Source Filmmaker

Source Filmmaker

Overwatch - Arcade Props
44 Comments
SUPREME 6 Jan, 2019 @ 4:38pm 
Console Errors PART 5:

Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param
!
Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param !
KeyValues Error: LoadFromBuffer: missing { in file materials\models\speeder\buildings\arcade\entrance.vmt
(*VertexlitGeneric*),
KeyValues Error: LoadFromBuffer: missing { in file materials\models\speeder\buildings\arcade\entrancesign.vmt
(*VertexlitGeneric*),
CAnimationSetEditor::CreateAnimationSetForModel: model has no facial animation model models/overwatch/buildings/building.mdl [Overwatch\buildings\building.mdl]
SUPREME 6 Jan, 2019 @ 4:37pm 
Console Errors PART 4:

Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param !
Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param
// !
Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param
// !
Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param
// !
Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param !
Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param

!
Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param 1
!
Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param
!


SUPREME 6 Jan, 2019 @ 4:37pm 
Console Errors PART 3:

KeyValues Error: LoadFromBuffer: missing { in file materials/models/speeder/buildings/arcade/entrance.vmt
(*VertexlitGeneric*),
KeyValues Error: LoadFromBuffer: missing { in file materials/models/speeder/buildings/arcade/entrancesign.vmt
(*VertexlitGeneric*),
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials\models\speeder\buildings\arcade\solarpanel.vmt
VertexlitGeneric,
Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param
!
Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param !
Material materials\models\speeder\buildings\arcade\solarpanel.vmt has var referencing non-existent shader param
// !
SUPREME 6 Jan, 2019 @ 4:37pm 
Console Errors PART 2:

Error! Variable "
// " is multiply defined in material "models/speeder/buildings/arcade/solarpanel"!
Error! Variable " " is multiply defined in material "models/speeder/buildings/arcade/solarpanel"!
Error! Variable " " is multiply defined in material "models/speeder/buildings/arcade/solarpanel"!
Error! Variable "
" is multiply defined in material "models/speeder/buildings/arcade/solarpanel"!
Error! Variable "
" is multiply defined in material "models/speeder/buildings/arcade/solarpanel"!
Error! Variable " " is multiply defined in material "models/speeder/buildings/arcade/solarpanel"!
SUPREME 6 Jan, 2019 @ 4:36pm 
ok i'm guessing the floor.mdl and building.mdl are supposed to be the full model, however it is invisible and spitting out errors left and right in the console. Please fix if you get the chance:

Console Errors PART 1:

Failed to load models/!
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/speeder/buildings/arcade/solarpanel.vmt
VertexlitGeneric,
Error! Variable " " is multiply defined in material "models/speeder/buildings/arcade/solarpanel"!
Error! Variable "
// " is multiply defined in material "models/speeder/buildings/arcade/solarpanel"!
Error! Variable " " is multiply defined in material "models/speeder/buildings/arcade/solarpanel"!
Error! Variable "
// " is multiply defined in material "models/speeder/buildings/arcade/solarpanel"!
Error! Variable " " is multiply defined in material "models/speeder/buildings/arcade/solarpanel"!
The Firebrand 11 May, 2018 @ 11:10am 
"Added ENTIRE arcade model with toggle-able body-groups "

Does this mean a whole map-like prop has been added? If so what's its name?
Groose 2 Mar, 2018 @ 8:02am 
amazing
M Λ S L O F F 31 May, 2017 @ 1:12pm 
Can we get a prop hunt map for Gmod with this map please?
AcePoi 27 Apr, 2017 @ 1:52am 
Does anyone have a a session where the arcade is complete?
Speeder99123  [author] 22 Mar, 2017 @ 3:53pm 
The model spawns a bit away from the root transform, if you dont see it try moving the root around
RogueVector 22 Mar, 2017 @ 6:15am 
Having the same problem as Zeo. Is there a way to manually download the files from somewhere?
Zeo 13 Mar, 2017 @ 2:54am 
I cant see the building when I import it
mjpnerd 24 Sep, 2016 @ 7:54am 
Cool!! And Can U Rig The Cans In The Vending Machine?
Pika-Robo 2 Sep, 2016 @ 4:10pm 
(Machine) 0. Mortal Kombat 1. Asteroids 2. Donkey Kong 3. Galaga 4. Hotline Miami 5. Isaac 6. Marvel vs Capcom 7. Pac-Man 8. Space invaders 9. Spelunky 10. Q*bert 11. Dragon's Lair 12. Joust 13. Portal 2 14. Space Ace 15. Team Fortress 2

(Cabinet) 0-6.white 7-13.brown 14-20.blue

(signs) 1. Soulstone 2.Super Siege Mode 3 3.The Last Vikings VI 4. Fighters 5. Fighters 2 6. Vivi's Adventure

You're all welcome!
Coverop 1 Sep, 2016 @ 7:01am 
@Speeder99123 The Overwatch master porter.
Speeder99123  [author] 1 Sep, 2016 @ 2:30am 
New update released! Added entire arcade as a model and lots more!
Speeder99123  [author] 31 Aug, 2016 @ 1:51pm 
@Cufflux yes. when you import the file you can choose props to be imported. though the tool wont know what textures go to what prop so you need to find those out yourself
Buffhunks 31 Aug, 2016 @ 1:24pm 
I've used overtool actually, just wondering if the map option extracts props.
I'm assuming that maps consist of brushes/terrains and props and Overtool's map option only gets brushes/terrains, but I could be wrong.
Speeder99123  [author] 30 Aug, 2016 @ 11:45pm 
@Cufflux google "overtool" does all the extraction work and sorting for you
Buffhunks 30 Aug, 2016 @ 10:04pm 
Hey speeder, see you on the facepunch OW model thread from time to time- I have a couple questions. What tool do you use to extract map props/textues? And what folders (004, 04d, etc) do you get them from? Thanks in advance.
SmokeThe Bear 28 Aug, 2016 @ 1:59pm 
time to raise my APM
Rion 27 Aug, 2016 @ 1:35pm 
thanks! as an arcade lover, this is awesome, i just hope the textures on the arcade machine are editable XD
Talismak 27 Aug, 2016 @ 11:30am 
thanks a lot !
Speeder99123  [author] 27 Aug, 2016 @ 11:04am 
Talismak 27 Aug, 2016 @ 3:47am 
where did you get the map please ?
Grambee 26 Aug, 2016 @ 7:49pm 
I don't want this, that claw machine's f*cking rigged.
AVYK 26 Aug, 2016 @ 3:59pm 
i love this :P
Speeder99123  [author] 26 Aug, 2016 @ 3:45pm 
@ZooL Thanks! More stuff coming soon™
ZooL 26 Aug, 2016 @ 10:16am 
I'm getting amazed at your ports. That's just sick. I'd love to see some props / textures of various maps, would totally make a Overwatch map out of em!
- Abby Sciuto 25 Aug, 2016 @ 3:03pm 
Fully "rigged" claw, yeah you got that fucking right.
LockStrafeNoob 25 Aug, 2016 @ 12:45pm 
LITTLE ALIEN
Cass the Scribe 25 Aug, 2016 @ 9:23am 
I hate metal slug
Speeder99123  [author] 24 Aug, 2016 @ 5:17pm 
@Señor Platano #TeamPyro Could always use override materials. but il lincude it as a skin group for the arcade cabinet in the next update
Ambress #TF2SP 24 Aug, 2016 @ 3:20am 
Any chances to add a RT Camera?
Speeder99123  [author] 23 Aug, 2016 @ 11:13pm 
another update! Woah!
Added glowing wall panels, a overhang light and posters! Also fixed some materials
pyros_workshop 23 Aug, 2016 @ 11:01pm 
ok
Speeder99123  [author] 23 Aug, 2016 @ 11:00pm 
@pyros_workshop the texture extractor currently breaks animated textures. since super siege is one of the 3 that use animated textures i cant get its material. if the tools are ever updated to support them this pack will be updated
pyros_workshop 23 Aug, 2016 @ 10:01pm 
why is there the sign for super siege mode but no screen?
Lemony 23 Aug, 2016 @ 5:50pm 
epic:bigups:
Speeder99123  [author] 23 Aug, 2016 @ 4:24pm 
Quick update
Added:
-Chair
-Stool
-Table
-Trashcan
-Table Light
Ardy 23 Aug, 2016 @ 1:58pm 
You're a god send
W A L T U H 23 Aug, 2016 @ 11:05am 
Incredible work! Thank you so much
Pika-Robo 23 Aug, 2016 @ 10:58am 
Can we reskin these if we want to? I really, really, REALLY wanted a crane machine in Sfm, and I was almost going to make one myself.
Moka☕ 23 Aug, 2016 @ 5:03am 
I...think we have enough arcade models around here...