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If your suppose to start with a flashlight, you don't sorta. It is around the room your in and you can turn it on or off but its stuck facing a wall, Had to MAX gamma due to this.
Also I can't even open the controls in the menu without the game freezing and displaying nothing at all but the background menu, thus making it impossible to change things while in this menu.
Forsome reason the workshop version of the door lock you were suppose to put on the first door had no glowing white indicator that it was a door panel. Downloaded the Moddb version and found it quickly, the Moddb also suffers the same problems above.
you continue to make games like this u should make a mod thats in the city kinda like cry of fear
idk come up with a new mod soon im hungry lol ;)
I pronounce Perditio the finnish way, it's quite hard to write down but if you're interested listen to this in finnish in google translate; Perdiittio It should be pretty accurate :D
Playthrough start is here if you're interested;https://www.youtube.com/watch?v=l_nYUjlgfTI
I have to ask you @XoF. How do you pronounce the name of your Mod? And what is it in reference too, if anything?
And thank you baxxter :)
Wow, this is very well done. Voice acting is great. The design is minimalistic, but details are well placed. Established look and feel are different from what the original game has to offer, with underground facility instead of underwater one.
At some places the design has room for improvement, though. Cliffs are flat which makes them look unnatural. Other such places look outdated due to being made out of flat walls with infinitely sharp corners.
Gameplay is done in a very inspired and professional way. At the beginning, the player is inobtrusively teached how to open a door. The usage of climbing mechanics is a great and very clever idea. Locations with enemies are balanced to minimize chances of having trouble getting away from them, and if it happens, you'll be glad to see that you can take more than two hits.