Arma 3
[COOP 1-4] Drug War Tanoa
93 Comments
choosy 9 Sep, 2024 @ 7:05am 
Nice, good job!
Glebemsmech 3 Sep, 2021 @ 8:07am 
Great mission though, my friend and I had a lot of fun
Crasus  [author] 3 Sep, 2021 @ 12:58am 
@Professor Laundry: It's not real unfortunately. It's just some fluff to add to the mission, you will have to find him in Regina. Sorry, but no sexy strippers in ArmA :(
Glebemsmech 2 Sep, 2021 @ 8:17pm 
Me and my mate were searching for a said strip club in Georgetown as described on the white board. Is this strip club real? If so, where is it exactly? Thank you
FerroSwine 23 Jan, 2021 @ 8:43am 
Very nice and challenging mission. Played it a few times. Sneaky enemies.. yeah! Thanx a lot.
tonyBAN 10 Feb, 2019 @ 1:03pm 
Well done scenario!
Socialist_Bismarck 1 Jan, 2019 @ 8:25am 
Thanks. Happy new year!
Crasus  [author] 1 Jan, 2019 @ 8:11am 
@GameL0ver12: It's the Buena Vista Social Club, I don't watch the show so could be
Socialist_Bismarck 31 Dec, 2018 @ 7:49am 
In the hostage rescue mission, is the music playing the theme to the netflix show narcos?
Socialist_Bismarck 31 Dec, 2018 @ 6:40am 
Thanks
Crasus  [author] 31 Dec, 2018 @ 4:04am 
@GameL0ver12: Of course
Socialist_Bismarck 30 Dec, 2018 @ 3:52pm 
Can you play this in sp?
varus 16 Oct, 2018 @ 7:40am 
Again a really perfect and detailed scenario with some funny ideas (e.g. the bar on the hill). I missed an engineer but not a great problem. Thanks for your well done making of that mission.
Crasus  [author] 21 Apr, 2018 @ 2:07am 
Thanks for the feedback!
I fixed the mission, Mr. Graham no longer drives drunk.
Dr.Blizer 20 Apr, 2018 @ 10:45am 
Great mission, played it with a friend.
Noticed one bug. We decided to wait for a drug trafficer in the airport, but he did not show up for longer then 30 min after 11:30. So we went to his initial hideout, checking all major roads along the way, but he was not in his place, neither on the road.
So we finised all other tasks and restart the mission.
I traced that dealer using Zeus and found that before he boards his car he became "suspicious", i.e. crouching all the way to the car. Then he went to te airport (?) in a car but turn to the small forest road at ~1/3 of the way and stuck under the fallen tree, that's why we couldn't find him (played on high difficulty without map markers).
So please fix this issue if possible. Aside that, great mission!
Tobur 30 Mar, 2018 @ 1:45am 
very well designed mission with funny details. Loved it!
arma3stm123 27 Dec, 2017 @ 1:32am 
Good
Xostriyad 10 May, 2017 @ 3:36pm 
great stuff! Keep making stuff!
MrFreeman79 16 Mar, 2017 @ 7:58pm 
Heya, nice mission, love the freedom/sandbox type of gameplay behind the mission itself.
A question however, how do you recruit new AI team members, lost one of mine during the raid on the drug factory?
briggsandstratton 11 Mar, 2017 @ 1:04am 
Great mission! Had fun and good variety of objectives. Would be nice to be able to spawn on any teammates if you die but it was fun nonetheless.
domokun 8 Mar, 2017 @ 2:35pm 
Excellent mission. Nice variety. Challenging but not too hard. The size and composition of enemy forces felt realistic too. It took us almost 2 hours, most which was great fun. Many thanks.
The Boque 20 Jan, 2017 @ 7:53pm 
The only issue i would have..is that reviving isn't enabled..otherwise, your 2 scenarios are pretty great
The Stranger 1 Jan, 2017 @ 1:27pm 
Yeah, I got tit, sorry. :P
Crasus  [author] 1 Jan, 2017 @ 1:57am 
@The Stranger: Via action menu or the action key
The Stranger 31 Dec, 2016 @ 5:42pm 
How do you interact with the hostage?
PhantomWolfX 29 Dec, 2016 @ 2:45pm 
That was a fun mission, It was Awesome!!
Crasus  [author] 6 Dec, 2016 @ 12:26pm 
@Djanko7[DK] Sorry to hear that, it really is best to play with friends to cut him off. You can arrest him via action menu. A good solution is waiting besides the church until he comes out and immediatly arresting him
Djanko7[DK] 6 Dec, 2016 @ 11:56am 
What to do with sandman? When i approach him he just starts running, and after a long chase i shot him. I tried to talk with him but no luck.
Gecko45 4 Dec, 2016 @ 7:31pm 
Nice mission, my friend and I enjoyed it. The computers and posters the villagers had were pretty funny :steamhappy:
SolExcaecatis 3 Dec, 2016 @ 10:57am 
thank
Crasus  [author] 2 Dec, 2016 @ 2:32am 
SolExcaecatis 30 Nov, 2016 @ 10:00am 
really good scenario,
Sev 18 Nov, 2016 @ 8:15am 
"you should not be reading this" on browser in one tap on "the" computer :D You sir win my respect!
Forty5Lies 14 Nov, 2016 @ 3:14pm 
Super fun scenario man , i'm new to Arma so I use this for traing with my ai squadmates and attempt a smooth perfect Op, so fun replaying it..cheers
Turd Ferguson 24 Oct, 2016 @ 3:56pm 
"Anal Webcam" - the title of a video w/ GabeN's picture as the thumbnail. XD
Games Dean 19 Oct, 2016 @ 5:39am 
Great scenario, I wish there were more of these open world oriented missions.
crobs 15 Oct, 2016 @ 10:04pm 
Awesome scenario, really enjoyed it.

Please make more!
Crasus  [author] 16 Sep, 2016 @ 3:34am 
@~For(B)esy: Yes you can! You'll find the mod weapons in the Virtual Arsenal under the camo tent in base.
~Forbesy 15 Sep, 2016 @ 5:26pm 
can i play this with mods? like CUP weapons
Suicide Commando 8 Sep, 2016 @ 8:16pm 
@Crassus - Thanks again.
Yzerman 6 Sep, 2016 @ 4:03pm 
Had a great time playing your mission. Thanks bud. Well done.
Tony (Mad Lad) 6 Sep, 2016 @ 3:07pm 
Good shit right there, good shit.
Crasus  [author] 6 Sep, 2016 @ 4:02am 
Here's a version without custom vehicle and unit textures. Place it in SteamApps - Common - Arma 3 - MPMissions
{LINK REMOVED}
Suicide Commando 5 Sep, 2016 @ 1:05pm 
@Crassus - Thanks brother.
Crasus  [author] 4 Sep, 2016 @ 12:46am 
@Suicide Commando: Yes it is. However, if you wish to play with respawn you'll have to host a local server. I'll make one without textures asap.
Suicide Commando 3 Sep, 2016 @ 5:40pm 
@Crassus - Smaller download size. I also like keeping the stock look. And just to confirm this is SP compatible, right?
Crasus  [author] 3 Sep, 2016 @ 12:23pm 
@Lev306: Just looked after it, it was a bug that slipped through. All the civillians in the slum walked into the drug factory... Fixed it, now just kill everyone inside. Thanks for the feedback!
Lev 3 Sep, 2016 @ 11:11am 
@Crasus thanks. Could you give the cartel members some sort of distinguishing clothing? They all sort of looked a like and we just ended up shooting a bunch of civies to figure out what was wrong. If its a limitation on the BI sleeping bag thing, could you add a note in the briefing. Other than these minor things it was quite enjoyable.
Crasus  [author] 3 Sep, 2016 @ 10:56am 
@Lev306: The unarmed cartel members are actually supposed to flee, but sometimes the AI decides that scary looking Americans with guns aren't that much of a problem...
Concerning the respawn tents, I think everyone who wants to respawn at that tent has to stand close to it when it is deployed. If there are still errors, have the team leader pack a sleeping bag, and everyone who dies can teleport to him via the flag pole in base. The team leader should definetly be able to respawn at his sleeping bag.
Unfortunatly, respawning with the gear you died in isn't compatible (to my knowledge) with custom respawn templates I use. However (even if not optimal), you could save your prefered loadout in the Virtual Arsenal and load it upon respawn in base, then teleport to your group.
I hope this helps, and thank you for playing!
Lev 3 Sep, 2016 @ 10:43am 
Nice mission! Had two small issues with the it. My team cleared the drug factory of any units with weapons but the task would not check off, we had to kill pretty much all of the civilians in there before it worked - one of them appeared to be a undercover drug cartel member. Would it be possible to make the task completable just by killing the units with guns? The other thing that did not work very well was that the respawn tents didn't consistently work for our team as in sometimes it would be placed and people could not spawn from it. Also would it be possible to respawn with the gear that we had when we died?