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This has always worked well for me in WotC. Have a read of these:
Some great Mod Troubleshooting advice
That recommends the excellent Alternate Mod Launcher [github.com] Everyone who uses mods should be using it
As well as AML's own wiki and FAQs, this guide gives some more detailed advice on using the Alternate Mod Launcher: Troubleshooting: Mods not working properly / at all
If you're using the Community Highlander then read its specific troubleshooting advice [github.com]
A better question is... why wouldn't you use this information?!
Works for me. Some great Mod Troubleshooting advice.
2K's new launcher is rubbish. Use a good one: https://github.com/X2CommunityCore/xcom2-launcher/wiki/Installation
This can happen before you build the shadow chamber.
It would be cool if this mod could account for that and still show the enemy total number in this casae.
Some great Mod Troubleshooting advice.
That recommends the excellent Alternate Mod Launcher [github.com], which everyone who uses mods should be using.
This guide gives some more detailed advice on using the Alternate Mod Launcher: Troubleshooting: Mods not working properly / at all
If you've just switched from the Firaxis Launcher, or are forced to use it, read the "Mods not activating/deactivating properly in WOTC" section of Mod not working? Mods still have their effects after you disable them?
If you're using the Community Highlander then read its specific troubleshooting advice [github.com]
Read the first couple of lines of the Description.
Small Note: I know this is a long shot, but I would love to have This mod implemented in this if possible that would be great Since it hasn't been updated in a long time, and I could be wrong but I read somewhere that Grim quit Modding Xcom.
P.S Sorry if it was asked before.
Like Agrippa HX I'm running this fine with Yet Another F1 (and Flawless). So it's not those two.
Have a look at "Nice Mission Debriefing" if you haven't already seen it, that'll give you kill counts and other things.
Download and use Mod Config Menu
"NEW: WotC Ready - works on every XCOM2 version (despite the triangle)"
That means the mod is falsely identified as incompatible but is in fact compatible. I'm using it with the latest WOTC and it works just fine.
This mod is not compatible; but only contains content changes. Use at your risk.
What should I do?
It might be your config. I think by default it only shows the remaining (or total) count if you have the Shadow Chamber. You can reconfigure it to display the remaining at all times if you prefer.
Cool. Glad you sorted it out.
I've got the Shadow Chamber running with this mod (and a slew of others) without a problem. Have aread of these they could help:
Troubleshooting: Mods not working properly / at all
Mod not working? Mods still have their effects after you disable them?
And if you use the Firaxis launcher: https://www.reddit.com/r/xcom2mods/wiki/wotc_modding/guides/fix_duplicateactivemod
1) In VIP capture missions, the VIP is counted in the total enemy count.
2) If you have the "Alien Infiltrator" dark event active, then Faceless still hidden on the map are counted into the total count. Not a huge issue, since you can usually guess there will be 1-2 Faceless, but still; my view is the initial number when you enter the mission should be the exact same as it is in the Shadow Chamber preview, I'd rather not have extra information. I imagine this issue might also affect the count in retaliation missions.