Left 4 Dead 2

Left 4 Dead 2

[Pistols] M1911 HUD icon (TLS)
20 Comments
Eagle 5 Mar, 2020 @ 7:14pm 
Basically I was asking if it was like how it is in ARMA with scripts.
Example you write the script this addweapon 1911; and it adds a 1911 with the classname 1911 to that unit.
But if you write the Script this addweapon 1911A1 and the game doesn't contain a 1911A1 model
then the script will say error classname not found or just will not add any gun to the unit. IE Not work.

So if your script calls for a mod with the name 1911A1 without a Flashlight and the game sees a model just named 1911 and with a flashlight on it or just a model with the classname 1911 your script will not fire or well work.
If that helps to clarify what I was asking. Because though it appears your Icon works the mag capacity hasnt changed while running this mod and the damage doesnt appear to have either.
Thats why I said your description is confusing because it says its HUD ICON only but then says your script changes mag capacity and damage as well for the pistol of which you are applying the skin to.
Eagle 5 Mar, 2020 @ 7:04pm 
Right I implied that I was very aware I had to get my own model lol.
I was just wondering if the script was model of the 1911 Specific in that it would only work on workshop models of the 1911A1 without a flashlight and not just mods named 1911 or mods that were named 1911A1 but had flashlights.

Thats why I was asking if its model specific to the gun A1 model with no flashlight.
Because my 1911 form L4D1 had a flashlight on it and the script doesnt appear to work the rnd capacity is still 15 and there is no damage changes that I can tell with it enabled even after a game restart. Which is why I had the question about A1 model without a flashlight. It makes sense to me that the model with out or even with is cosmetic only and shouldnt matter for a script UNLESS the script is designed so as it reads 1911A1 w/o light and so the model must be a 1911A1 with no flashlight.
Alex_D #NoWar  [author] 5 Mar, 2020 @ 9:58am 
Oh shit.

While trying to explain one thing, another gets forgotten in confusion. This effectively means that this mod does not change the model as some people expect it to for whatever reason.
Eagle 5 Mar, 2020 @ 4:59am 
This mods Description is very confusing. You say its a Script that changes the HUD Icon and then you show it changes the Hud Icon AND The Capacity from 15 to 7 and the damage from 36 to 77
But you say its only a HUD Icon and so when I downloaded it I thought it would change the Mag Capacity and power of the default pistol to the matching power and capacity of an actual 1911 and have the new hud Icon but... Its not doing so. I have the L4D1 1911

BUT since its just a script and the Models without flashlights are just textured so that the flashlight on the model is transparent. This mod should in theory still change the ICON and the stats of the default pistols right? Is the script set to apply to Specifally 1911A1 models without a flashlight or can it be any model 1911?
Game Genie 25 Dec, 2018 @ 11:47pm 
I like it. Very few complaints from strangers on local games too.

Works like it's supposed to.
Alex_D #NoWar  [author] 11 Apr, 2018 @ 8:11am 
Okay, here it is.
Scrufus 9 Apr, 2018 @ 9:44am 
yes.
Alex_D #NoWar  [author] 9 Apr, 2018 @ 4:28am 
@SP1CY, the default L4D2 icon has Colts, so I thought people won't need a Colt-to-Colt icon replacement. Unless they're using my "Real, actual" or similar HUD replacement.

So, do you want me to add a non-scripted link here?
Scrufus 9 Apr, 2018 @ 2:43am 
Once again, can you link only the hud without scripts?
Dude Pivot 30 Dec, 2017 @ 3:13pm 
Also It Looks Better Than Default Valve Icon
Alex_D #NoWar  [author] 15 Oct, 2017 @ 2:00am 
Well, duh.
Dude Pivot 1 Jul, 2017 @ 1:34am 
You Know Work Dual Wield Colt
http://www.gamemaps.com/details/9709
Alex_D #NoWar  [author] 20 Mar, 2017 @ 11:37pm 
My mum says I was born old and grumpy.
★JΛKΣ★ 20 Mar, 2017 @ 3:07pm 
easy there, buddy. ya getting old
Alex_D #NoWar  [author] 3 Jan, 2017 @ 2:22pm 
"Will not work" my ass. It's what Steam says. It's done so that you see a link (or several) to the actual model replacements meant to be used with this script, when you subscribe to it.

Funnily enough, some people DON'T ACTUALLY NOTICE this "will not work" thingy and ask dumb questions like "why the model is not working". Thank goodness somebody notices this, like you do.
Örlogsúlfr 3 Jan, 2017 @ 10:53am 
No it sais you have to have this colt and this colt to have this icon or it wil not work it said so
Alex_D #NoWar  [author] 3 Jan, 2017 @ 10:43am 
What do you mean? This is an icon for plain Colts, without flashlights. You can use this icon alongside L4D1 Colts, or even with default pistols, or USP/Browning/whatever if you wish.
Örlogsúlfr 3 Jan, 2017 @ 10:29am 
No there are more colt pistol for duel on L4D2 i mean maybe its better and easy to make it so it is for more colt pistols
Alex_D #NoWar  [author] 3 Jan, 2017 @ 10:13am 
Read the description. It says: "A HUD icon for the Colt M1911A1 with no flashlights. If you want one for the L4D1 Colts, you should see my "Real, actual icons" mod for the link."
Örlogsúlfr 3 Jan, 2017 @ 9:35am 
Why cant this be to any Colt M1911A1 on L4D2 workshop why just this one?