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are they not lost after I have unsubscribed ?
There are also two vehicles patrolling the area, one of them seems to periodically drive close to/through the station as well.
Boamoah, thanks, much appreciated
There is no end to this joke ! single player
For example, when we played it on CiA, I just made a civilian limp out from the gas station and collapse half way across the street. This freaked everyone out.
I realize that in single player, this isn't an option, and maybe I should simply not have added a single player tag to the mission.
Anyway, thanks for the feedback, I always appreciate if people that don't like my missions actually tell me what is wrong, not simply downvote and not give any feedback
If the purpose of the game is to walk for an hour ....
I was not always aware of the tasks.
Good work. thank you
DANGER! Spoiler!
https://youtu.be/BlUxi7GRF9U
What am I missing here?
First of all, appreciate that you actually write something, instead of simple downvoting.
I would like to address some points:
Boringness: Maybe, it's surely a lot of driving and such in the beginning. Some like it, some don't. Your mileage may wary.
No voiceacting: True, but that applies to roughly 95 % of all missions on the workshop.
Sophisticated AI: What the heck does that mean ?
No respawn: Yes, this is intentional, since I personally hate respawn.
Difficulty: I had people complain it was too difficult, and too easy. Depends on your playthrough. Overall, I agree it's on the easier side. So what ?
"Gltichy triggers": Care to explain ?
Also, explain how the mission goals are unclear ?
Not sure why this mission is highly rated. It's unfinished, it's sloppy and it's boring.