Space Engineers

Space Engineers

Star Citizen Aegis Sabre 1:1 NO MODS
79 Comments
Venom415  [author] 24 Jul, 2021 @ 7:06am 
To refill the tanks you have to connect it to a stations connector that has O2/H2 Generators and set the Sabre tanks to stockpile. I am currently building other ships so I won't have much time to rework the Aegis or work on other Star Citizen Ships, but I wish I could.
🌸The Kitsune🌸 24 May, 2021 @ 11:44am 
I built this in a heavily modded survival. This is the only ship that's survived everything thrown at it. We've been playing for a few months straight with AI enemies and stuff and this is the only ship that we've kept around for the entire playthrough, despite building huge bases and new ships coming and going.
NoStinkingBadgers 22 Jul, 2020 @ 2:16am 
Excellent job on the detail.
NoStinkingBadgers 22 Jul, 2020 @ 2:15am 
Funny thing is when I removed the support the whole thing fell on me, without the landing gear the ship was even with the landing pad / perfectly flat, had to drill out from under me to move. Got the thing to line up with the connector by putting a mini reactor on and then wiggling the ship around using the gyros. Good times. The cockpit has blocks going down a bit further than the rest of the ship, so those took a beating when the ship fell. The whole thing is light armor. It's also hard to access anything inside to repair or modify once it's built, there's no room for any repair.
I think I might add an energy shield and maybe switch out some of the hydrogen thrusters for atmosphere and ion. Also might reduce the number of gyros.
NoStinkingBadgers 22 Jul, 2020 @ 2:10am 
I just built this (manually with an elite welder and projector). Beautiful ship. However, I couldn't get the landing gear to weld in. Not sure why, it just wouldn't take.
Zavediess 9 May, 2020 @ 6:40am 
ahaha it is okay, thank you for the information :D
Venom415  [author] 8 May, 2020 @ 3:03pm 
SE has had so many updates over the years, hit boxes that used to be have changed, and in most cases all hydrogen only ships are never good for survival use lol. Sadly I dont have the files anymore to update it, its just a relic of the time :P
Zavediess 8 May, 2020 @ 3:00pm 
This ship is amazing! But unfortunately it is run out of fuel so fast, and when decelerating it is destroying the armor block in front of both of the front hydrogen thruster.

But still, a very good looking ship
Xeno 14 Oct, 2018 @ 7:32am 
wait no mods impressive
Lynnuxx 26 Oct, 2017 @ 5:14pm 
And tommorow you have to build the Sabre Raven ;-)
fragaliciousbunion196883 6 Jul, 2017 @ 1:17pm 
@BOSS what a coincidence! I do too.
Kaii-Killer 3 Feb, 2017 @ 5:26pm 
very big.
zoomfree 9 Jan, 2017 @ 11:30am 
@JD.Horx I want to build some small fighters myself could you link /name me some mods that would be usefulll?
Void 16 Dec, 2016 @ 6:50pm 
OMG
This is the best (I have a star citizen version as my backround!) :D
SioxerNikita 26 Nov, 2016 @ 1:10pm 
@JD.Horx or most people build ships bigger than the parts were designed for. I have no problem building small extremely high performance ships.
Ambitious Dreamsickle 26 Nov, 2016 @ 10:10am 
annnnnnnnnnD.... *hesitation* I approve! thumbs up Venom!
SandyCrotch 23 Nov, 2016 @ 7:16pm 
nice job, I approve
Venom415  [author] 20 Nov, 2016 @ 7:33am 
Thanks Horx, yeah the parts in SE are heavy and hydrogen drains really quick, I definitely would have used mods but I try to keep my builds 100% vanilla, its a challenge to do but rewarding when its done right!
JD.Horx 20 Nov, 2016 @ 3:43am 
A wonderful ship, sadly the parts in se are to heavy and deliver not enough performance to build a real nice deal of small ships. I would recommend modded parts if you want a performant fighter ;)
C4pt4inBr4in 18 Nov, 2016 @ 1:16pm 
Good job !
Venom415  [author] 12 Nov, 2016 @ 6:51am 
Thanks Shep! :)
Shepard (KeGGeR) 10 Nov, 2016 @ 8:52pm 
Well done man!
CrowFeather 2 Nov, 2016 @ 9:48pm 
why do ships have to be paid for why oh the humanity
Venom415  [author] 31 Oct, 2016 @ 1:07pm 
Then join me and together we can make many more!:papyrus:
Purrfect-Blinky 31 Oct, 2016 @ 12:29pm 
It still baffles me how you are the only other one making these extremely accurete Star Citizen Ships in Vanilla. :)
ranoutofnames 24 Oct, 2016 @ 5:06pm 
OK hope it comes out soon
Venom415  [author] 24 Oct, 2016 @ 4:07pm 
@Captain.G its a wip station im making, its pretty big so its taking a while to group things up :papyrus:
ranoutofnames 24 Oct, 2016 @ 3:20pm 
whats the station in the background?
Xangelix Lord of Synth 23 Oct, 2016 @ 1:39pm 
wow amazing job man
tommorox2345 10 Oct, 2016 @ 12:43pm 
Wow. Doesn't look like it
Venom415  [author] 10 Oct, 2016 @ 8:14am 
yes :)
tommorox2345 10 Oct, 2016 @ 1:40am 
Planetary?
Vas 7 Sep, 2016 @ 9:03am 
The beacon issue is likely they changed the cost of beacons, did you check that Venom? I'm only guessing at this, I'm now trying dev version because I hear its more stable than stable...

Personally I think the devs sould have included more battery sizes to the game in the first place. My mod adds the missing sizes they neglected to put in. :P 1x1x1, 1x3x3, 5x5x5, and for large ship 3x3x3 (added, the defaults still exist).
Venom415  [author] 7 Sep, 2016 @ 7:45am 
@Vas I put a reactor on the ship to help with recharging the batteries, while I like to keep the ship the way it is( but I should add more batteries inside) Im fine with you having your own version that suits your needs. And yes I did keep some things hidden but there were some... clangs that blew up part of the ship and I forgot to re hide and group some parts. I Changed to stable version and the toolbar still works for me when I spawn it in, I have no clue as to why it wipes the toolbar for you. @Raikonis you can still spawn it in stable mode, the only problem I had was the rear beacons werent grinded for some reason:steamsad:
Vas 7 Sep, 2016 @ 2:32am 
I altered this to create a 100% battery only version, and added two hacking computers to prevent theft. I have not published though, as I figured I'd wait to see your thoughts. Because of the compact space of this ship, it ill require my battery mod if I am to publish (hacking computers optional) as I needed to place 1x1x1 sized batteries along the interior to fill the space up to give it decent battery capacity, and used lithium batteries for the most space/output.

However, when I spawned this, it didn't have anything in the toolbar at all and some items were not grouped or hidden, as if you added more things after you created the groups.
Raikonis 6 Sep, 2016 @ 8:09pm 
seems to be a dev branch version
Azami 6 Sep, 2016 @ 11:02am 
It's not available for sale anymore on the website, but it's flyable just fine
TheBritishAreComing 6 Sep, 2016 @ 10:49am 
@Paddy011 i ment kythera ai a bit overkill
Paddy011 6 Sep, 2016 @ 10:39am 
over kill or not this IS one of the best blueprint i see in a long time
TheBritishAreComing 6 Sep, 2016 @ 10:24am 
and yes before you ask yes it is a bit overkill
TheBritishAreComing 6 Sep, 2016 @ 10:23am 
if only they used this for all ai and all behaviours
http://kythera.ai/
Venom415  [author] 6 Sep, 2016 @ 10:12am 
Huh I saw the "not available" on the page when looking at it but i didnt notice the flight ready part, thank you
Azami 6 Sep, 2016 @ 9:08am 
"...ship that will soon be available on star citizen" I don't know what you mean by this, it is currently flyable.
Paddy011 6 Sep, 2016 @ 6:45am 
nice ship i like very much :steamhappy:
Vas 6 Sep, 2016 @ 12:12am 
Hydrogen thrusters only? Thats nice.

Is it also battery powered only? If not, where's the reactor so I can replace it with a battery? :P
CaitSith 5 Sep, 2016 @ 11:41pm 
Wow! Really cool! I always want a Sabre in Star Citizen but I havent got the chance.
CovenantSlayer 5 Sep, 2016 @ 6:47pm 
Is this atmospheric capable? I can't check cause i cant use planets :\
Venom415  [author] 5 Sep, 2016 @ 3:39pm 
Actually the Star Citizen website has a 3d ship viewer to see all the details of many ships, it really helped out!
MTheMan 5 Sep, 2016 @ 3:37pm 
Great job! It must hawe been hard making that :D
Mike Loeven 5 Sep, 2016 @ 3:04pm 
IF only it could Fly like a Sabre
Could you imagine how awesome SE would be if Keen Hired RSI to redo their physics engine XD