Tabletop Simulator

Tabletop Simulator

U-Boat Leader / Gato Leader, Pimped By Tumba Edition version 20191101
62 Comments
Tumba  [author] 24 Jan, 2023 @ 9:56am 
@Monolith. Did you read the description?
Tumba  [author] 3 Sep, 2020 @ 9:29am 
Added Missing Gato Leader Convoy Card #045.
Tumba  [author] 27 Aug, 2020 @ 12:48am 
@FlameOfWrath. Click the Subscribe button. After that it should be visible in TTS SaveLoad game menu, under workshop items.
FlameOfWrath 26 Aug, 2020 @ 6:04pm 
I'm confused about how to add this to TTS?
crender460 22 Aug, 2020 @ 3:12pm 
Pity, but never mind, it does not effect the game much at all. For your physical copy you might be able to get a replacement card from DVG...
Tumba  [author] 22 Aug, 2020 @ 12:20pm 
@crender460. You are right. There is a gap there. But I'm afraid my physical game also does not contain it. Never has as far as I know. If one exists, I'd be interested to add it both to my physical game and TTS...
crender460 22 Aug, 2020 @ 10:59am 
Another very nice mod, thanks for doing it. Just a single missing card as far as I can tell:

Gato Leader Convoy Cards, card number 045.
Tumba  [author] 3 May, 2020 @ 11:37am 
@BoxDroppingManApe. You can switch off the animation with one of the buttons on the Captains board. :)
BoxDroppingManApe 3 May, 2020 @ 10:13am 
Incredible mod. Gave me motion sickness immediately though. Still giving it a good rating.
Tumba  [author] 12 Dec, 2019 @ 11:51am 
Yup
Bojan 12 Dec, 2019 @ 6:40am 
I watched some playthroughs of B-17, it looks like a very simple game to port to TTS, it doesn't have any gimicky components. Are you talking about scripting?
Tumba  [author] 11 Dec, 2019 @ 10:25am 
I have almost everything DVG. Started doing B17 2+ years ago. That's where the Olympos engine running beneath this and some other of my newer games came from. Took me 2 years to realize that the way I wanted B17 to work would not happen with the TTS and Unity engine as they work at the moment. There's been improvements after that. With the next version of TTS there might be a chance. If I can find the time next year, I probably start out with something simpler like Phantom Leader...
Bojan 11 Dec, 2019 @ 7:19am 
Tumba, any chance you have Corsair Leader or B-17 Fortress Leader?
Tumba  [author] 27 Oct, 2019 @ 2:29am 
Right-click on it and "States". Most of the counters use the same system also.
Tumba  [author] 27 Oct, 2019 @ 2:28am 
They should be as states in the one you found.
XO_________OX 27 Oct, 2019 @ 2:25am 
I'm struggling to find the other campaign boards other than 1/4 The Battle Begins. They aren't in the box, where would I find those? Cheers :)
Tumba  [author] 19 Aug, 2019 @ 1:22am 
@Greeker. Great! Not entirely sure if you are just browsing the original sub deck. There should be also a subdeck available with just single instances of the cards, having the experiences as states of that single card. Try checking the contents of the combined box. That contains the stuff the way I recommend the game to be played with...
Btw. If you like the game and are new to it , please support DVG by ordering at least either original of them. Giving them their share helps me keeping this mod online. :)
Greeker 18 Aug, 2019 @ 10:10am 
Aha! I see, different chits have different states. Still learning. Thanks! I think I found out why there are duplicate subs. The two cards have different experience levels on them. Green, Trained, Veteran, and Ace. Enlightenment.
Tumba  [author] 18 Aug, 2019 @ 8:55am 
@Greeker. Ultra is state 4 of the Special Options chit.
Tumba  [author] 18 Aug, 2019 @ 8:51am 
Duplicate cards? It's possible that there are errors. If you find them,just report here and I'll see what I can do. Can you be more specific?
Greeker 18 Aug, 2019 @ 2:44am 
I can't find the Ultra chit. I like all the infinite sources of heavy, light hits, status, etc. Really want to put some time on this but the smallest things are driving me crazy. Why are there duplicate cards? Is there supposed to be? I understand the duplicate chits, or it's easy to duplicate them so you have the sub in the campaign map and tactical.
Tyrant 22 Nov, 2018 @ 8:39am 
Nice, thanks!
Tumba  [author] 22 Nov, 2018 @ 6:45am 
@Tyrant. Found! Inside a bag, inside another bag. Two cases with different bags involved. They were in the Gato and Uboat boxes. I think nobody ever uses them, so nobody noticed. Including me. Should be fixed now.
Tumba  [author] 21 Nov, 2018 @ 12:14pm 
Hmmm. That is totally possible. Didn't think of checking the old stuff in the bags. You shouldn't have gotten that error unless you actually tried to drag that out from the bag. Thought you got the error during initial load. Will fix it.
Tyrant 21 Nov, 2018 @ 11:37am 
I've looked into it, there are two uses of Tactics_C.jpg in this mod.

There's https://www.dropbox.com/s/m2fmo57jdnvno54/Tactics_C.jpg?dl=1 which works
And then there's https://www.dropbox.com/s/fxir6jke28vfhu2/Tactics_C.jpg?dl=1 which does not.

The latter is attached to 'Gato Escort Tactics' which is inside an infinite bag.
Tumba  [author] 21 Nov, 2018 @ 9:32am 
@Tyrant. The missing jpg works fine for me. Both cleared cache and unchecked Mod caching. They loaded nicely... Have you retried to load the mod?
Tumba  [author] 20 Nov, 2018 @ 12:19am 
Will check. Meanwhile, try reloading. I'm pretty sure that it is DP thingie, but as said, will check later today.
Tyrant 19 Nov, 2018 @ 6:02pm 
Missing one of the assets, would appreciate a fix. It's a 404 so it's definitely not a dropbox choke.
https://www.dropbox.com/s/fxir6jke28vfhu2/Tactics_C.jpg?dl=1
VipreRX 17 Aug, 2018 @ 3:38am 
Nice touch combining them into a single stated sheet, I hadn't even considered that.
VipreRX 17 Aug, 2018 @ 3:34am 
Not at all, do whatever you want.
Tumba  [author] 17 Aug, 2018 @ 2:44am 
@VipreRX, resized the logs slightly. Around same size as the other "sheets". Hope you don't mind.
Tumba  [author] 17 Aug, 2018 @ 2:42am 
Update:
- Fan Expansion #2, VipreRX's Logs
- Fixed incorrect Lasting damage titles.
VipreRX 17 Aug, 2018 @ 1:29am 
https://ufile.io/uznno

Here's the link, it looks to work fine.
Tumba  [author] 17 Aug, 2018 @ 12:19am 
Dropbox requires me to know your email to share. So it wont do. Let's try uploading the file to https://uploadfiles.io/ . Then send me the link to it. I should be able to download it...
VipreRX 17 Aug, 2018 @ 12:04am 
Logs are done. Just the two base ones for now. Took me a liitle extra time because life reared up.

Another little thing I noticed last night, which confused me for a few minutes, the red Lasting Damage chits for 4 Tubes and Engine are labeled "Light, 4 Tubes" and Light, Engine". Looking at all the damage chits, heavy and light, I think they might just be mislabeled with "Light," a missed edit during creation as there's no matching "Light Damage Engine (L)" chit.
Tumba  [author] 16 Aug, 2018 @ 11:21am 
@VipreRX. How are those Logs? Let me know when they are ready...
Tumba  [author] 14 Aug, 2018 @ 11:16am 
The Log looks awesome. Once you think both are ready, let me know, and I'll create a temporary dropbox folder and provide you with a link there. Just save your game with the Logs and copy the save file there.
Tumba  [author] 14 Aug, 2018 @ 11:14am 
Update:
- Fixed U-23 and U-27 chits submerged image.
- Re-rotated all chits in infinite containers
- Updated dicetrays TMDT 5.0 -> 5.2.
- Fixed "Damage? Shuffle me" state chits scale to be consistent with top-chit.
+ Small adjustments
VipreRX 13 Aug, 2018 @ 8:07am 
It occurs to me that I have no idea how to share the Log template. :steamhappy:

Screenshot for now though: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1477783452

Also it seems someone may have fixed the original "infinite bags rotating 180deg (TTS 9.2 problem)", resulting in your fix, possibly, causing counters drawn from infinite bags to again rotate 180deg.
Tumba  [author] 13 Aug, 2018 @ 7:49am 
@VipreRX. Thanks for reporting. I'll try to fix them as soon as possible. I'm always interested in anything that makes any of my mods more playable.
VipreRX 13 Aug, 2018 @ 6:58am 
Great mod, the work you put in really shows.

Two minor errors I found, the chits for U23 and U27 have the wrong submerged side image. 23 has 27's and 27 has 43's. This affects both the individual chits and the all in one card.

I also used MrStump's Character sheet template to make the Campaign Log editable if you're interested. I'm doing the Gato Campaign Log now, and may do the longform sheets as well so I can track tonnage.
Tumba  [author] 12 Jun, 2018 @ 11:35am 
@Lt Pakham. I'm glad you liked it.
Garaita 12 Jun, 2018 @ 8:11am 
Tnx Tumba, great mod.
Tumba  [author] 30 Dec, 2017 @ 1:19pm 
You are wellcome. Glad you like it.
N3urospeed 30 Dec, 2017 @ 8:50am 
Thank you so much Tumba, it's a great mod ! :steamhappy:
Tumba  [author] 5 Sep, 2017 @ 11:21am 
Update:
- Updated Dice Trays to TMDT v5.
- Added remote control to both TMDT's.
- Added modded remote for Escort close range movement determination.
Tumba  [author] 29 May, 2017 @ 10:19am 
Fixed counters drawn from infinite bags rotating 180deg (TTS 9.2 problem). Fixed issue with dicetray button. Added autoshuffle to tactics counter. + A multitude of lesser fixes. Enjoy.
Tumba  [author] 25 Feb, 2017 @ 8:35am 
@Mac6. A higher res version would be nice to experiment with. No need for variations. It is perfect as it is. I just did download Terragen, but still learning to use it. Did the quickstart, and enended up with something not even close to the level of realism you have. Sent you a Steam friend request. We should transfer further discussion to the steam chat, so to not bog up this info space... :)
Mac6 25 Feb, 2017 @ 2:56am 
Wow, now I have to check out this game and the mod. And I'm really sorry, I haven't been checking my messages there. I just went through my backups, turns out I have the original Terragen source file so I can give you that.

If I can, I'll render higher-res version and maybe some variations too - the only issue is that I only have a laptop, they take about 12-24 hours to render and it's pretty hot weather at the moment.

Have you got any ideas about variations? Maybe something more cloudy, less cloudy, different ocean colour, I think I've got more "arctic" textures too, it's up to you. I can't promise anything at the moment but I will see what I can do.

I just never expected anyone to use them :) I'm a software developer, I only really know the basics of 3D rendering.
Tumba  [author] 25 Feb, 2017 @ 12:23am 
@Mac6. The Atlantic HDRI. It is perfect for the environment around the sub tower. I tried to reach out to you via deviantart for permission, but never heard from you. The picture however was too good to be wasted...
Getting your permission means a lot to me. It truly bothered me not to have it. Thank you, very much.

I would be very happy to use some of them in the future too. They are just what I need.