Stellaris

Stellaris

[Star Wars] Muunilinst - Start System
17 Comments
ColonelRSharpe 14 Dec, 2018 @ 7:52am 
needs to be updated for 2.2.1
isiarca 12 Jul, 2017 @ 12:40am 
The description is cut off.
NeverSleep 13 Oct, 2016 @ 10:44pm 
I love this mod, muunilinst is a freakin powerhouse, but what's up with all those havath primes, there's over 30 omg haha. But muunilinst and coruscant are my top 2 favorites that you've done.
Cheesemongle 30 Sep, 2016 @ 4:06am 
100.
Death of Rats  [author] 30 Sep, 2016 @ 3:10am 
It wasn't even a yes-or-no question D:

Unless you mean all-of-the-above, in which case... well shit. I wish I had rainbow hats in my game.
Cheesemongle 30 Sep, 2016 @ 3:05am 
yes
Death of Rats  [author] 30 Sep, 2016 @ 3:01am 
@Deveyer Is that a bloody hell...
A] even Muunilinst is available as a start system. Why the hell Muunilinst?
B] this start system is really overpowered!
C] this mod screwed up my game. Everyone is wearing rainbow hats all of a sudden.
D] I really hate Muunilinst D:<
E] [OTHER]

:)
Cheesemongle 30 Sep, 2016 @ 12:48am 
bloody hell
Death of Rats  [author] 5 Sep, 2016 @ 2:52am 
@ExarKun; Thanks. Gas giants and moons have been revamped. Havath Minor has only two moons because, while with a full house the orbits of its moons start disappearing. Still a lot more moons though, much more closely spaced.
Cryyc 4 Sep, 2016 @ 3:42am 
Thanks! Appreciated. Regarding the big orbits of the moons you might want to take a look at the mod files of the mod that adds the Dromund and Horuset system. Mod was called Dromund System if I'm not mistaken. The moons orbits are well handled there for Dromund Kalakar and Korriban. Btw Kashyyyk, don't forget Corellia or Tatooine or maybe even Nal Hutta. ;)
Death of Rats  [author] 3 Sep, 2016 @ 8:54pm 
@ExarKun - There you go. Bigger system scale, asteroid belt is back and more moons. Still haven't fixed the buggy names on Muunilist's moons but that'll come.
Isimiel 3 Sep, 2016 @ 8:17pm 
sweet cant wait to play with mon cala (yay shipyard world)
Death of Rats  [author] 3 Sep, 2016 @ 7:34pm 
Maybe not all. Jeez, I probably don't know them all. Hoth, Mon Cala and Tython are the ones you're most likely to see soon. Byss sounds cool so that has good chance of being made. Nemoidia and Bothawui were on my list. It also just occured to me that I haven't even considered the Kashyyyk system and... kind of important and the home of two major species. You'll likely see a lot of systems, many of them important :)
Isimiel 3 Sep, 2016 @ 7:22pm 
You doing all the major worlds?
Death of Rats  [author] 3 Sep, 2016 @ 7:13pm 
If it makes you feel better neither the Sol System nor Sol 2.0 mod manage to include more than a tithe of Jupiter and Saturn's moons. Not exhaustive; just major bodies. I'll try to increase the number though.
Death of Rats  [author] 3 Sep, 2016 @ 7:11pm 
Nice spotting on the asteroid belt. It should be there as its in the code, but its seems to have disappeared. I hadn't even noticed :steamfacepalm:. The gas giants disappeared before and I had to spend ages trouble-shooting. I'll see what I can do. Same with the moon orbits, but don't expect a full set of moons. I'll never be able to fit them all. Same with the Yavin system I'm afraid.
Cryyc 3 Sep, 2016 @ 2:01pm 
Nice mod! But Havath Prime has 32 moons, I only count 4 on your screenshot and their orbits are way too big. Havath Minor has 11 moons yet on the screenshot I see only 1. Furthermore your Muunilinst System is missing its Godsspire asteroid belt between Muunilinst (planet) and Havath Prime. You gonna change it? I'd like to subscribe to your mod if it's accurate.