Starbound

Starbound

Steambound reloaded - Automation, item transportation and much more!
380 Comments
0culist 29 May, 2024 @ 11:09am 
no round robin distribution?
lechkingofdead 21 Mar, 2023 @ 2:44pm 
is this mod even active anymore? i have found the pump dont work and kind of want this mod to work sense i want to learn it badly
space is cool 23 Jun, 2022 @ 7:03pm 
hey I set a input and an output but..nothing is happening? It isn't pulling out items out of output and putting them into the input.
EpicNitros 19 Feb, 2022 @ 12:47am 
Weir question but do things rot in routers?
The Proper Kit Cat 6 Feb, 2022 @ 6:16pm 
Why does my router connected to a 3 pipe system with only two things connected to it on my ship keep losing the system?
Wakazu 4 Sep, 2021 @ 10:43am 
On tier 6 and after ships, when character returns to the ship from planet or mission, the ship gets loaded in parts, as after all the upgrades it becomes too big to be loaded in full. This "partial loading" causes routers to lose all parts of the system that are sitting in further parts of the ship.
This is especially noticeable with novakid's train ship and floran ship, as those are the longest ones.
SimplyAzgoth 12 Jun, 2021 @ 11:00pm 
Yo routers still lose their inputs/outputs when i leave my planet. Sometimes they lose only 1 while others they lose both.
Fluffy Catto 26 May, 2021 @ 1:53pm 
So this is where the pumps were stolen from.
Slime In A Box 18 Feb, 2021 @ 10:47am 
Ah yes, FU but good.
(I don't like the direction FU has taken)
Nightyngale 17 Feb, 2021 @ 4:45pm 
@Zethren527 All planets get unloaded when you leave them, nothing can happen on a planet you're not on. This is part of Starbound itself; if it didn't do this, the game would constantly have every planet you've ever visited loaded, which would lag immensely.
Zethren527 4 Feb, 2021 @ 9:23pm 
Kinda sucks that you need to stay on-world for things to function, but I suppose it needs to be limited in some way... or is mine malfunctioning?
Slime In A Box 25 Oct, 2020 @ 5:20am 
This mod: exists
Frackin, with all of its excessly overdone and over complex clanky junk: I feel threatened
brigadon 21 Jul, 2020 @ 2:47pm 
Is there any possibility of allowing foreground pipes to continue the network if placed? If you don't have custom ships installed, it would allow you to do things like having an extended fuel supply in an overhead box that feeds directly into your fuel, and 'large cockpit' blocks on big ships don't allow you to strip off the background panelling.
brigadon 30 Jun, 2020 @ 3:50pm 
No, thank goodness it has NOT been assimalated by FU. FU has it's own system

Some of us believe FU has become insanely bloated and refuse to play with it anymore. Thank goodness there are mods like this that give a lot of the same toys but without the disgusting bloat.
Popo Bigles 25 Jun, 2020 @ 12:10pm 
Pretty sure this mod has been assimilated by FU.
Tellurian¹³ 16 Jun, 2020 @ 4:37pm 
Still waiting...
Tellurian¹³ 12 Jun, 2020 @ 2:09pm 
Does this still work?
Khe 26 May, 2020 @ 8:13am 
not quite FU, but rather me. I made automation aides based off this and vesselbound (gone through a lot of iterations since). my stuff is also part of FU.
chayleaf 14 May, 2020 @ 9:41pm 
really nice, too load you cant keep chunks loaded (?) without being on the planet
Hunter 15 Feb, 2020 @ 2:36pm 
Where do we build the different items? Do we need a blueprint to unlock them and if so, where do we get it?
D0GGY_D0G3_W00F_W00F 14 Feb, 2020 @ 4:47pm 
Its helps for the steampunk style buildings
CobaltHero27 18 Jan, 2020 @ 4:06pm 
In the Electronics center
CobaltHero27 18 Jan, 2020 @ 4:05pm 
Think frackin has taken over this mod. found some of the items in a frackin station
MattisticStatistic 11 Jan, 2020 @ 1:31pm 
someone please update this for 1.4 q_q
Kurono 3 Jan, 2020 @ 4:36pm 
This mod is a great idea, however it really needs someone to take it over.
PotatOS 16 Nov, 2019 @ 12:46pm 
Every time a i try to make a storage the mod doestnt wanna work becounde i got 6 64 containers linked and olny 3 are full when i add items to the pipe inlet its just sits there
Antharann Fireblade 12 Aug, 2019 @ 11:54am 
Whats the max Range for one of those networks? cause i think i managed to reach it in my space station.
carrot 29 Jun, 2019 @ 7:06am 
Made a network to store my stuff, but nothing shos up in the terminal except for 999 pieces of "Replace me". I tried replacing everything, but the only thing in the terminal is still those 999 pieces of "Replace me". What should I do?
TheSpookiestSkeleton 26 Jun, 2019 @ 12:35pm 
It's a really cool mod, but a bit too long without being updated for my tastes, plus it keeps taking things from a container I don't want it taking things from and the input and output resets itself randomly
Nia 25 Jun, 2019 @ 12:57am 
will it work with lab and metal pipes? or just copper pipes?
tqivi 13 Jun, 2019 @ 1:15pm 
When been update on 1.4?:cleandino:
Oiadine 2 Mar, 2019 @ 4:15pm 
I can't get the materials from the quarry via pipe system, am I doing something wrong? I have the inlet, terminal, router, and a wall mounted glitch locker.
Green Fern 14 Feb, 2019 @ 11:38pm 
Buildcraft for Starbound! I like it
Diarmad 27 Jan, 2019 @ 7:31am 
I visited the Chucklefish forum, in hope that there is the non-steam download, but it just send me back here. Please add a non-stem download on the forum. Because all of the mods that are there so they can have a non-steam download. Thanks.
turner148 23 Sep, 2018 @ 11:31pm 
Compatible with Enhanced Storage?
Tidgem 15 Jul, 2018 @ 1:22am 
I god damn love this mod but please add a sort whole inventory button, it takes ages to go around finding each stack of something, request them all and then put them back in.

Also a filter of some kind, or searching by description would be amazing. If you look at Spawnable items mod the filters are amazing I would love to have it on this mod too!

Thanks for reading I hope these can happen
Felix Hellborn 10 Jul, 2018 @ 12:00pm 
I see its a problem that was supposed to have been fixed, but its still happening for me D:
Felix Hellborn 10 Jul, 2018 @ 11:55am 
the filters keep resetting once I leave the planet
Salt Chaos 10 Jul, 2018 @ 4:47am 
Because it's too much far from yours containers, or maybe because you don't have set any router also.
Violent Thermometer 10 Jul, 2018 @ 2:51am 
the terminal is broken it doesnt show my items
Violent Thermometer 9 Jul, 2018 @ 12:43pm 
ur a genius
Felix Hellborn 4 Jul, 2018 @ 10:45pm 
we are only missing auto crafting and you have refined storage for starbound ^^
zradack12 25 Jun, 2018 @ 1:05pm 
hay so bugg mesa noticed is after a going down le shaft ... the miner line thing that digs..... when it kinda vanishes... i think it due toi chunck loading or whatever were since it isnt a real item but rather an entity it kinda poof and vanishes... though it still mines
oddballThaumaturgist 24 Jun, 2018 @ 1:36pm 
ARRRGH. TOO HARD. BRAIN HURTS. hot to use this mod
Salt Chaos 2 May, 2018 @ 1:29pm 
Just, they're a limit for terminal detection chest ? Like a big glitch castle, I've my chest near the top, and my terminal at the feet of the castle, or i've just an another problems ?
mcardellje 10 Apr, 2018 @ 8:10am 
how do you use the set input/output buttons on the router?
black.draggon 15 Mar, 2018 @ 2:40pm 
With very long distances, this system does not work. If you use liquid in special containers with a router on every type of liquid and then also a terminal, that does strange things, he sometimes puts weapons from a container, not connected to the network, in this container. He sometimes also does not recognize the network anymore. Maybe a bug ..... For the rest it works excellent and I'm glad that there is such a thing ..
Link117 9 Mar, 2018 @ 11:10am 
ok about the fuel for this does this only take coal or can we use other stuff like lava?
Ω Spriggan Ω 26 Jan, 2018 @ 10:58am 
any way of having a few Pipe Inlet / Transmitters on the one pipeline?
I've 3 but they seem to be throwing items to each other isntead of into a mass array of containers... :(