Starbound

Starbound

More Moon Stuff
34 Comments
Raiizy 1 Feb, 2021 @ 10:39am 
you can just unpack the mod after you downloaded it
Phonibologna  [author] 13 Oct, 2019 @ 4:59pm 
@cody probably not. I don't even have the original files anymore.
Cody Bayliss 13 Oct, 2019 @ 4:45pm 
Is this mod ever going to be updated? Because it sounds cool.
Angelique 17 Oct, 2017 @ 1:00pm 
Is anyone else having issues with being transported back to their ship after only a few minutes? I don't even have time to move more than a few steps most of the time. I've been to 3 moons so far, one in a different galaxy from the other 2, and get the same thing on all 3.
ross 29 Sep, 2017 @ 8:26am 
nice >:]
Cable 8 Sep, 2017 @ 3:46pm 
oh ._.

well i just need to be notified and 2 i didnt know about that mod, so plz tell me what its called
Fuyuno 3 Sep, 2017 @ 7:37pm 
@swag, you don't need other people to justify your ideas for you xD as far as agreeing with you goes, most people do. not many comment. and there's already a mod or two that does exactly what you proposed.
Cable 3 Sep, 2017 @ 5:17pm 
anyone? ._.
Cable 26 Aug, 2017 @ 4:13pm 
does anyone seem to agree with me?
Cable 26 Aug, 2017 @ 3:41pm 
hello, ive been thinking of a new idea for a workshop mod, to ehre theres more stuff on astroids, with an unkown difficulty, wheres theres random bases and new species, maybe, but idk how to make a mod in the workshop, and im sure i wouldent be able to make it good, cuz astroids now a day's r boring, and all the have is tier 1 and 2 ores, and 1 monster thats ez to kill, make some room for some galaxies for teirs of 5 and 6 to where theres dungeons and all
Mr.Nage 27 Feb, 2017 @ 2:23pm 
There seems to be incompatibilities present with the mod, likely due to the recent 1.2.1 stable update. Is there any intent on bringing the mod to proper function with the latest release?
ThatApeGuy 13 Jan, 2017 @ 11:33am 
unless these dont spawn offen seems as if its a busted mod :[ threat lvls are showing as normal and after full trips around 5 100% new moons saddays
Murdock 18 Dec, 2016 @ 3:29pm 
This mod appears to be broken. At least two of the dungeons are. The abandoned mine dungeon and the large colony space stations are broken for me. The mine spawns but only the top entrance. As I tried to go underground it stopped right as I was going down as if it wasn't finished. And the large Colony didn't have any of the interior buildings. It was just the inner station and glass dome that spawned. The apartments, Shops and NPC's didn't spawn. Is there a mod incompatability issue?
FuocoGelato 30 Sep, 2016 @ 12:56pm 
Is this compatible with frackin' universe or other dungeon mods?
The Erubian Warlord 21 Sep, 2016 @ 9:41pm 
what does threat 10 mean?
In Carta 11 Sep, 2016 @ 6:44pm 
P.S. Awsome mod
In Carta 11 Sep, 2016 @ 6:43pm 
Dose it bring curent moons back to thret lvl 10? Or will I still have to load a new moon to get one thats lvl 10?
Thundercraft 4 Sep, 2016 @ 1:24pm 
D.W Hank Hill { who wrote: }

" ...Since this is about the moons it should also be the asteroids too. Adding little houses on them or some sort of mining base up there? because of the ores. "

Q: Is Phonibologna planning to add stuff to Asteroid Fields?
Q: Is there enough demand to mod that?

I'm asking because, after I suggested it, the author of God Dame Space Stations is considering a mod to add space station dungeons to Asteroid Fields, but only (and I quote), " If there's enough interest in it..." That discussion is here .
Thundercraft 2 Sep, 2016 @ 9:55pm 
What D.W Hank Hill said: You really should add more images to show what this does. Please have an image for each (quote, "1 dungeon and 2 microdungeons").
Solzucht 2 Sep, 2016 @ 11:12am 
tough will this interrupt with other mods which may add stuff to the moon generation?
Solzucht 2 Sep, 2016 @ 11:12am 
mondbasis alpha 1 :D
Fuyuno 31 Aug, 2016 @ 12:43pm 
PS: hinthint, airlock for realism.
Fuyuno 31 Aug, 2016 @ 12:42pm 
Hank, moon towns are called outposts. xD i really like this idea - everyone wearing full space suits of various colours and designs.. with rovers and satellite relays and stuff randomly strewn around camp
Mushie 31 Aug, 2016 @ 11:58am 
I suggest adding more pictures, just so people get the gist of the mod. But I also suggest some sort of "moon town". Each person should have an EPP or a space suit on, that would be cool. Since this is about the moons it should also be the astriods too. Adding little houses on them or some sort of mining base up there? because of the ores.
BLUESTORM2112 29 Aug, 2016 @ 8:42pm 
HappyHead 28 Aug, 2016 @ 10:57pm 
Reika has just come out with a moon overhaul mod that adds biomes and treasures to vanilla moons. You should consider collaborating. Just sayin' ^_^
Shoctor 28 Aug, 2016 @ 5:00pm 
Now I Can Play Dead Space Without Buying It!
Althomir 28 Aug, 2016 @ 2:16pm 
Dungeons are built in a 3rd party programm called Tiled. See the wiki for a guide on how to use it
Man In The Purple Hat 28 Aug, 2016 @ 12:46pm 
"There shouldn't be, the stuff just won't appear on the added moon types" You should add a compataibillity patch so they do ;) great idea though! been hoping to see something like this for awhile! btw how are dungeons created? not to toot my own horn but im very skilled at building on starbound and if you have to build a dungeon first and export it, I could make you some sweet moon bases to be added if you'd like?
Yodatsufugur 28 Aug, 2016 @ 5:54am 
good stuff
Solzucht 27 Aug, 2016 @ 11:27pm 
interresting :) ill wait for more content
Phonibologna  [author] 27 Aug, 2016 @ 9:12pm 
There shouldn't be, the stuff just won't appear on the added moon types
HappyHead 27 Aug, 2016 @ 9:06pm 
any conflich with FU since it adds more moon types?
(Awesome mod idea btw)
Sir Luis 27 Aug, 2016 @ 8:08pm 
any chance of a photo?