ARK: Survival Evolved

ARK: Survival Evolved

More Tranq-Arrows v2.1
69 Comments
The_Feet 2 Oct, 2019 @ 1:13am 
The mod works all except for when you try to disable the OP arrows as stated by others here. I have tried a few times...copy/pasted the code into Game.INI and ALL of the engrams still show up. I ONLY wanted the BLUE ones(10x) they do like 1500-ish torpor per arrow! Anything over that is insanity with the rest of our settings and doesn't work well with our cluster, sadly. I have to remove this MOD. :(
Seth333  [author] 11 Jul, 2019 @ 7:53am 
I agree to Garies - this should work.
Garies 9 Jul, 2019 @ 9:33am 
he must make sure all mods is updated, sounds like his mod hasn't updated properly yet..

Sometimes it gets corrupted, then he just have to go to the mod folder location on his hard drive and delete all files associated with this mod (folder and a file) and then re download it..
Should work, same thing happened to some of my players on another mod...
Chaplynn 9 Jul, 2019 @ 7:13am 
Hey there. Since we installed this mod one of our players can't join our server anymore. All the other players don't seem to have any connection issues.
Any clues?
Seth333  [author] 22 Jun, 2018 @ 6:10am 
No Prob!:steamhappy:
Garies 21 Jun, 2018 @ 10:37pm 
I've tested it out last night and that works, thanx!
Garies 21 Jun, 2018 @ 8:48am 
Awesome, thanx :)
Seth333  [author] 21 Jun, 2018 @ 7:29am 
@Garies: yeah, it should work.
Garies 21 Jun, 2018 @ 2:44am 
I found this in your other mod from 2016:

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Tranq-Arrow-x500_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Would this still work? (And I copy paste it for the 100 & 200)
Garies 21 Jun, 2018 @ 1:50am 
Hi, awesome, i've been looking for a mod like this, the 100, 200 & 500 i think is just a bit too excessive for my server, is there a way to dissable it in gus.ini or game.ini?
Tricked 1 Jun, 2018 @ 2:07am 
still up to date
Seth333  [author] 2 Dec, 2017 @ 2:31am 
Jupp, mod is still working.
Bear Artorius 29 Nov, 2017 @ 10:58am 
Mod still up to date? I plan to use on my server. :)
Seth333  [author] 23 Sep, 2017 @ 1:00pm 
@Enverex: nope, not that i know - in my game the arrows are still working.
Enverex 23 Sep, 2017 @ 8:59am 
I fired 4 of the blue arrows into a Trike and it didn't go down. Considering at level 30 it should have had only 750 torp, 1 arrow alone should have been enough to take it down. Has anything broken this mod at some point?
Valkyrie Valentina 1 Mar, 2017 @ 2:27pm 
How about a place in Discussion to put servers using this mod?
Valkyrie Valentina 26 Feb, 2017 @ 7:37am 
Any way to make a 25x arrow? just seems to fit with my server to get proper balance etc? Love this mod btw
Valkyrie Valentina 30 Jan, 2017 @ 2:35pm 
Anyone know why this is not working with Prim+? as soon as I add this or maybe any mod P+ gets all screwed up and I lose half the P+ engrams?
Valkyrie Valentina 18 Jan, 2017 @ 1:34pm 
Put this in your game.ini to disable any level of arrows. The example here is the 50 so just change the number for each I disabled all but the 10x on my server
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Tranq-Arrow-x50_C",EngramLevelRequirement=1,EngramPointsCost=1,EngramHidden=True,RemoveEngramPreReq=False)
Paul 18 Jan, 2017 @ 9:45am 
Yes Josey

! LC PVE 15x TheIsland - Annunaki/Monster Ark/Steampunk

Server: 167.114.156.147:27042
Map: TheIsland
Mod List: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=827552635
Discord: https://discord.gg/PeVVZ5P
Website: http://lostcontinentpve.com/
CAPTMEATSACK 22 Nov, 2016 @ 9:43am 
Just wondering how to hide some of these engrames
Valkyrie Valentina 6 Nov, 2016 @ 4:10pm 
any servers using this mod?
Jurel 12 Oct, 2016 @ 6:23pm 
@Seth333
Can you add in the ability to shot these from the Compound bow?
Yami Rafa 28 Sep, 2016 @ 3:12pm 
suggestion: make a 6th arrow that is considered a cannonball with same damage and so torpor that area with less damage to tame elemental rock could cost 50-100 metal arrows 500-1000 or stone arrows more 2-5 bullets cannon

Issyecatwhisperer 28 Sep, 2016 @ 1:21pm 
Do you can,make a lower Version of this Mod?

Blue narcotic adds 10 Torpor over 8 sec.
Purple narcotic adds 20 Torpor over 8 sec.
Yellow narcotic adds 40 Torpor over 8 sec.
Red narcotic adds 60 Torpor over 8 sec.
Black narcotic adds 100 Torpor over 8 sec.

Blue: 5 Times more effective than the normal green ones.
Purple: 10 Times more effective than the normal green ones.
Yellow: 20 Times more effective than the normal green ones.
Red: 40 Times more effective than the normal green ones.
Black: 60 Times more effective than the normal green ones.

For low rate Servers,to keep on the difficulty.

That would be great !!!
Fruitbat99 25 Sep, 2016 @ 11:53am 
need help spawning them
Seth333  [author] 23 Sep, 2016 @ 4:48am 
Perfect :)
Valkyrie Valentina 23 Sep, 2016 @ 4:47am 
it works fine on my server great mod ty
Seth333  [author] 22 Sep, 2016 @ 11:48pm 
Sorry, i dont get it ?!
Is the mod broken (arrows are not consumed on shot) or was it a glitch or whatever on your SE server ??

I haven't had time to take a look into it, yet - maybe on monday.

Kitty Katerynka TTV 22 Sep, 2016 @ 8:23pm 
We recently restarted the server to fix a few of the breeding mechanics. When the server reset the arrows started to be used again when shot. Not sure why that happened in the first place. Sorry if it turned out to be some kind of weird glitchy moment on our end. Love the mod.
Kitty Katerynka TTV 22 Sep, 2016 @ 9:04am 
Thanks for looking into it so promptly! :) We love the mod and the costs associated with it, making it completely able to be on the pvp server we run without being too broken. We are currently on SE, I'm not sure if it is just that way over there or not.
Seth333  [author] 21 Sep, 2016 @ 11:14pm 
Hmm...Ok. Let me check this.
Kitty Katerynka TTV 21 Sep, 2016 @ 8:16pm 
So the mod works great... except that when we shoot things it does not take up the ammo. Making the 500 tranq super overpowered.
Valkyrie Valentina 17 Sep, 2016 @ 1:22pm 
yes other mods but they all were working together so Id thought I would start here and see what you had to say I will check with another mod that could be a problem since both mods updated recently
ty
Seth333  [author] 17 Sep, 2016 @ 12:59pm 
Any other mods in use ?
I used this mod 60 mins ago and i could build and load all arrows into the crossbow.
Valkyrie Valentina 17 Sep, 2016 @ 10:44am 
update they will load on a reg bow but not crossbow
Valkyrie Valentina 17 Sep, 2016 @ 10:43am 
today the arrows dont work. I make them and the ywont load on the crossbow. I made a new xbow and new arrows and still you cant drag them onto the equiped xbox but reg tranq arrows do
neosvet 10 Sep, 2016 @ 10:28am 
Oh sorry. Didn't read the update notes (sorry 'bout that). :steamhappy: Derp.
Seth333  [author] 10 Sep, 2016 @ 1:23am 
IDK what you aktually mean ? I have combined the arrow mod and the narcotic mod, already.
neosvet 9 Sep, 2016 @ 5:23pm 
So is making this mod compatible with your other narcotics mod actually possible? Just wondering. :steamhappy:
Seth333  [author] 7 Sep, 2016 @ 4:53am 
Mod should work again in v246.x except the item-spawn-bug
Seth333  [author] 4 Sep, 2016 @ 1:46am 
NP :)
Ragnar 4 Sep, 2016 @ 1:38am 
ok, Thank you for your very fast respond.:steamhappy:
Seth333  [author] 4 Sep, 2016 @ 1:35am 
@PicardB: Yeah i know the problem and im working on it.

If you spawn the arrows they wont work.
If you craft the arrows they work.

Its kinda weird.
Ragnar 4 Sep, 2016 @ 1:11am 
Sorry to tell you but this mod did not work. I can spwan the arrow in but its impossible to load the arrows to a bow or a crossbow. Game patch 246.3
Valkyrie Valentina 2 Sep, 2016 @ 7:01am 
mod id:
neosvet 1 Sep, 2016 @ 4:10pm 
Huh. Okay, thx 4 the info. :steamhappy:
Seth333  [author] 1 Sep, 2016 @ 10:01am 
Nope, the items dont have a id.
I tried to implement this, but as soon as i added the id's some other mods didnt work correctly.
So i keep the mod as is.
neosvet 31 Aug, 2016 @ 4:07pm 
Just wondering -- do these items have 𝐧𝐮𝐦𝐞𝐫𝐢𝐜𝐚𝐥 id's? (As in just a number to use with the giveitemnum command)? thx :steamhappy:
neosvet 31 Aug, 2016 @ 4:04pm 
Sorry... forgot to include some information about what the discussion would be. Was being kind of stupid at the time i guess, as this comment section works perfectly well, and we can discuss more than 1 topic. TL;DR: Nevermind about the discussion. Comments are fine. Didn't really think about what I was saying there. Also: Nice to see you're updating your mods; love your work. :steamhappy: