Arma 3
Dynamic Recon Ops - Kunduz
73 Comments
J-Money 13 Nov, 2023 @ 12:20pm 
Can you port a DRO to the new map "Kunduz River"
Komodo 17 Oct, 2023 @ 2:00am 
does DRO/DCO work with ACE esp the medical or should ACE be removed when playing?
GRAPTIK 26 Mar, 2023 @ 11:44am 
Amazing, thank you.
Godfathers Watching 10 Mar, 2023 @ 11:28am 
love DRO just cant figure out how to turn off self revive? if my guy dies he revives himself, heals up automatically and then "dies" for all intents and purpose the game thinks im alive but homie is dead af, cant move him cant do anything but command troops and oddly enough reload. HALP
MaxImpact 30 Apr, 2022 @ 4:11am 
First: Me and my mates LOVE the mission. But we have one question/ improvement idea: I know it's supposed to be recon ops but we would really like to spawn main battle tanks like the M1A2 Abrams as our starting vehicle. Is it maybe possible that real tanks get added? Now there are just light vehicles and helicopters
GoodFella 4 Jan, 2022 @ 11:50am 
does anyone know why my ground vehicles blow up during spawn?
Bigg Gunny Wiggin 10 Oct, 2021 @ 1:05pm 
First my compliments to the Authors for this and previous versions of Kunduz.

Just a quick inquiry:
What is it about this map and DRO that causes my rig to crash to desktop
with Every single version of DRO that i have downloaded and tried? This is
NO KNOCK on any of the authors of the Maps or the Missions but this has
confounded me for the longest while. Maybe someone out there encountered
a similar problem and would like to share.
JSpidey 11 May, 2021 @ 2:41pm 
Anyone else experiencing Arma crashing to desktop when running certain objectives? (Disarm and Clear Area being the two so far that is causing it?)
Zombiemoo666 19 Apr, 2021 @ 12:56am 
G'Day, does anyone know why OPFOR AI beyond 800m won't register damage with ACE ballistics enabled?
JessvanRoon 8 Apr, 2021 @ 10:29am 
kunduz always has a stutter adn lag in it. Do you guys have this too?
J-Money 28 Mar, 2021 @ 12:54am 
Can you port a DRO onto Yagizlar, Turkey map?
RaNc0R 24 Jan, 2021 @ 1:04am 
Does anyone having a non-stop radio static noise?
Skif 23 Jan, 2021 @ 7:36pm 
By the time I finish my mission and I call for extraction, the helo never arrives, is this a bug?
local man 30 Aug, 2020 @ 2:11am 
does anyone have this ported to kunduz revival?
Rush59 28 Jun, 2020 @ 8:43am 
The check mark to select AI units is inverted, in this case is red X to play, and check green to disable the AI, but is ok if you notice it.
lkn2p3hjnd;alsnd;1lk 24 Apr, 2020 @ 8:48pm 
stupid fucking parachute noise that doesn't fucking stop its so annoying
TranquilityBase 8 Apr, 2020 @ 1:56am 
I continue to experience a very annoying bug in which any vehicles spawned at the start of a misison will explode, with ammunition cooking off, while everything is loading in. This usually results in the entire team taking a lot of damage or dying, forcing a restart. Anybody else having this issue?
Gunter Severloh 23 Sep, 2019 @ 6:03am 
Use this Kunduz Afghanistan version for Fixed Doors
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1188303655
Havoc 15 Sep, 2017 @ 8:47am 
This system is great, thanks for putting it together.
Having an issue in singleplayer were saves will not load. They error out with a string of missing files.
Any insight into what may be the problem?
Dr. Steve Brule 13 Sep, 2017 @ 12:30pm 
Heya, was just playing the Dynamic Sniper Ops gamemode in Kunduz, Afghanistan map with a pal and I really really enjoy the stealth emphasis but there's just one small thing that irks me, when we're setting explosives on an objective and then retreating to a safe distance to trigger it, our cover and stealth is blown. I suppose we could eliminate all the AI first but I personally feel if we managed to sneak in and set off explosives our stealth would still not be blown; or at least our position shouldn't be given to all the AI in the map.
Geneva Suggestion 13 Aug, 2017 @ 11:21am 
what was the maps name in the .pbo mission file? Trying to use another mnission on kunduz and cant forward it to Kunduz because idk what to name it
Nick 23 Apr, 2017 @ 6:22am 
Why can i not get it working
JesseKatsopolis 1 Apr, 2017 @ 4:52pm 
Sent.
baby yoda executed by the state  [author] 1 Apr, 2017 @ 4:03pm 
Hi JesseKatsopolis, if you have a moment could you submit a bug report as detailed under Troubleshooting above?
Alradaev 1 Apr, 2017 @ 2:40pm 
@JesseKatsopolis frogive me for asking please, but what are the RCO missions?
JesseKatsopolis 1 Apr, 2017 @ 5:32am 
Had an issue with this mission on a non-dedicated server. We had 6 people playing and after starting the mission, it broke the six of us into two different groups (knew this because of ShackTac HUD) of three and it spawned both groups in two different locations. We played one of the Unsung RCO missions and Australia RCO and they both played fine, so I don't think the issue was user created.
-VG- GrumpyBachunga | Juergen 31 Mar, 2017 @ 3:17am 
wow awesome! thank you for the fast reply!
baby yoda executed by the state  [author] 31 Mar, 2017 @ 2:27am 
Hi guys, I've posted about this in the DRO collection comments but I'm aware there's an issue with this version on dedicated servers, there's a fix incoming tomorrow morning.
-VG- GrumpyBachunga | Juergen 31 Mar, 2017 @ 2:14am 
This Mission is not working on my dedicated server, i get a ton of error messages in my logs.. dont know where to start but the last lines i attached below. Mission loads, then at the MissionGenerator i can choose everything, after i click on generate the mission is being generated, but its never finishing the process.. any ideas? really want to play it with my friends on our server :(

we tried it with and without all mods..
okey, i cannot attach the logfile here, its too much text..
-VG- Napster 31 Mar, 2017 @ 2:09am 
Does not work on dedicated server. Any fix for this? It hangs/bugs on mission generating
Mynock 14 Mar, 2017 @ 7:49am 
Maybe they are haha. Regardless it's been great fun to drop into these single player and goof off when I have time!
baby yoda executed by the state  [author] 14 Mar, 2017 @ 1:27am 
Mynock - Hey, thanks! I haven't done anything to modify the AI - maybe they're becoming sentient?
Mynock 13 Mar, 2017 @ 10:16pm 
Been playing the hell out of all the DRO scenarios lately. Just wanted to say thanks for making them. Perfect for someone like me who just wants to drop into a mission with a 3 man Delta team and only 30 minutes of free time to play. Really enjoying them. Has the AI behavior been changed in any way in these DRO scenarios? I notice the AI will move up on building, especially on this map, once they're alerted to get a better firing position. Very realistic and seems outside the realm of vanilla AI thinking, so I was curious if you'd scripted anything special with them?
Lonewolf 1 Mar, 2017 @ 4:50pm 
is this like patrol ops 3.0 by eightysix?
mxepap 17 Feb, 2017 @ 5:23am 
@mbrdmn ok i'll try to download the map from armaholic if something changes
baby yoda executed by the state  [author] 17 Feb, 2017 @ 5:21am 
Yep
mxepap 17 Feb, 2017 @ 5:21am 
mbrdmn so it is a problem of the map ?
baby yoda executed by the state  [author] 17 Feb, 2017 @ 5:19am 
mxepap - The doors are part of the map and not something I can change.
mxepap 17 Feb, 2017 @ 5:15am 
@mbrdmn the problem with the doors still exists please do something for this
TheClassyKhoala 2 Feb, 2017 @ 10:57pm 
anyone else have issues where the doors dont open to buidings? any help is appriciated
baby yoda executed by the state  [author] 1 Feb, 2017 @ 1:31am 
Hi dvd.brewster, I'm aware of that issue, I'll be looking into it as part of the next update. Cheers!
dvd.brewster 22 Jan, 2017 @ 6:56am 
anyone else see the RHS SAF forces listed but not spawning in?
Tesla 16 Jan, 2017 @ 8:47am 
ok thanks i didn't realise. great scenario been playing it a lot.
baby yoda executed by the state  [author] 15 Jan, 2017 @ 4:07am 
Tesla - Click the rifle icon next to each team member on the Team Planning menu - the host can access arsenals for each AI unit and themselves.
Tesla 14 Jan, 2017 @ 7:49am 
how do you open the virtual arsenal? :P
baby yoda executed by the state  [author] 8 Jan, 2017 @ 1:01am 
atcabjr - Thanks, it's not a bug I'm afraid - teamswitching breaks a lot of the scripting at the moment and will need some special attention before I can reintroduce it.
AVCABALL 7 Jan, 2017 @ 1:02am 
It was fun. I finished it with Ai but could not team switch. Is that a bug?
Captain Freedom 12 Dec, 2016 @ 2:31pm 
Yeah same here all doors are locked, also there was a civilian rescue objective in a village, when we got there there was nothing and no one, it was in a weird place between 2 walls.
Smoke 11 Dec, 2016 @ 10:22am 
I don't think I've seen the visualised blocking you're talking about. I've only started playing Tanoa very recently. Actually, I've only played Tanoa with Dynamic Recon Ops. I took a glance at the bug forums but couldn't find anything related to this issue. I might log something on there with steps to reproduce. In the meantime, I've got a script that can open the doors. I might extend it to open all doors on the map when a mission starts. A crappy hack of course lol.
baby yoda executed by the state  [author] 11 Dec, 2016 @ 1:06am 
Hi Smoke, thanks! Sounds like we'll need another hotfix soon - I wonder whether it has anything to do with the visualised blocking off of doors in Tanoa?