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Asset bug: Workshop asset uses private asset (bipinprops_csl_delineator1.Orange Delineator_Data)
Orange Delineator
Used by:
Old Parking Garage
Asset bug: Workshop asset uses private asset (bipinprops_csl_delineator1.Orange Delineator_Data).
Is the orange delineator prop available?
"@deoxyribonucleic, you're using the private version of the delineator prop by accident, instead of the published one. " I subscribed to the version of Orange Delineator that this Parking Garage asset links to when subscribing to it. I certainly didn't do anything wrong, and neither did deoxyribonucleic below.
I use the Loading Screen Mod to produce reports to help me figure out what's actually wrong.
The Asset Report says this:
"Asset bug: Workshop asset uses private asset (bipinprops_csl_delineator1.Orange Delineator_Data)."
The message above leads me to believe that the "private asset" noted above is the child asset "Orange Delineator". Can this be fixed, and if so, how?
Thanks!
Required in: 756159107.Old Parking Garage_Data
Workshop asset requires private content, seems like asset bug
[LSM] Asset not found: bipinprops_csl_delineator1.Orange Delineator_Data
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/667342976/357284767251931800/
bipinprops_csl_delineator1.Orange Delineator_Data
Required in: 756159107.Old Parking Garage_Data Workshop asset requires private content, seems like asset bug?
Woolworth Building and this building http://imgur.com/ZfPgoT1
@Unsereins - Ah, that's awfully annoying. I had to go with --noworkshop in order to properly use the asset editor, otherwise, many of the buttons don't show up. I know a lot of people have this issue and from what I've heard, it's yet to be solved (there's no single mod/asset which provokes it). Until I figure this out, I may just upload my local file as an additional download - it just isn't possible for me to use the workshop version, unless moving its .crp to my local directory (so then I may use --noWorkshop) would solve the issue.
@TBP - I know but it is easier for the user if there are already parking markers placed =:)
For people asking about functional parking: Use more beautification + prop anarchy to place more parking markers yourself after you plop this ;)
As far as I'm concerned, this is a fully functional lot. While not every spot will spawn/host cars (limited to n<64 props) I've distributed such spots evenly around all levels and sides of the garage. It'll fill up nicely. ;-)
The LUT I'm using now (and for that matter, always use) is CornWilliam. The colours are lovely!
Can you tell me the name of the LUT and where you got the textures from?