Team Fortress 2

Team Fortress 2

Patriotic Patrolling [Taunt]
20 Comments
All it needs is a wind-up key on his back and this will be perfect
Assorted 7 May, 2024 @ 11:44am 
i know people gave suggestions already, and i'd like to suggest one more

try and watch *real footage* of soldiers marching. raise the arms a little higher, the steps almost seem robotic, not all marches are robotic

but thats me. this could be smoother and it'd be good! :laughing:
Skandar 28 Jan, 2024 @ 8:58am 
Tf2 players would LOVE monetizing walking.

On a more serious note, the animation is too rigid and the concept is very bland. Have him do more goofy shit like walking with a grenade/rocket in his hand and when he salutes it explodes. Have him trip during a random part of the walk cycle. Demoman's version of this taunt (Scotsmann's Stagger) manages to do this while capturing Demo's personality. Have him just guess what an actual soldier would do because canonically he is not a soldier.
Ji-Ji 16 Aug, 2023 @ 10:22am 
wouldn't be much better if this taunt is going to be replaced with Dr. Livesey walk, it would be great
RollieMcFly27 29 Nov, 2022 @ 11:14am 
Would be better if you could have your primary in your hand as you march.
Senzoku 21 Nov, 2022 @ 4:33pm 
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ShadowMan44 15 Sep, 2022 @ 3:25pm 
I love this, I love the way the helmet bobs up and down slightly. This would be great with taunt effects.
Zaku II (Alias WatcherZigzagoon) 18 Jun, 2022 @ 8:19am 
would go well with a wind-up key cosmetic
Yuraiden 9 May, 2021 @ 3:41am 
This needs to become smoother.
Aries 8 May, 2021 @ 8:34pm 
Excellent idea, decent execution; can still use work.

I suggest making the helmet jiggle more. Also, give it some more "cartoon bounce," as Soldier feels much too robotic, especially for goofy, 60's cartoon styled TF2. Like put some bend in the arms, the legs, don't be afraid to over exaggerate a little bit. Also marching doesn't work like that, with moving the left arm with the left foot and all that. When you move one foot, you move the opposite side arm; left foot forward right arm forward, right foot forward left arm forward. Even in marching, it's like that.
CityState of Valletta 1 May, 2021 @ 4:43pm 
If another soldier uses it nearby it would be cool if they should fall in step automatically to match their pace. Not necessarily conga-joining-like but it would just look less impressive with 3-4 players marching out of step and at different angles with one another.
Nashlineer 30 Apr, 2021 @ 7:28am 
My only problem with it is how little the hat bounces, if it bounced a bit more I think it would fit the TF2 look a bit better. Other then that it's great, the way it's stiff kind of reminds me of older propaganda Cartoons.
The Rawring Knight X3 30 Apr, 2021 @ 12:23am 
The torso itself is where I think most the stiffness comes from, otherwise this is a top tier taunt concept and I hope it gets added
KJPN 29 Apr, 2021 @ 4:07am 
this would fit in tf2 as a tribute to rick may
Tricky Biz 27 Apr, 2021 @ 2:34pm 
I really like the idea and surprised it hasnt been done before. My only criticism of this is that he looks a little too stiff when walking, with a few adjustments and polishing I think it would be an amazing fit for a war themed update. Keep up the good work! :steamthumbsup:
Chantee Northfin 27 Apr, 2021 @ 2:21am 
The soldier NEEDS THIS
ShadowMan44 19 Apr, 2021 @ 9:42pm 
Yep, that definitely belongs in this year's smissmas update.
FishTigress 20 Apr, 2017 @ 8:34am 
Will it be an all-classer taunt or just for Soldier(s)?

Guess he's the best marcher and patriot after all...
Nice work, would like to see it in real action. Moving taunts are nice :)

Will it stop immediately if you get hit or will the Soldier keep on marching? How quickly could he whipout his weapon if someone was going to blow him up?
Butt3rfly 12 Sep, 2016 @ 9:23pm 
My comment from r/tf2:

Too robotic. I use to be on one of the best ROTC drill teams in Florida back in highschool. His arms are not swinging to the opposite step (you know, how normal people walk?) and he doesn't bend his knees enough.
Edit: I hope that it wasn't intentional and I just made a fool of myself :P
RGB 12 Sep, 2016 @ 12:07pm 
Good idea but the animation feels a bit too rigid