War for the Overworld

War for the Overworld

Lux and Nox CO-OP Afterstory 3.
9 Comments
maya 17 Jan, 2018 @ 5:08am 
love your maps they are so challenging.keep up the good work.
Green.Sliche  [author] 29 Sep, 2016 @ 11:45am 
Added Extra Artifacts to Empire. Replaced AI personality with more aggressive one.
Green.Sliche  [author] 29 Sep, 2016 @ 11:11am 
Moved second portal into safe spot. This should give players time to build up and solve troubles with AI team mates not building up in time.
Green.Sliche  [author] 29 Sep, 2016 @ 10:45am 
Reworked map structure. Reduced half of gold's density so AI players can expand properly. Moved 1 portal closer to players for easier start. Area around Garrison is now covered with lava.
Green.Sliche  [author] 29 Sep, 2016 @ 9:35am 
Reworked Garrison Area to be more protected from early attacks. Neutral Portals are better isolated.
Green.Sliche  [author] 29 Sep, 2016 @ 8:46am 
Reduced the amount of starter units for Empire.
Green.Sliche  [author] 28 Sep, 2016 @ 4:16pm 
Added Extra Lairs to Empire to prevent overcrowd problem.
Green.Sliche  [author] 28 Sep, 2016 @ 10:38am 
Slightly restructured map so Empire has a chance to attack player as well. Added some artifacts to Empire.
Green.Sliche  [author] 25 Sep, 2016 @ 5:19am 
Added 1 Outworld Gateway for all players and 2 portals for Empire faction. Provided Empire with starter units. Map structure changes for better visuals. Empire may now react a bit sooner to breach now. Added few bombard for better garrison protection.