Source Filmmaker

Source Filmmaker

Abyss
52 Comments
Тачанка 23 Feb @ 7:50pm 
WARNING! Carry on reading! Or you will die, even if you only looked at the word warning! Once there was a little girl called Clarissa, she was ten-years-old and she lived in a mental hospital, because she killed her mom and her dad. She got so bad she went to kill all the staff in the hospital so the More- government decided that best idea was to get rid of her so they set up a special room to kill her, as humane as possible but it went wrong the machine they were using went wrong. And she sat there in agony for hours until she died. Now every week on the day of her death she returns to the person that reads this letter, on a monday night at 12:00a.m. She creeps into your room and kills you slowly, by cutting you and watching you bleed to death. Now send this to ten other profiles on this one site, and she will haunt someone else who doesn't. This isn't fake. apparently, if u copy and paste this to ten comments in the next ten minutes u will have the best of your life ok lol
ryangodzilla5 27 Jan, 2022 @ 5:07pm 
yo someone should do a map about that huge aquarium with the temples and the ship that would be awesome and there's not many water or aquatic relelated maps
justaschmucksfm 27 Jan, 2022 @ 1:06pm 
This map is awesome. Is it possible to make the assets available as props? Or separate rooms as props or smaller maps? It's too large and sfm keeps crashing. Thx!
DKC 10 Nov, 2021 @ 5:28am 
7cp map?!
MrMozzie 12 Jan, 2021 @ 11:21am 
Such A Great Looking Map
Liam (Tremor-Watt) 19 Mar, 2020 @ 11:50am 
Dude this is freaking awesome! This needs to be in TF2!
엘-750-BM 22 Sep, 2019 @ 3:30pm 
@Blade x64
Thanks.
Blade x64  [author] 22 Sep, 2019 @ 3:25pm 
Go for it.
엘-750-BM 22 Sep, 2019 @ 2:40pm 
Can i try port this to gmod?
WavyRed202 4 May, 2019 @ 11:06am 
Yo, I'm Definitely Using this for the Saxxy Award's. (I Might) Thx For this map. :cozyspaceengineersc:
NotOkDoc 8 Mar, 2019 @ 9:15am 
i wish this map would be in game
Zombiepro89 7 Feb, 2019 @ 5:02pm 
This map is so beautiful! I love that the volcanic part of the map is fully modeled. This is going on my favorites 100% :cozybethesda:
KIDBerton 2 Sep, 2018 @ 11:30am 
this map is fantastic, you should put in tf2 game
Kemono Beam Cannon 29 Aug, 2018 @ 5:43pm 
Fantastic mapping! Would imagine it to be a blast to play, but alas, I do not have friends.
Any possibility of a version without lighting?
Silly Shark 6 Aug, 2018 @ 2:28pm 
Its so good it should be an actual map in TF2
The Inquisitive Tweaker 19 Nov, 2017 @ 1:31pm 
Eyyyy that's pretty good.
SUB0sandwich 18 Jul, 2017 @ 9:23pm 
MrLocazo (ya no tengo tf2) working on it :)
MrLocazo 17 Jan, 2017 @ 2:21pm 
someone can do DOOM Sfm in this beautiful map?? :D
Blade x64  [author] 14 Sep, 2016 @ 10:36am 
This map heavily depends on instances which isn't supported by any official compilers that work with GMod. There's a user made tool that I tried once but couldn't get to work. I don't think it liked nested instances.
Odey555 14 Sep, 2016 @ 9:55am 
@ᑕᕼᗩᖇᗩ You are sounding like one of those people, if you want Garry's Mod content there's a whole workshop page just for that.
SᕼIᑎY 10 Sep, 2016 @ 6:05am 
Don't mean to sound like one of those people but will there be a garry's mod port at any time?
Speedist 23 Aug, 2016 @ 1:54pm 
Ohhh that explains it. i dont go into the playerview often because some or most of the sounds are loud beeping or static. i tried fixing it with copying the footsteps from tf2 to sfm and it doent do anything. and ofc the casual red x partical appears when theres no identified particals.
Blade x64  [author] 23 Aug, 2016 @ 1:46pm 
If you swap to the in game view, you'll see that a dynamic prop is there.
Speedist 23 Aug, 2016 @ 1:39pm 
hm. then again im seeing a few more missing items but i guess thats suppose to of been water in the places that have wireframe or that are showing pieces of the map outside
Speedist 23 Aug, 2016 @ 1:35pm 
man. i try to make specific maps and either they have a leak when there isnt a leak at all or an hdr problem when its enabled. but i think by looking at this that someone left a nodraw tool here https://gyazo.com/dfd0f2a5d16e31ad39f0c31304970472
Im thinking of making a tf2 crash bandicoot map since the e3 announcement this year. but its kind of a pain. i just simply want to make the first level in Crash Bandicoot. N.Sanity Beach. but i guess it will take me awhile.
Speedist 23 Aug, 2016 @ 1:24pm 
Ah. good. I hope its not just a sfm bug where fogs dont convert well to sfm. as they do in say gmod and tf2.
Blade x64  [author] 23 Aug, 2016 @ 12:40pm 
This will fix it so any tonemap scale will work.
Speedist 23 Aug, 2016 @ 11:54am 
wait hold it might of been because my tonemapscale was low. was it suppose to be really lit in the map? https://gyazo.com/5718928cc27a251fe68be0b69c529a91
Blade x64  [author] 23 Aug, 2016 @ 10:53am 
Nope. I'll just rework how the skybox works. That way you guys can change the 'underwater' fog color to anything and not have to find a matching sky.
Speedist 23 Aug, 2016 @ 9:27am 
apparently it is known for problems with certain skyboxes. and um. is that fog suppose to do that? https://gyazo.com/65aa003c1a8c4fb86380db7bee50661f
Speedist 23 Aug, 2016 @ 9:20am 
Im using that skybox helper script to switch skyboxes easily. but still has aa bit of notresponsive ness incase i do set the skybox but um. well that skybox is in the workshop/materials/skybox but somehow never showing up as a skybox to change it to.
Blade x64  [author] 23 Aug, 2016 @ 9:09am 
See if 'sky_pelagic01' shows up when the map is loaded.
Speedist 23 Aug, 2016 @ 8:23am 
oh. because either the map had no skybox to begin with or the addon i have that easily switches skyboxes made the abyss map overriden. and i coudlnt find skybox texture for it thats why i asked.because i have a messy amount of session files and i use one to make gmod workshop previews. and or artwork. so thats kinda the reason i asked about the 2d skybox. hoping i could get it to switch the map back to the original. unlessthe skybox doesnt stay changed when you change maps
Blade x64  [author] 23 Aug, 2016 @ 3:41am 
Packed into the map itself. The 2d skybox is just a bluish gradient.
Speedist 22 Aug, 2016 @ 11:14pm 
the map has the correct skybox now. thanks!. also. incase i forget. where did you store the vtf files of the skybox?
Blade x64  [author] 22 Aug, 2016 @ 9:58pm 
Updated. See if it works now.
Speedist 22 Aug, 2016 @ 8:03pm 
Ah.. so you cant really upload a map with material files for the skybox its self. okay. well let me know when you got it up. It looks absolutely beautiful from what i've seen from the screenshots.
Blade x64  [author] 22 Aug, 2016 @ 6:58pm 
Yes. I've recently learned that skyboxes don't get included, I'll pack it in next time I upload.
Speedist 22 Aug, 2016 @ 6:51pm 
was there suppose to be a custom skybox with this map?
JDPhoenix 22 Aug, 2016 @ 6:47pm 
bro. i don't get how good you did this map! amazing! this should be added to tf2 no questioning. Great work is an understatement. i can't stop saying how good you did. great work.
[CPC]Hommedumatch 22 Aug, 2016 @ 9:04am 
nice work
Tango Foxtrot 21 Aug, 2016 @ 5:31am 
Nice, this is the perfect scene for the Season One finale!
PeculiarReality 20 Aug, 2016 @ 12:48pm 
Great for Bioshock-style stuff, the underwater part.
ArtemFromYerevan 19 Aug, 2016 @ 12:03pm 
awesome!
同性恋 18 Aug, 2016 @ 4:13pm 
awesome work dude! Holy hell!
JokerJay779 17 Aug, 2016 @ 8:09pm 
Underwater volcano base? Is it in space? Cause if it is then this must be where Cinos the Artifical Hedgehog was made.
Blade x64  [author] 17 Aug, 2016 @ 8:06pm 
Neat.
Mr. Light 17 Aug, 2016 @ 4:04pm 
TicTacTonicPlatonic1996 17 Aug, 2016 @ 3:59pm 
noice
episoder 16 Aug, 2016 @ 7:08am 
indeed. that looks nice.