Tabletop Simulator

Tabletop Simulator

Bloodborne - The Card Game (Scripted)
27 Comments
[ProN00b] Christmas  [author] 23 Apr, 2020 @ 7:52am 
looks like the main images are back... seems that my fill upgrades button is not working anymore and the scoring is incomplete
2GUTTA 20 Oct, 2018 @ 2:10pm 
Hey man, I have added you on friends, gotta ask you a question and there is no other way to contact you! cheers
Nightkarnation 5 Oct, 2018 @ 2:58pm 
Looking forward for your scripted version of the expansion :)
[ProN00b] Christmas  [author] 12 Feb, 2018 @ 8:48pm 
from memory the programming is based on areas so if you copy or save the objects missing from another mod and paste them to replace then should be good
FallenOverHere 12 Feb, 2018 @ 5:58pm 
@projektzaustralia I apologize. I have not touched it yet. I am currently working on 3 game projects. I will see to it as soon as I can. On top of those projects I have a wedding to attend, then moving to NY, then work. I apologize for an inconvience. I have not touched this game yet. As I stated before I will take a look at what needs fixing towards the end of the month. If anyone that has more time on their hands than me are more than welcome to take over. This is my hobby and am willing to help.
[ProN00b] Christmas  [author] 12 Feb, 2018 @ 3:11pm 
i used Draxous original mod so they were his upload images
[ProN00b] Christmas  [author] 12 Feb, 2018 @ 3:10pm 
i hope he did cause i didnt touch this in a while :( not sure if i remember lua script haha
Pericvs 12 Feb, 2018 @ 11:57am 
Monster cards are gone :( @crowe are you taking over?
[ProN00b] Christmas  [author] 12 Dec, 2017 @ 9:51pm 
go for it
FallenOverHere 27 Nov, 2017 @ 11:47pm 
@projektzaustralia. I wouldnt mind taking over this mod with your permission. I can fix the scripts and maintain the mod. Of course keeping where credit is due.
[ProN00b] Christmas  [author] 4 Jun, 2017 @ 4:59am 
i wont be supporting this mod sorry, life and stuff, feel free to take over
dredog11 24 May, 2017 @ 5:56pm 
The colors of the actions section and the counters are all off. Also, the "green" player doesn't have a score button. The Score buttons also don't work.
SimplySketch 1 Feb, 2017 @ 8:39pm 
Yeah it's really for 3 player but I'm just after being able to setup for 2 players instead of it needing at least 3 is all.
[ProN00b] Christmas  [author] 1 Feb, 2017 @ 8:18pm 
@sketch I based it on rules and I didn't think there was a 2p
SimplySketch 1 Feb, 2017 @ 5:10pm 
Anyway this could be change to work with 2 players? Just having it being able to setup with 2 players instead of needing 3 would be great :)

A 25 Oct, 2016 @ 9:09am 
i rated it up. you keep updating which is more than is true for a lot of mods on the workshop, and it seems quite well put together. haven't got a chance to play yet so don't know how good the game itself is, but that isn't something you can control anyway.
[ProN00b] Christmas  [author] 16 Sep, 2016 @ 1:18am 
wow almost 1000 subscribers to this but no star rating :*(
[ProN00b] Christmas  [author] 26 Aug, 2016 @ 7:04am 
super excited for this latest patch.

- Dungeon deck deals face down and shuffles three times
- Upgrades are setup as per players seated
- Fill upgrades button will only fill once the game has been started and will only fill empty slots up to max seated players

You can all now run this scripted mod with full game capability whilst i work on scoring
[ProN00b] Christmas  [author] 25 Aug, 2016 @ 6:30am 
alright finally, you can hit setup game and it will detect how many seated players you have and deals that many upgrades, also compiles the dungeon and chooses a boss.

things working on next,

make the dungeon deal face down!
deal starter cards automatically
fill upgrade card slots as needed
automatically assign blood echoes
score character sheets
[ProN00b] Christmas  [author] 25 Aug, 2016 @ 4:45am 
please everyone test now, it should check seated players and only setup if you have 3 or more, upgrades setup correctly. still owrking on checking empty slots for an easy refill
[ProN00b] Christmas  [author] 25 Aug, 2016 @ 12:30am 
yep ive setup scripting zones numbered 1-5 and im going to tell it to check player seats and set true or false that way it will just deal what it needs . actually working on this now. im leaving scoring to last
Draxous 24 Aug, 2016 @ 6:21pm 
All is forgiven. There is some kool stuff in here that I have no clue how to do. The biggest issue I saw with the mod is how it deals out 5 upgrade cards evey time. This would only happen in a 5 player game. Try and find a way to alter the number of cards that are dealt depending the player count.
[ProN00b] Christmas  [author] 24 Aug, 2016 @ 5:36pm 
also still looking for dev help if anyone knows a good forum for that
[ProN00b] Christmas  [author] 24 Aug, 2016 @ 5:25pm 
Oh crap Drazous i did totally forget to mention you. i usually have credit on all my mods :( forgive me?
digicube 23 Aug, 2016 @ 6:41pm 
projektzaustralia, you need to credit the original modder.
Draxous 23 Aug, 2016 @ 4:03pm 
Thank you for stealing all my assets, and giving me and my original mod no credit. Adding a few buttons must have taken you hours.
[ProN00b] Christmas  [author] 22 Aug, 2016 @ 2:01am 
Looking for Dev assistance to get this working 100% if anyone is keen to help please comment and add me :)