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1. Sometimes the way forward was hard to find.
2. The maps were a bit on the long side. (In my opinion, this story should have been split into at least 10 maps, so it wouldn't be such a commitment to get through one in a single session.)
Thank you for this incredible work!
I never seem to take enough time just to stroll around and enjoy the maps...maybe NEXT time.
Thank you.
Oh hey so that's here now, it has been some time.. but better late then never I guess, so Check the Walkthrough of Map 7:
https://www.youtube.com/watch?v=9qMBoAP-1SE&feature=youtu.be
Again, I love this mappack, and is one of the best I've ever played by a long shot. I hope that you make more mappacks like this, or even a mini-mod, but for now I rate this map a 9.5 Weighted Companion Cubes out of 10. I've played over 380 portal maps, and this mappack ranks among the best of the best. Keep up the great, no, FANTASTIC work! ^^
Another great thing about this map-pack, it's rock-solid. It's rare for a map made with hammer to be this well-made, but this map is detailed, features custom textures, a unique storyline, hardly any bugs, and overall is a well-designed, well-made mappack. You must've been making maps for a long time to get this good!
I love maps where I can explore, and this mappack delivered greatly. One criticism I have, though, is that the solutions to the puzzles are very difficult and counter-intuitive. I'd use more lighting to help guide the player. Part of the reason is the new mechanics listed above. It took me 3 tries and a few months to get past Part 1, and all I had to do was break the glass. A hint would've helped there.
https://www.youtube.com/watch?v=jVbd2kN8_uI&feature=youtu.be
i'm speechless.