Starbound

Starbound

Super Plants
24 Comments
Cheese 11 Aug, 2020 @ 10:18pm 
Why mine is useless...He will stop growing...
N 17 Jul, 2019 @ 6:15am 
@surn_thing
When I re-enter the game and harvest it countless times
It gives 1 seed
I should be able to determine that the chance of giving the seed is very low.
The problem of cocoa fruit was solved after re-entering the game.
Despite the minor problems, this module is still very good, I like this very much. Thank you :)
surn_thing  [author] 16 Jul, 2019 @ 10:17pm 
@NakarWei
It seems to work fine on my end. While I did have a similar problem with boneboo fruit not dropping on harvest it went away on its own and I don't know how to replicate the issue. As for "collecting plants" that grow continuously not producing more than one seed it could be the update (which would be par for the course with Chucklefish).
N 16 Jul, 2019 @ 9:08pm 
Cocoa cannot collect fruit
Collecting plants that grow continuously does not produce seeds...
Valura 21 Jan, 2019 @ 1:49pm 
you are a god amongst men. now i can plant my 50 corn seeds and be the
C O R N
M A S T E R
bloopah 10 Jul, 2017 @ 12:16pm 
t r i g g e r e d
surn_thing  [author] 10 Jul, 2017 @ 12:16pm 
@Bleach
Possibly, but I decline to do so.
bloopah 10 Jul, 2017 @ 12:09pm 
can you make it compatible with ore plants+?
surn_thing  [author] 10 Jul, 2017 @ 11:33am 
@Bleach
No
bloopah 10 Jul, 2017 @ 2:51am 
is this compatible with ore plants+?
Milt0nn 27 Sep, 2016 @ 12:23pm 
doesnt work on reefpod
also it will turn cotton to its first growth stage
while it shouldnt because it already is perennial plant
Fuyuno 6 Sep, 2016 @ 4:41pm 
=D nice! thanks for that ^^ subbing to 2 of them as we speak
surn_thing  [author] 5 Sep, 2016 @ 5:53pm 
Alright, I posted sub-mods for this mod.
Fuyuno 27 Aug, 2016 @ 9:52pm 
ok, how about a non-steam version so i can remove 'water stays watered' and 'plants remain intact'? fully credited in my server of course.
Fuyuno 16 Aug, 2016 @ 7:31pm 
don't suppose you'd be willing to make these into modules....?
i like all of these features except "water stays watered" -- and i already have another mod that allows plants to remain intact when harvesting... so i kinda can't use "till almost any block" and "plant anywhere" because of those other 2 xD
Mythrrinthael 16 Aug, 2016 @ 4:33am 
@Kisha @surn_thing Thanks.
surn_thing  [author] 16 Aug, 2016 @ 4:11am 
@Kisha
Thank you.
Orianna Drye 16 Aug, 2016 @ 4:08am 
In addition (I forgot to add this to the below comment):

It has to be the same creator of the game and item.
Orianna Drye 16 Aug, 2016 @ 4:07am 
@Mythrrinthael: It actually is allowed, as long as the SAME PERSON that is plugging it is doing it on an item they created.
Mythrrinthael 16 Aug, 2016 @ 4:04am 
@surn_thing You don't want to clear that up sometime or anything?
surn_thing  [author] 16 Aug, 2016 @ 3:55am 
@Mythrrinthael
Possibly.
Mythrrinthael 16 Aug, 2016 @ 3:16am 
Your "shameless plug" caught my eye while browsing the workshop; is advertising a game on another game's workshop allowed?
Orianna Drye 15 Aug, 2016 @ 8:03pm 
This is a good mod. I like it. I'm proud to endorse it and use it on SPD. ^^
surn_thing  [author] 15 Aug, 2016 @ 4:55pm 
@John Aqua
The mod gives vanilla plants the ability to survive in liquids, remain after harvesting and keep moisture in the soil. New plants won't be effected by this. As for placement, this mod allows you to till anywhere so that should work for new plants. As for growth speed mods it should work as long as it effects plants universally rather than each plant individually.