Space Engineers

Space Engineers

Notes
14 Comments
Marco Schepper 24 Dec, 2024 @ 1:00am 
Many thanks for this awesome mod. Being a chaotic space engineer I needed and used it a lot before the datapads emerged - they are a lot more immersive. Still - thumbs up and favorite.
Darian Stephens 1 Feb, 2020 @ 9:22am 
Have you considered making this use the new rendering method that ignores post-processing, making it actually readable in the corners?
Also, a way to simply hide and show it would be nice, instead of saving+loading.
DraygoKorvan  [author] 24 Feb, 2018 @ 11:26am 
NP.
[FR] Rem 24 Feb, 2018 @ 11:07am 
My bad !!!! I am so stupid... i don't add the Text HUD API in my world...
[FR] Rem 24 Feb, 2018 @ 4:55am 
Hi, the mod is broken or it is Text HUD API ?
I try the mod in 1.186, i add a note but not nothing on the screen.
Thanks.
Darian Stephens 23 Nov, 2017 @ 11:56pm 
@deejK
If you're still looking for something like that and are in Singleplayer, you could try out the Comms tab in your terminal. I wrote things in that a while ago to see if it worked as a journal, and they haven't been erased yet. That was back when planets came out, and the notes are there to this day.
I'd say that works pretty well as a notepad. You might even be able to make your own factions that act as chapters, with the 'Factions' window at the bottom-left.
deejK 2 May, 2017 @ 2:08pm 
hey, thanks for the mod! I was looking for something akin to Take Notes! for Skyrim, in that I would like a way to enter notes in a journal-like fashion for RP purposes. kind of an Engineer's Log, if you will... I'm going to sub to this and try it out, but it doesn't seem as if this does exactly what I'll need. nonetheless, could be useful!
Syn Thesis 1 Dec, 2016 @ 6:02pm 
I really like this mod, thank you for that.

I was finding it while searching a way to inject from a programmable block into the HUD. Now I understand that this not possible with Notes right now. I tried having a go with the source, but are just lacking the skill yet. So maybe as as feature suggestion, could you think of an (more or less) easy way to modify it to access Notes from the menu system and so inject arbitrary output from a programmable block?

I also really think that would be an easy way to make the Text HUD API accessible from ingame, a thing that is probably quite searched by from scripters.
DraygoKorvan  [author] 18 Sep, 2016 @ 6:27pm 
Notes will now hide if the HUD is hidden.
DraygoKorvan  [author] 11 Sep, 2016 @ 4:24pm 
Yes, notes are private though.
DraygoKorvan  [author] 7 Sep, 2016 @ 5:33pm 
Save/load functionality has been added.
DraygoKorvan  [author] 6 Sep, 2016 @ 6:29pm 
Ill be adding save/load functionality in the near future.
verZalj 6 Sep, 2016 @ 6:26pm 
I think this is great. Thank you!
d_valroth 6 Sep, 2016 @ 12:02pm 
Nice.