Space Engineers

Space Engineers

Xenon Super Spotlight [Stable/Dev] v1.03
25 Comments
Quag 31 Dec, 2020 @ 4:42pm 
In agreement with other posts on here, I too am having issues with the lights (small lights) taking the entire block in such a way you can not travel in the block area. I am forced to move completely around it. Thus NOT feasible to put in hallways and tight quarters. Can this PLEASE be Fixed. thank you. Other than that... I love the mod. The ability to control the lights as you have allowed has been very very helpful.
Trapper Wolf 15 Nov, 2020 @ 2:23pm 
love this mod, but I have to grind down the light and rebuild it for it to work after returning to the sector/grid area. Any ideas?
Kittamaru 5 May, 2020 @ 4:13am 
Not sure if this is still being worked on, but... one thing I've found that's odd is the collision mesh is off. It takes a full block on large grid, and cannot be walked past, unlike the normal interior light that is able to be walked by.

Is this something that can be adjusted?
cancer352 26 Jun, 2019 @ 3:08pm 
works great in my game right now. This is the right light that you really need for the game. I' using this for many purposes. Thanks !!
B.A.B. Gaming 19 Nov, 2018 @ 10:15pm 
BOOG IS TOO ANNOYING!!! the light's hitbox is a full block hitbox and it is too annoying!
skod-cab 17 Nov, 2018 @ 8:25am 
Yep - an Update on this would be wonderful. I'd love these long range Spotlights.
VelxraTV 29 Jul, 2018 @ 7:10am 
any plans for an updated fix?
DFT_ForAlt13 8 Nov, 2017 @ 2:07pm 
cannot find the mod in space engineers Beta. could you please fix it?
SunGod 9 Oct, 2017 @ 10:08am 
Crashes on current version when I try to build the Xenon spotlight.
SunGod 29 Apr, 2017 @ 12:30pm 
These are generating pink textures in the current version. Can we get an update please?
woostyboy 19 Sep, 2016 @ 8:35am 
Hi Aoi. I don't get to play SE regulary enough. Mrs and kids get in the way!!
Aoi  [author] 18 Sep, 2016 @ 10:32am 
Thank you :) Would you be interested in "beta testing" new mods?
woostyboy 18 Sep, 2016 @ 2:25am 
You've got some of the best mod work out there at the moment. I'm currently using laser, camera, spotlight and shotgun! Well done.
Aoi  [author] 17 Sep, 2016 @ 9:06am 
I pushed an update on Sept. 11 to update the tags but I guess it didn't work. I'll check into it
Swagofile-iscool 17 Sep, 2016 @ 9:02am 
why are some of the tags planets and respawn ships?
Aoi  [author] 15 Sep, 2016 @ 12:35pm 
Thanks, it means a lot to know my work is appreciated :)
Sergeant Toast 15 Sep, 2016 @ 10:59am 
Ignore the haters here, I have been waiting for this mod since I got the game back before survival even came out. This has instantly made it to my essentials list.
-SRI- Convex 10 Sep, 2016 @ 7:39pm 
why you hating? he made a good mod. plus...dat shotgun
Shaila 8 Sep, 2016 @ 8:52am 
nice mod this was soo needed as flyn at night is horrable, now i can seeee
also, is that ship on the workshop??
The Erubian Warlord 7 Sep, 2016 @ 10:29pm 
awesome ty
Aoi  [author] 7 Sep, 2016 @ 6:36pm 
Blueprints have been added
d_valroth 7 Sep, 2016 @ 4:32pm 
Cool, just too bad you can't make them use more power the more light they put out.
Aoi  [author] 7 Sep, 2016 @ 8:49am 
This is stable compatible! Just confirmed
Peppie 7 Sep, 2016 @ 6:04am 
Noice M8 gr8 work i r8 8/8
The Erubian Warlord 7 Sep, 2016 @ 4:37am 
stable branch compatible?