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Gato Leader Convoy Cards, card number 045.
Btw. If you like the game and are new to it , please support DVG by ordering at least either original of them. Giving them their share helps me keeping this mod online. :)
There's https://www.dropbox.com/s/m2fmo57jdnvno54/Tactics_C.jpg?dl=1 which works
And then there's https://www.dropbox.com/s/fxir6jke28vfhu2/Tactics_C.jpg?dl=1 which does not.
The latter is attached to 'Gato Escort Tactics' which is inside an infinite bag.
https://www.dropbox.com/s/fxir6jke28vfhu2/Tactics_C.jpg?dl=1
- Fan Expansion #2, VipreRX's Logs
- Fixed incorrect Lasting damage titles.
Here's the link, it looks to work fine.
Another little thing I noticed last night, which confused me for a few minutes, the red Lasting Damage chits for 4 Tubes and Engine are labeled "Light, 4 Tubes" and Light, Engine". Looking at all the damage chits, heavy and light, I think they might just be mislabeled with "Light," a missed edit during creation as there's no matching "Light Damage Engine (L)" chit.
- Fixed U-23 and U-27 chits submerged image.
- Re-rotated all chits in infinite containers
- Updated dicetrays TMDT 5.0 -> 5.2.
- Fixed "Damage? Shuffle me" state chits scale to be consistent with top-chit.
+ Small adjustments
Screenshot for now though: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1477783452
Also it seems someone may have fixed the original "infinite bags rotating 180deg (TTS 9.2 problem)", resulting in your fix, possibly, causing counters drawn from infinite bags to again rotate 180deg.
Two minor errors I found, the chits for U23 and U27 have the wrong submerged side image. 23 has 27's and 27 has 43's. This affects both the individual chits and the all in one card.
I also used MrStump's Character sheet template to make the Campaign Log editable if you're interested. I'm doing the Gato Campaign Log now, and may do the longform sheets as well so I can track tonnage.
- Updated Dice Trays to TMDT v5.
- Added remote control to both TMDT's.
- Added modded remote for Escort close range movement determination.
If I can, I'll render higher-res version and maybe some variations too - the only issue is that I only have a laptop, they take about 12-24 hours to render and it's pretty hot weather at the moment.
Have you got any ideas about variations? Maybe something more cloudy, less cloudy, different ocean colour, I think I've got more "arctic" textures too, it's up to you. I can't promise anything at the moment but I will see what I can do.
I just never expected anyone to use them :) I'm a software developer, I only really know the basics of 3D rendering.
Getting your permission means a lot to me. It truly bothered me not to have it. Thank you, very much.
I would be very happy to use some of them in the future too. They are just what I need.