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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2019031353
Hope it helps anyone!
LG
-adjusted heal per day from 7 to 3 (= value of all other animal beds)
-added ChineseSimplified thx to WshingLaws
(old a16 version should still work for a17 for annyone who is wondering)
(rember to restart rimworld if you activate/deactivate mods)
Im happy enough to be able to build a proper coop now.
since this involves some serious programing and i'm not super good with that/only got a bit into it with rimworld - pretty hard for me i assume, but not impossible tho.
the other thing is: it would probably take a lot of time on my part for some small "nice to have" feature. i have lot of other ideas on my list, things i wanne add to the other mods. so i don't see this being worth the time/effort to put into at the moment. hope you understand.
but that said it's a cool idea and i hadn't thought of it. it goes on my to do list for this mod.
Now how difficult would it be to make them lay eggs in these? :)
This will break save games!
If you want to use a previous Rimworld alpha and saves were you used this mod, please check the forum topic for download links and install the older version manually.
changes:
-just updated for a16 and some minior "usability stuff"
-added mass (same as animal box) for caravans.
-merged both chickennests into one object. meaning you have only one thing in your furniture bar (should reduce stuff you see when using a lot furniture mods). you can switch the textures by rotating the object. you can minify it to change the texturee. both texture are still there.
If only I had a chicken...