the game or how they treated me or the community. So I kinda stopped playing.

However, this did work in 2020 when that question was originally asked. So it had to be a recent update, probably that automations one, that did it.
ΔŦØΜ | NovaSpark 21 Jun, 2023 @ 9:58am 
no it does not, after a little code sniffing I found the remote control script is outdated and makes the IMyTerminal for that block dissappear
bloody death 21 Mar, 2020 @ 8:34pm 
this still works right
Reigdaer 24 Sep, 2019 @ 6:08am 
hi there @Craftman780 and @Vas, im using this mod on space to make things easier and works great and to solve the super fast fall from drop pods, i added this mod...

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1669638326&searchtext=parachute+deploy

together works perfect.
Vas  [author] 19 Jul, 2019 @ 2:55am 
If we could edit those loot drops, I would make some that can land on planets that don't have an atmosphere. But we can't, its hard coded. Sorry.
Vas  [author] 19 Jul, 2019 @ 2:54am 
There is no way to stop it from affecting those, it is impossible. Sorry. If you increase the speed, it increases it for everything. Lot crates spawn at a specific speed. If they enter gravity, then gravity accelerates them. However I've not had issues with these things landing in gravity myself. The issue with them is that the devs made them all use parachutes on planets, so they don't function on planets with no atmosphere because the devs are lazy.

Cargo ships spawn going 35 meters per second in one direction, they don't accelerate or decelerate unless they enter a gravity field.

Pirate encounters, where they can chase you, can accelerate to the new speed limit to keep up with you.
Craftman780 19 Jul, 2019 @ 2:04am 
Does it not effect encounters? (Special Content Power) Basically loot crates that fall from the sky lol. I'm trying to find a speed mod that does NOT effect those 'crates'
NOMAD420 9 Mar, 2019 @ 8:45pm 
Thanks bro !
Vas  [author] 2 Mar, 2019 @ 6:22pm 
I've now increased the speeds by 20%, with the improvements the game has made it should be easier to handle larger speeds. :P
☠†Shade†☠ 13 Jan, 2019 @ 4:25pm 
thanks

iz_BaNaNa 13 Jan, 2019 @ 2:53pm 
@†ФShadeФ† ive just added it to the mod list and it works fine
i had some troubles with the speed, that my max speed was 124 and not 480, but i restarted the server and the problem was fixed))
Vas  [author] 13 Jan, 2019 @ 1:55pm 
It should have no requirements in load orders.
☠†Shade†☠ 13 Jan, 2019 @ 1:43pm 
this is not working on my server, dos it need to be the first mod listed or somethng else?
iz_BaNaNa 4 Jan, 2019 @ 9:07am 
A good one for my server):csgostar:
Cosmic Lemonade 17 Nov, 2018 @ 3:22am 
thanks for this mod. :D
Vas  [author] 7 Sep, 2016 @ 7:43am 
Well of course it does. :P Speed mods are by far the easiest thing there is in the game. I don't think anyone could possibly mess up a speed mod. :P Right now I'm working on changing the ion thrusters in the game to consume fuel.
luka1194 7 Sep, 2016 @ 2:58am 
Works :)