XCOM 2
Allies Unknown Species Mod: Turians
52 Comments
Kell 27 Nov, 2018 @ 10:38pm 
there anyway to find out there spawning requirments in the recruit section?
Bei tempi 30 Jun, 2017 @ 6:44am 
I only have Krogans and Turians, and the fix installed. They keep getting mixed up, even on normal soldiers.
Fenrir 28 Jun, 2017 @ 10:40pm 
I'm having the same issue as Ken for some reason... this has also happened with the Salarian body on another soldier.
Ken Sunisaki 25 Jun, 2017 @ 8:07am 
One of my soldiers (human one) WHen i equip the predator armour on him. He gets the turin body. And i cant change it.
Arkhangel 5 Jun, 2017 @ 8:05pm 
I still use Kexx's one cause it lets me use parts of it, got a Chinese half-chryssalid Mutant trooper cause of it. it's great how well Turian and Zabrak parts mix. add in glowing eyes of the proper color annnd bam!
RealityMachina  [author] 5 Jun, 2017 @ 7:27pm 
@=[NK]= Col. Jack O'Neil

Everything relevant has been rolled into this mod, yes. You may unsubscribe if this mod was the only reason you were using it.
=[NK]= Col. Jack O'Neil 5 Jun, 2017 @ 7:16pm 
So should we unsub from the me3 palavian mod now as it's rolled into this?? Or is it still worth being subbed to it??
Arkhangel 4 Jun, 2017 @ 7:51pm 
@Reality: hey, if you're checking through all the AU mods, think you can set Quarians to spawn with more thna just one face per gender? all i ever get is one african face for gals.
Godzillamancer 31 May, 2017 @ 2:16am 
I just started getting a really weird bug where none of my Turians or Krogan are showing up with bodies or limbs and there aren't any options in the menu for them. Which is weird because it was working fine for them yesterday and nothing seems to have updated.
Albino Blacky 28 May, 2017 @ 4:52am 
I dont know if it's just me but im getting invisible props when recruiting turians from the recruitment page in LW2
Valaska 8 Feb, 2017 @ 8:04pm 
I am really looking forward to a LW2 compatible version!
SoulCosmos 3 Feb, 2017 @ 9:08am 
it must subscribe "ME3 Palaven" ? :summerufo:
Josephk91 23 Jan, 2017 @ 1:20pm 
Is there a way of making these alien species work with the load from character pool mod? After recruiting an alien in game and editing them on charcter info there is no load from character pool option like there is with human recruits. Wpuld be really handy if at all possible, cheers
KyleKen 19 Jan, 2017 @ 9:54pm 
i like optimus
Shaggoth (Ищезаяц) 12 Jan, 2017 @ 11:20am 
we now only need female voice packs for krogans and turians :)
Popo Bigles 9 Jan, 2017 @ 1:35pm 
also it's a awsome mod :D
Popo Bigles 9 Jan, 2017 @ 1:34pm 
Screenshot #1 = Swag = Some.Weird.Ass.Gaming.
Insufferable Smartypants 4 Jan, 2017 @ 7:25pm 
Does the "Combat Sims" stat in the species attributes allow you to assign a PCS to the soldier if you toggle it to 1 from 0?
Secret 4 Jan, 2017 @ 11:20am 
Thanks for the update, a suggestion, maybe you should take out the saren and other "not generic outfits" because they don't fit most part with the other sets. its costing a bit of stamina to always change that per hand.
k1lr0y2130 3 Jan, 2017 @ 1:11pm 
Great work man!

The only issue i seem to have with the mod is that female turians always have the default male mandibles on top of the female mandibles. it's a little irritating, but still a fantastic mod either way.
MaCC165 1 Jan, 2017 @ 3:04am 
yes, this what i shouldnt have done, i resubscribed this mod and downloaded the new cosmetics and ingame on mission, game crashed every time too( first story mission after contact). Delete config folder didnt help also. So it doesnt matter. Had to start a new game cause i had no older save.
RealityMachina  [author] 31 Dec, 2016 @ 8:22pm 
Did you install the new required mod? The new female assets are all from it.
MaCC165 31 Dec, 2016 @ 1:38pm 
on going save, hire new turian has female human head and invisble armor, cant give it any armor(nothing shows up), changing gender or heads dont work, mod resubscribed dont work too.
Arkhangel 31 Dec, 2016 @ 11:12am 
Though, given Nyreen's rocking shades, I'd take it the other options were.
Arkhangel 31 Dec, 2016 @ 11:10am 
@Reality: somehow, i doubt people should mind, given they actually have female turian models to use now.

also, hopefully you opened up Hair color, hair, props etc, as it uses them all.
RealityMachina  [author] 31 Dec, 2016 @ 12:50am 
Also this will break the looks of any existing female Turian soldiers one may have in their game since they'll be getting the proper female pawn to use the Palaven assets instead of using the male one, be prepared to fix them.
RealityMachina  [author] 31 Dec, 2016 @ 12:28am 
Just saw.

I'm probably going have to make it a dependency instead of including it since my connection is crap at uploading and struggles with 50MB+ uploads, much less 300+, so I hope y'all don't mind parts being available for humans.
Arkhangel 30 Dec, 2016 @ 8:25pm 
@Reality: something you might wanna check out concerning this mod, coming super soon! :D
Spotter 26 Dec, 2016 @ 2:34pm 
@Arkhangel Welcome to the sad club. :steamsad:
Arkhangel 17 Dec, 2016 @ 7:28pm 
@Dark: it's something that's being worked on. happens to me too.

@Reality: starting to get a lot of alien customization options showing up, you've got your work cut out for ya.
Chonsu 14 Dec, 2016 @ 4:46pm 
I have a problem with the armors. Sometimes, when I have researched a new armor, let's say the predator, all armors will be automatically upgraded and suddenly one of my squadies is wearing an alien armor and I can't change the appearance. I can go down to kevlar and change the appearance in any way I want, but if I equip the predator again... BAM! Alien armor and I can't change the appearance. Any ideas? :(
Siundio 22 Nov, 2016 @ 11:08am 
Can we also add all the alien species to enemy ruster ?
RealityMachina  [author] 13 Oct, 2016 @ 9:30am 
@Insufferable Smartypants If you have other species mods, it's pure RNG in what it decides per month, so you may have just gotten unlucky.
Insufferable Smartypants 12 Oct, 2016 @ 6:04pm 
Do you need to do anything in order for them to show up as recruits? Are they extremely rare?
xX_VorTex_Xx 6 Oct, 2016 @ 3:52am 
Ich antworte mal auf deutsch das andere spieler das vllt lesen, In der hinsicht ist der Mod (Charackter) Sehr sehr geil und es macht auch ein mega spaß mit dem zu spielen.
Dakier 24 Sep, 2016 @ 2:58pm 
No worries, can you just pop a comment when you've updated then please?
RealityMachina  [author] 24 Sep, 2016 @ 2:53pm 
I don't think the fix will be retroactive, unfortunately.
Dakier 24 Sep, 2016 @ 2:46pm 
Will this be save compatible? If so I don't mind waiting around, but I'm going to start a new campaign shortly.
RealityMachina  [author] 24 Sep, 2016 @ 2:01pm 
Oh I see the mistake I made,luckily I was already planning on doing an update for all these mods after I updated Allies Unknown, so hopefully I'll be able to update this later today.
Dakier 24 Sep, 2016 @ 1:48pm 
Same as the below, no invisible head. Mod is unplayable for me in it's current form. Hope you can fix it though.
xf100t 23 Sep, 2016 @ 4:08pm 
Which is weird, because I do not have this issue with the other two ME3 alien species from the Allies unknown mod.
xf100t 23 Sep, 2016 @ 4:07pm 
I just went to post the exact same thing as you dkorte19. The mod isn't selecting the invisible head to be the base head, and you can't change it because it's supposed to be unchangeable.
Warforged 23 Sep, 2016 @ 12:14pm 
I'm having some trouble with all Turin Soldiers. THey keep the underlying head, not any invisible head. So I've got a bald guy peeking through the face and there's nothing I can do to fix it. Anyone else having this trouble? I've got all of the Allies Unnknown mods running, and it's not an issue with Krogan or Asari
xf100t 21 Sep, 2016 @ 7:42pm 
@NK A 5 point difference in aim isn't a huge difference. Man up and make the game harder if you think a 5 point aim bonus requires nerfing. Will is fairly insignificant unless you're using other mods that make it more relevant...
=[NK]= Col. Jack O'Neil 18 Sep, 2016 @ 7:37am 
Are you planning a nerf for these guys??
Highlander 8 Sep, 2016 @ 9:49pm 
Last update fixed the problem with the classes for me. Thanks
RealityMachina  [author] 7 Sep, 2016 @ 10:07pm 
I'll look into it but I'm not sure what could possibly be causing it, the only class related changes I do is just adding the TurianRookie class as a demonstration of how to make these sort of aliens makeable in the character pool.
HellpitAbomination 7 Sep, 2016 @ 3:13am 
I've got the same bug as Highlander, but for some reason it affects the shock trooper class.
Highlander 7 Sep, 2016 @ 12:20am 
I loved the idea.

But I got a problem with the "LW Mecs as SPARKS" mod. The Goliath (Valkyrie works) SPARK lost the perks (and the icon). Without this mod, works fine.
Not sure what happened because I cant see any conflict in the alternative launcher.
Kexx 6 Sep, 2016 @ 10:47pm 
Hi! I'm very curious about this mod and it's inner workings. Any chance I can friend you up, talk about it? We might be able to help each other out. :D