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You probably already found it, but just in case, here are all my Fun maps ;)
thankyou for your informative feedback.
@mood3rd : The top buttons are mainly there for "fun special kills", nevermind if the turrets kill each others here ;) Anyway I will fix that with a glass as you said if I do a bigger update later ^^
And about the blue goo, that's just because I like bouncing turrets :p So you can put turrets you grabbed and that didn't burn in the blue gel and let them bounce everywhere ^^
great idea.
glad when I finished, as had got tedious.
tractor beam, close on timing, but enough.
I had to spend to much time zooming, to be able to see upper areas, turrets, panels etc.
I missed 1 button out, as the 2 turrets near exit, both died when I hit 1 button.
I missed exactly what happened.
but I think the 1 turret, hit the other 1, while firing.
perhaps putting glass between them, could stop 1 turret hitting the other.
orange goo, was good idea, to avoid a lenthy walking time,
back to the faithplates.
I did not understand the reason for the blue goo, that drops on the glass,
near the faithplates or the glass, if blue goo was removed.
Nice updates, The variety certainly keeps it interesting now
I think you need to remove the portal panels that are above both sides of the horizontal glass as it's possible to put a portal above the glass and then walk along the top edge of it to get to the lower turrets
And the angled pannels anre placed so that they will propulse you to a turret every time ;)
And sadly I can't do pannels that alternate between 45° and 30° -_-
Pros:
• More variety;
• 'Bonus' kills;
Cons:
• A little tedious;
• You got rid of the 'hopping' shortcut you ungrateful jerk!
and/or...
have blocks hanging from the ceiling in some places that you have to paint with the blue gel (via the angled panels?) so that you can access a lower or higher level light bridge by bouncing off the painted block and approaching some turrents from behind (the down side to that is that it'd leave the player at the far end of the chamber with a long walk back to the turret disposal pit)
It's pretty cool, actually.
• If you keep hopping along the bridge, you can get to the exit before you're made into swiss cheese;
(I think you'll want to keep this one intact; it's fun!)
imho killing 3 to max 5 turrets this way is fun. Anything more is just grinding.
The lasers are just decoration or did I miss something?
Pros:
• Appealing aesthetic design;
• Mega-jump;
Cons:
• Solution is tedious, could be more fun;
What do you think about the new skin of the map? :p