Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

3D Maze
10 Comments
Timwi 12 Oct, 2020 @ 6:17pm 
This mod has been re-uploaded with fixes and with rule-seed support. Please unsubscribe from this version and re-subscribe here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2164996443
goose 19 Feb, 2019 @ 11:31am 
The manual in the repository doesn't show the indicators in the maps. Can you fix that please?
|_| Clyax 18 Feb, 2018 @ 9:03pm 
DECOY INFORMATION? MOTHERFUCKER (you're a genius I love you)!
AJSarley223 25 Sep, 2017 @ 9:07pm 
I'm getting Windows 98 flashbacks. Ah, the good ol' days...
butternugget 29 Dec, 2016 @ 11:17pm 
Hey, every time I have two or more of these maze modules, they seem to be unsolvable. Am I the only one experiencing this?
Spare Wizard  [author] 15 Oct, 2016 @ 6:21pm 
Phantom walls are fixed (there were a couple in another maze as well), thanks for letting me know!
caitsith2 13 Oct, 2016 @ 11:13pm 
Row 7 of the ABC maze is inconsistent in the manual, verses the module itself. In the manual, it is indicated that there is a Wall directly to the East of row 7 column 1. However, in the module, that wall is missing.
Spare Wizard  [author] 27 Aug, 2016 @ 11:53am 
I've changed the instructions for finding the direction, beware of decoy information now!
Archeress Ava 26 Aug, 2016 @ 7:20pm 
This one is real fun. Good job.
porcu93 26 Aug, 2016 @ 1:30pm 
As a quote you coud have added "Wait, isn't this a really old screensaver?" too ;)