Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I made a version of your mod with a couple of fixes and modification to the script (better support for colored names, custom status text, and other minors) and a cumulative patch included to cover all the mods covered by enhanched storage and more (a custom patch with more enh stor coverage).
Can I publish it with your permission and a link to your mod as the clear main source for the script code?
When changing a 2nd time the OG name remains no matter how many times I rename.
I even unsubscribed to the storage mod and reinstalled and still it showed the old name I had chosen.
So I removed this mod and tried again to no avail. It is Retaining the 1st custom name I put.
I can't tell if it's this mod or Enhanced Storage.
**Removed Enhanced Storage and Subscribed to Improved Containers instead. Box in question is Still retaining the Name of the 1st Custom Choice regardless of putting a fresh name with the new Mod. **
** When Box is opened new name shows as intended. ONLY when holding Alt to activate This mod does the 1st custom name remain regardless of what the current box name is.**
This mod has made naming boxes, chests, etc. really worthwhile, thank you, very useful.
Thank you bunches.
That happens every time, not just sometimes. And I'm pretty sure it's intentional for informative purposes.
The only teeny issue is that sometimes when the labelled boxes come into view thier names automatically appear and kinda flicker/fluctuate for a sec. Nothing serious, I'm just noting it cuz maybe someone else has this too :3
I found that disabling the container slot counters really helps with name stacking, I personally have them disabled because I have no use to knowing exact ammount of stacks container has... usualy when you name a container you have a general idea of what you store in there. So there is that. As for the font size, thanks for the tip... I will experiment around with it.
EDIT: I've messed around with fontSize and settled with "6" everything is amazing now! :D Thanks again for the tip.
You'd have to modify the font size of "nametag" that's in interface.config
Using NPCs in a place with many containers makes the names collide and attempt to rellocate.
Stacking chests and long names caused them to move too far away from their actual container.
The script of this mod is a bit unfinished. At first I thought it would be best to make permanent unique NPCs but the shear amount of NPCs you may end up with could make your game lag.
I have been toying ideas for a long time but nothing I've wanted to release so far.
Most alternatives do not use the ALT key.
I've been tweaking your mod for personal use to make it more suitable for my resolution and visual aesthetics but I don't know how to reduce the text size (if at all possible) any help would be trully appreciated!
You can easily correct this by changing the following line in your code:
[from]
if ml.name and string.len(ml.name) > 20 then
[to]
if ml.name and string.len(ml.name) > 64 then
I don't think this part of the script is even necessary, if players decide their text is too long they can just add "..." at the end themselves when renaming containers.
@ZOIYYK,
While I messed around with NPC names/labels, not much with NPCs. I'm afraid I cant answer that question.
@Da Wrecka,
All objects need to have a script file attached to them.
@v6 , do you know if random village NPCs have their own label and if they are assigned a name just once in their life?
Do you want me to add this?
thx a lot !
Really great mod anyway. I dont have to print signs anymore, so thankyou! :)
The default color display color is green. If there's an issue with this then let me know which color would be better suited.
If you just want to color certain containers, you can just name the container starting with ^color; or ^#hexcode; in either Improved Container or Enhanced Storage and it will display that.