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I've seen rumors on the A16 version of this mod that it works alright in A17:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=822107128&searchtext=deep+core+miner
Can someone take over this mod?
Here is the Alpha 16 version of the mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=822107128
In the mean time, you can edit the RecipeDefs in Recipe_Production_CoreDriller.xml and change the workSkillLearnFactor. It's currently set to 0.2 (so, with the work set to 5000 the skill gain is 0.2% or 10). Setting it to 1 would make it 50. 100 would make it 500. Etc.
When my situation improves, I'll try to get some work done but right now I'm not holding my breath.
Any chance you could link it either to 'work in progress' xp gain or 'xp per work amount' instead of a flat number?
@Rev - I'll look into doing something for that. In the mean time I suggest looking at one of the mods that don't allow a skill to fall past the current level once the XP drops to that. I'll see if I can figure out some better balancing for skills when I get a chance to come back to this mod and implement the features I have in mind.
Well, if there's no way in game mechanic to prioritize drilling, I can bear with it. But the skill experience your miners get seems a little bit small.
My miner has 18 mining skill drilling plasteel, and he can't get more higher than what he already has. I did some math, and seems it's gonna go down to 17 in few days later (well, he has to sleep obviously).
Do you have a plan to boost it up? At least can't be lower than the miner already has?
Finally nice to have infinite resources.
Worked perfectly on my save with several mods.