Company of Heroes 2

Company of Heroes 2

(6 - 8) Desert Desert vs Axis AI only
20 Comments
Yoko 15 Apr, 2022 @ 12:39pm 
does it work with 2 players against ai?
Wolfie88  [author] 28 Jan, 2018 @ 8:42am 
@ kidmate, I'll look into it when I have the time.
Salt of the Seven Seas 27 Jan, 2018 @ 9:32pm 
(all unit mod)
Salt of the Seven Seas 27 Jan, 2018 @ 9:31pm 
btw USF AI like to build a flame tank to block the path on spawn(hope the feedback help)
lorginn 21 Oct, 2017 @ 7:09pm 
top :Honored:
Wolfie88  [author] 13 Sep, 2016 @ 2:54pm 
Hi, are you sure that the latest version was installed because I checked again, after destroying the tanktraps with AT guns a stuart or any other vehicle or tank could move through the gap without problems
Waisenkindverstümmler 11 Sep, 2016 @ 4:08pm 
Sadly don't work so far. Can not get any vehicles through the gap. (Stuart)
birdman 10 Sep, 2016 @ 10:14am 
yup, works now! thanks!
Wolfie88  [author] 10 Sep, 2016 @ 9:43am 
I know what it was, it was not the mod. I fixed it :)
birdman 10 Sep, 2016 @ 9:42am 
i use the Spearhead mod, so i dont know if that has anything to do with it. I could get small tanks and vehicles thru, but not the sherman or tank destroyers
Wolfie88  [author] 10 Sep, 2016 @ 1:53am 
Just checked again with shermans this time. They could get through. I had to place a tiny impassable spot on the road in front of the gap to prevent the british AI build bofortcannons there who would block the gap entirely. That might have been the problem
Wolfie88  [author] 10 Sep, 2016 @ 1:33am 
Before I updated the map I tried to get any kind of tank with the cheat mod, I didn't try with a sherman but with a tiger an elephant a brummbar a kv2 etc, and they all got through. I widened it a bit here and there. If tiger or kv2 can get through anything will. Going to test again. Its the gap near the allied bases, just to be sure we aren't talking about something else.
birdman 9 Sep, 2016 @ 2:44pm 
Wolfie, what i mean is the gap is to narrow for the tanks to get thru. yes i destroyed the tank traps. the gap is just to narrow for something like the sherman
Wolfie88  [author] 9 Sep, 2016 @ 1:48pm 
Hi, try to destroy some more tanktraps. If you play with AI teammates I see that their tanks can get confused and get stuck towards the hillslope. I'll try to improve the pathfinding in next update but this map is best played with 3 or 4 allies human players vs 3 or 4 AI axis players. It is also made for that.
birdman 9 Sep, 2016 @ 12:01pm 
Can't get my tanks thru the gap in the beginning
Wolfie88  [author] 8 Sep, 2016 @ 5:22am 
You are welcome :)
RAMBO 8 Sep, 2016 @ 1:25am 
big thx for this awesome map:-))))))))))))))))))))))))))))))):steamhappy:
Wolfie88  [author] 5 Sep, 2016 @ 11:06am 
Thx man :)
@ quackcrazycoco , if you are the one who capture it, then the radio antenna gives you an option to let you reveal for several seconds the position of the enemy troops on the entire map in exchange for an amount of munitions. I am not sure if you can call in troops with it but you can surely call in offline units from there as well. It is also a high source for fuel and ammo income and it can also be capped to increase the income.
Waynes World Rox 5 Sep, 2016 @ 8:07am 
Hey Wolfie88 thank you for this great map I enjoy it too much:steamhappy:
quackcrazycoco 5 Sep, 2016 @ 6:23am 
what does the radio antenna do in this map?