DEADBOLT

DEADBOLT

Hightower
26 Comments
cosmic_newt 4 Nov, 2016 @ 9:43am 
The fact that there's only one way to do this level makes it unbelivably frustrating. Sorry, unsubcribed
Lil'Leto  [author] 19 Oct, 2016 @ 11:57pm 
Expect another bug fix ASAP. Busy with work atm
Bedmelt 19 Oct, 2016 @ 3:28pm 
Rybesone, I honestly forgot Deadbolt is weird that way lol, The engine actually needs you to create a wall, rather then just stopping you from walking off the map.
It's Morkin time 19 Oct, 2016 @ 3:24pm 
But yeah, I love it!
It's Morkin time 19 Oct, 2016 @ 3:24pm 
I noticed that if you go left past the car you'll fall down the world. And the ladder thing, but you can just jump off. Also it'd be nice to have a checkpoint once you reach the top of the tower but that's just me being casual.
Lil'Leto  [author] 30 Aug, 2016 @ 1:41pm 
No problem then. Thanks for telling me!
JAG 30 Aug, 2016 @ 10:29am 
Yeah, I know, just wanted to note that to you.
Lil'Leto  [author] 30 Aug, 2016 @ 7:40am 
After some experimenting, the ladder issue is not that much of a problem. Sure, you can't move if you're daft enough to go all the way down, but you can get back out of it by just pressing e and climbing again.
Lil'Leto  [author] 27 Aug, 2016 @ 3:02pm 
I've not had that issue before, huh. Apolagies for that. I'll see what I can do about it soon. Thanks for the review!
JAG 27 Aug, 2016 @ 9:40am 
Cool and fun map, traps are amazing too! :D

But a little bug - when you use the ladder (in the building) and go down, you get stuck. To avoid that in the future maps, don't place the ladder block right at the surface - have a space instead. Hard to explain, but guess you got it.

Still, thumbs up and fav!
Bedmelt 25 Aug, 2016 @ 2:19pm 
You can do what you'd like with it, just keep up the great map making!
Lil'Leto  [author] 25 Aug, 2016 @ 2:16pm 
I'll make a replacement for it tomorrow for you if you wish.
Lil'Leto  [author] 25 Aug, 2016 @ 2:15pm 
Oh god sorry. I'll just remove it, it's not playable for me either since it was too laggy. Terribly sorry.
Bedmelt 25 Aug, 2016 @ 2:13pm 
So I was enjoying it despite the lag, and I hit a wall that I couldn't progress through, because one of the vents kinda malfunctioned.
Lil'Leto  [author] 25 Aug, 2016 @ 2:07pm 
Good luck. It's a bit laggy for lower end machines sadly so you may have some issues. But hopefuly you have a bit of fun at it.
Bedmelt 25 Aug, 2016 @ 2:06pm 
Didn't know that that one existed, I actually am gonna go check that out.
Lil'Leto  [author] 25 Aug, 2016 @ 2:05pm 
No problem man.
(I also guess you skipped Skycraper to Hell...yeah, that was more of a daft 'see how much my friend can fuck shit up' map.)
Bedmelt 25 Aug, 2016 @ 2:04pm 
Alright cool, I've done a bit of editor stuff myself, so I was just wondering how that worked, thanks!
Lil'Leto  [author] 25 Aug, 2016 @ 2:01pm 
Simple. Adjust the y axis and slap them on the rood. Sadly the bartender tends to have a spazm at times but it works flawlessly otherwise!
Bedmelt 25 Aug, 2016 @ 2:01pm 
Quite sad that the level height functions that way, oh well, just more of a personal preference I suppose, also, having just played the level you made recently (A Reaper's Grave) I'm liking it, but I'd like to know, how did you get the vampires onto the rooves?
Lil'Leto  [author] 25 Aug, 2016 @ 1:58pm 
Update has been added. I'm sorry but I cannot fix the height of the map, it only extends the bottom sadly. But the first run only thing has been added. Thanks for the advice, Magikarp!
Lil'Leto  [author] 25 Aug, 2016 @ 1:53pm 
Thank you! Also, apolagies for Izban glitching out and for the level height, I'll do a quick update to fix the latter you suggested. If you want, I have another new level available if you wish to try that. Apolagies if my levels are a bit basic!
Bedmelt 25 Aug, 2016 @ 1:33pm 
Also, changing the level height would be very beneficial as the camera would still adjust vertically once you reached the upper floor, great level though.
Bedmelt 25 Aug, 2016 @ 1:30pm 
Some advice, set dialouge to "First Run Only", this makes it much less annoying to die, as you can quickly transition back into playing.
Lil'Leto  [author] 24 Aug, 2016 @ 12:23pm 
Apolagies for the update. Just changed a few minor things to make fighting the boss more easy. Because if you run out of ammo in that one room you're done for.
Lil'Leto  [author] 24 Aug, 2016 @ 10:26am 
Just going to give ya'll a quick bit of advice. As soon as you go up to the top floors, KNOCK on the door, get on the ladder, drop down and wait about a minute or so for all explosions to stop. That way you hopefuly don't blow up in the middle of climbing.