Cities: Skylines

Cities: Skylines

R69 Pillar Set
24 Comments
Nozerone 17 Nov, 2019 @ 6:06pm 
@AngryDragon That might have something to with the nopillars mod. Every time you load the game, nopillars is set to allow default pillars. Not sure if you can change what default it loads too, but if it's set to show vanilla pillars, it will make them pop back up when ever you use moveit.
martianinferno98 25 Feb, 2018 @ 2:17pm 
Fine Road Anarchy doubles up as Sharp Junction Angles
AngryDragon 18 Sep, 2017 @ 4:47pm 
I think I figured out what is causing the issue with pillars changing to something you don't want. I'm rather certain that it can be traced back to the network skins mod. It only shows itself when you are actively laying roads, but it seems that whenever you are moving a road using Move It, a switcheroo will happen with the pillar currently selected network skins, and that, despite the fact that it isn't visible.
AngryDragon 18 Sep, 2017 @ 4:15pm 
The T pillar is already something that you can do by using pillar 16-19 and putting them back to back. It also gives you more flexibility then a T pillar would since they can be of different heights.
Ronyx69  [author] 27 Aug, 2017 @ 11:43am 
@^8DA NOOB I'm not sure if I will ever do more pillars, definitely not extending this set. No props.
^8DA NOOB 27 Aug, 2017 @ 9:55am 
awsome work, i love to use your pillars :)
Have you considered creating a stack version with a T pillar at the bottom and a stack ontop of it?
Something like this: (2x2) or (2x1)
_
| |
T

and maybe a T pillar for 2 lanes?

and finally are your pillars avilable as a prop?

thx in advance :)
TESCOGAMING.yajuu 1 Jun, 2017 @ 12:30am 
why everytime i build the bridge with r69 pillars it reset to the default pillars every time i restart the game? HELP
Ronyx69  [author] 17 Feb, 2017 @ 5:17am 
@HatsuneKid Yeah I know lol. I'm definitely not touching the pillar set anymore though.
Atlas 11 Dec, 2016 @ 1:36am 
Your stuff is high-end
Bavaria Beer 7 Dec, 2016 @ 10:33pm 
Thanks for your fast Feedback :-)
Ronyx69  [author] 7 Dec, 2016 @ 10:36am 
@Peace No lights, you can add them yourself easily with the prop snapping mod though.
Bavaria Beer 7 Dec, 2016 @ 10:22am 
First let me say Thank you for all the nice items in thee workshop they really nice and amazing.

One question to the pillars they have light?

Many Thanks in advance!
UniverseMasterer 26 Oct, 2016 @ 11:32pm 
Fits really well in a dystopian theme. Favourite'd
asdfghjkl 21 Sep, 2016 @ 7:07am 
awesomeness
GCVos 16 Sep, 2016 @ 4:26am 
Great set, very detailed, awesome work! :D
Ronyx69  [author] 15 Sep, 2016 @ 1:34pm 
@who @NinjaStebe Thanks :D
Scam Likely 15 Sep, 2016 @ 1:11pm 
You are a legend, these all look fantastic
NinjaStebe 12 Sep, 2016 @ 3:20am 
Holy cow man, amazing.
Ronyx69  [author] 12 Sep, 2016 @ 3:14am 
@Attackmusician Yeah I will take some photos soon. I was just overwhelmed with putting out this set.
jst.vla 11 Sep, 2016 @ 11:11pm 
I actually like that they are separate so I can chose which ones I want in game. However, it would be helpful if each had a corresponding photo.
Ronyx69  [author] 9 Sep, 2016 @ 2:16am 
@wilson_komachi @Prince757Va That's what I initially did, but it didn't work, none or only one pillar showed up in game, so I had to do this.
ThePrince757Va 8 Sep, 2016 @ 9:25pm 
Yeah. This should be repackaged into one pack if possible.
wilson_komachi 8 Sep, 2016 @ 7:07pm 
No "one pack for all " ?