Portal 2

Portal 2

HCC Hammer Concept 04
64 Comments
lumpus2000 12 Nov, 2023 @ 6:55am 
WOW, and again: THANKS .... i Think that will come from me in the next Parts again ans again :-)
GSC 31 Dec, 2022 @ 6:08pm 
There's no reason why only the wall with an X on it should be portalable. The whole room is white - all walls and the ceiling should be fair game. I nearly drove myself mad for nothing. Had to see the solution in the video.
Philthy1 22 Oct, 2022 @ 9:24am 
Your maps are the most fun Ive had with the game in a long time. Highly underrated maps you make.
Stan The Man 7 Oct, 2022 @ 10:01am 
When I look at the dates of the comments, it seems that this scenario is not frequently played. A pity, it's great fun!
Stan The Man 7 Oct, 2022 @ 10:00am 
Very nice to play, funny puzzles, not too difficult so you have time to enjoy the beautifully designed environment. Well done, znx!
bentfox 10 Sep, 2022 @ 7:04am 
Holy Hell, that was brilliant!
sum2jar 20 Jul, 2021 @ 10:22am 
Took me a while, but it was worth it! There are so many terrific angles to your maps. I like the drawings too, wherever they appear.
c4shurik 2 Apr, 2021 @ 9:14am 
Good!
johannes 24 Jul, 2020 @ 12:01am 
Bien joué. Je me suis creusé la tête sur cette chambre ...
SpielSatzFail 1 Apr, 2020 @ 2:57pm 
What a huge room, feels like a campaign room. Well done, nice puzzle also. Thumbs up.
henpitts 23 Oct, 2019 @ 7:24am 
Wow. Had to check the video because I could not see a portable wall. Lotsa fun to play.
Calwin 15 Oct, 2019 @ 9:32am 
The turret train cargo was cool. I wasn't really paying attention, but I was expecting more of a challenge at the end, seems like the tractor beam stayed orange once u turned it orange. I expected more hassle when I realized I needed both cubes at the end.
Winnie Wheatley 27 May, 2019 @ 6:09pm 
:theta: Yes, another excellent map! Great job! Thanks Chtack. :steamhappy:
Chtack  [author] 27 Oct, 2018 @ 8:59am 
@Celtic Magic!
Thanks a lot, all the maps are big enough.
One Size Fetts All 26 Oct, 2018 @ 5:18am 
I love these BTS themed maps you've been doing. The turret production wing and railway system really helped lend a sense of scale to the Aperture facility I've not felt in workshop content for a long time.

Keep it up!
Cakeface 13 Jul, 2018 @ 12:29pm 
Awesome. Excellent puzzles. Love the big rooms, animation and old environment.
Rx 7 Jul, 2018 @ 9:12am 
Another great map thanks !
B.Ware 25 Apr, 2018 @ 1:50pm 
Really enjoying your efforts and still another 8 to play!
Jules 12 Mar, 2018 @ 7:45am 
Personally I find this map too punishing. If you do not know what to do with the cubes, you tend to do the same thing over and over, mainly waiting in the tractor beam.

Either make shortcuts for the player, or increase the speed of the funnels when the player is in them with a portal trigger.
Gilles1946 12 Dec, 2017 @ 8:44am 
Magnifique le train et la salle de montage des tourelles et tout le reste.
Fuku Yamama 8 Nov, 2017 @ 10:32pm 
So round and round and round I go,
And where I stop, nobody knows....
-Edgar Winter

I'mreally enjoying everything about these maps, thank you so much for creating them!
Chtack  [author] 15 Oct, 2017 @ 3:13pm 
@PhilFromFrance
Merci beaucoup, j'attache beaucoup d'importance aux détails...
EndOfPortal 15 Oct, 2017 @ 12:25pm 
Exellent map again. The construction and the detail of this map are incredible.
Leroymilo 10 Sep, 2017 @ 2:50am 
plutôt long mais très bien réalisé. Merci pour ce magnifique niveau
Chtack  [author] 3 Aug, 2017 @ 2:35pm 
@cochetmichel49
Thank you, I take a long time on the details.
cochetmichel49 3 Aug, 2017 @ 8:51am 
The second time i play this map, for pleasure ... There are a very few of this quality ! Thanks for creating
Expat 2 Aug, 2017 @ 2:37am 
A couple of the spaces in this map had me involuntarily saying "Wow!" As with the others, beautiful and a bit challenging. Thanks for creating.
Chtack  [author] 16 Jan, 2017 @ 4:15pm 
@jp

Merci pour la texture je me suis planté avec Pakrat,
li y avait la 04 et la 06

J'ai un PC pour Hammer et je vérifie les maps sur iMac (il n'a pas les textures en mémoire il est comme les autres joueurs)
Si prob avec pakrat les textures sont normales sur le PC
mais pas sur le Mac, elles sont moches comme chez toi.

Sa va li y a que 2 fichiers, il ne faut pas trop ajouter de textures, de sons
ou autres, les maps deviennent trop lourdes.
jp 16 Jan, 2017 @ 2:52pm 
Formidable! je n'avais pas capté l'échange des cubes, c'est pourtant la clé de tout le puzzle.
Je le met dans mes favoris (comme les autres).
(C'est peut-être mieux maintenant d'effacer le spoiler du message précédent)

2 détails:

A vérifier, au tout début, le logo Chtack sur le mur derrière le portal gun n'apparait plus chez moi. A la place on voit une texture très moche. sur les autres HCC c'est ok.

Vers la fin, on ne remarque pas bien la passerelle pivotante. (je suppose qu'elle pivote).
Ce serait plus "cinématographique" de la faire pivoter plus lentement pour qu'on la voie bien.

Merci pour ce beau boulot et au prochain HCC!
jp 16 Jan, 2017 @ 4:22am 
Snif! je ne peux plus revenir dans le shutter 3, dommage j'aimais bien l'idée.. ;-)
Bon je suis tjrs bloqué à la catapulte; comment monter dans le tube? Si on avait 1 seconde avant que le fizzler se referme on pourrait tirer un portail à l'intérieur mais ce n'est pas le cas...
Chtack  [author] 15 Jan, 2017 @ 4:33pm 
@jp
Thanks for the comment, you pulled a portal from the bottom to the shutter 3. I will close the shutter 3 when you pass the door.
But tomorrow...:steambored:
jp 15 Jan, 2017 @ 8:25am 
Hi! Great fantastic map! What a work you did!
But... I'm stuck trying to take the big vertical elevator tube... ? did I miss something?
Also if you get back to the Control room via a portal, you get stuck because impossible to pass the fence again; it doesn't open anymore. (and no way to suicide; you have to quit).
Thundersnow 11 Dec, 2016 @ 2:35pm 
Iz Warehause!?!?!?

(insert rainbow vomit emoji)
Chtack  [author] 11 Dec, 2016 @ 1:35pm 
@Sooth
Fantastic, it's good for the future
Sooth 11 Dec, 2016 @ 7:06am 
One of the Best Level !!
quatrus 5 Nov, 2016 @ 6:44am 
Excellent map and puzzles - thanks much for creating.
dire.fcs 16 Oct, 2016 @ 8:02pm 
Nice puzzle and nice theme.
KAKTUS ‡SvK‡ 16 Oct, 2016 @ 3:30am 
Wow, excellent ! to favorite :steamhappy:
Aleskei 13 Sep, 2016 @ 8:54am 
Map vraiment superbe. J'ai adorer les partis dans l'usine avec le mechanisms de tourelles. Vraiment bravo. Je t'encourage a continuer a faire ces bonnes maps !
Chtack  [author] 12 Sep, 2016 @ 12:44pm 
@xDarkRainbow
All objects are the originals of the game.
But do not speak English I recommend you see the English forum.
parblam 12 Sep, 2016 @ 7:56am 
I am new to portal map making, and I want to know, how do you make the interior of the buildings like that? And how do you get those custom doors and things? I will be thankful to whomever could simplify an answer for me..
Robo SK. 11 Sep, 2016 @ 12:35pm 
Wery wery good map. Thumb Up
Try me maps.:steamhappy:
DeathWish808 11 Sep, 2016 @ 9:37am 
Fun map!

Blind run: https://youtu.be/kWBT59GWbGs (4th of 12 played)
Chtack  [author] 9 Sep, 2016 @ 12:59am 
@Unowninator
thank you for your comment, I'll fix it
WANOSK54 8 Sep, 2016 @ 10:06pm 
This is one of my favorite maps I've ever played. Amazing attention to details and a pretty challenging map. I had to restart a couple times because I got stuck, but looking back, I don't think the restarts were necessary. If I didn't know any better, I would've thought this was a part of the game and not a Workshop level. Hope to see more from you in the future. Thanks so much!!
Unowninator 8 Sep, 2016 @ 5:18pm 
https://steamhost.cn/steamcommunity_com/profiles/76561198074075398/screenshot/266099102095484111 Also, the funnel took me via portal into the button room, and now the gate won't close & I can't get back to the funnel.
Unowninator 8 Sep, 2016 @ 5:10pm 
I was jumping randomly & somehow got stuck on these chairs. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=760335602 Now I can't move at all. :(
NerdByDaylight 8 Sep, 2016 @ 12:18pm 
Pure awesome :D
dven1 7 Sep, 2016 @ 2:43pm 
Nice map, well made and lit. Great visuals. For some reason that last cube shuffle drove me nuts! Thanks for your work.
bonkrood 7 Sep, 2016 @ 11:33am 
A well made map that was a lot of fun. I liked it. :)