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For example, make it so the quarian AU mod can use the head appearance packages from the tali squadmate by kexx?
https://docs.google.com/document/d/1EmR5kXTbrd2I4U8smLXAGyDdwCUMScSBJTvPLb1-zLg/edit?usp=sharing
But either way it's always safer to start a new campaign with mods like this...through if you don't mind your current campaing potentially breaking and if you wouldn't neccessarily need the 'required' mod, you could still give it a try. Should be obvious if it worked or not when recruiting one of the "allies unknown", or at the latest when they're getting their first promotion.
It would be insane if they all got on the same mission. (Xcom vs. Advent, Rulers, Chosen & MOCX vs. The Lost vs. Collectors with husks, for a 4 way battle.)
The DLC is a simple issue to fix I merely need to turn it off. However one of the three Asari I've put in my character pool. Aria, Samara and Liara always seem to have themselves wiped of what I've put and they are randomised.
I'd get it if all of them did this but normally it's just the one (usually Aria).
Any input about this?
i just ask because this feels more stable and seems to work on a lighter level (i.e. have boxes to enable/disable specific alien parts)