Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

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12 Comments
alpha8404 10 Feb, 2020 @ 4:32am 
SammyGabryl 7 Feb, 2017 @ 6:56pm 
The link for the manual is broken
McDude73 28 Nov, 2016 @ 4:47pm 
I think the module may need to be updated again. The display at the top is in pink when I load it up. Make sure you use "Unity 5.4.2p2."
Nozza 8 Oct, 2016 @ 9:47am 
"If the label is equal to 69, press D" really .-. lol
porcu93 20 Sep, 2016 @ 6:29pm 
Thanks for posting it
porcu93 19 Sep, 2016 @ 3:07pm 
What is the ModID?
The Sojourner 2 Sep, 2016 @ 12:50pm 
I second Flush. This module may be even easier than The Button (and we all know how wasy that one is!). It could be made a little bit harder tbh — maybe make some use of lit indicators (such as MSA, NSA, IND, TRN, etc.).
Flush 28 Aug, 2016 @ 5:50am 
It is what it says: A very simple module, somehow comüarable o the native Button module but without the additional step. Solid.

Complexity: very low
Time Requirement: very low
Rating: 3/5
TriangularEight 19 Aug, 2016 @ 5:09am 
I subscribed, but I don't see it when I start the game. How do I get it to show up in game play? Thanks!
@JashinFanatic 16 Aug, 2016 @ 6:14am 
I've had this mod for a long time, glad to see it in the Workshop.

Could you add the pdf files to the "Manual" folder in the mod? That way, the game generates a manual pdf with all the mods added, so you don't have to check them one by one. Thanks!
Hendruid 16 Aug, 2016 @ 4:51am 
This module is a simple straight forward module. I like that. Well done!
Lucoti 16 Aug, 2016 @ 12:44am 
I've been waiting for this module to show up in Workshop. Now every expert should have the PDF for the module I had installed maaany days ago by altering game's files!