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Thank you for replying and thank you for making this mod. The collar feature in this game becomes far better with your mod, so I really appreciate it. : )
I explicitly omitted the collar that's purchasable there, since it does nothing but change the appearance of the pet and was already available at almost any time.
If I do NOT remember correctly, let me know. You do have to progress the story missions
Have you considered something rare but reliably obtainable to replace tech cards in the level 3 recipes? Like something expensive but that can be bought from a vendor?
So for example:
Healing I - Leather, Silk or Synthetic Material, Living Root
Healing II - Collar1, Gold Bar, Living Roots
Healing III - Collar2, Tech Cards, ???
I'm cool with adding a cloth to the base collar recipe and bar to second, but I don't really know what qualifies as a rare item for the third level collars that I haven't already used. I'd consider tech cards harder to obtain than any of the unique ingredients I've chosen for the tiered collars :S
It's called the Slimey Egg, it adds a pet that can be purchased for 20k pixels and produces 1 diamond every 50-60 minutes. It makes diamond recipes less of a headache without being unbalanced.
I don't like the uncrafting station because I don't like forcing my friends to install the same mods I have when we play together.